Player Matchup

Charybdis
Charybdis
AMORTELOKA
Charybdis
Level 129
God Stats
19W - 30L
1,187 SR
Queue Stats
443W - 475L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
BulkedWizard
Baron Samedi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,496 Elo+
Solo
Artio
Artio
TEUSA_JOGA
Artio
Level 112
God Stats
1W - 3L
1,564 SR
Queue Stats
269W - 290L
1,389 Elo+
Party 1
Team Averages
Level 110
1,417 SR
1,415 Elo+

VS

Team Averages
Level 98
1,642 SR
1,465 Elo+
Surtr
Surtr
Bummer_drummerXD
Surtr
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Hou Yi
Hou Yi
UU-R-R
Hou Yi
Level 123
God Stats
6W - 3L
1,500 SR
Queue Stats
82W - 77L
1,445 Elo+
Party 2
Cerberus
Cerberus
themilkmantj
Cerberus
Level 103
God Stats
8W - 2L
1,926 SR
Queue Stats
140W - 138L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AMORTELOKA
Charybdis
11
1 / 5 / 0
6,735
674
8,608
12,034
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
BulkedWizard
Baron Samedi
11
0 / 3 / 1
6,551
655
9,451
9,513
4,754
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
11
0 / 4 / 1
6,684
668
3,581
12,380
11,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,562
756
4,313
9,717
8,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
UU-R-R
Hou Yi
14
6 / 0 / 6
8,678
868
13,381
11,051
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
themilkmantj
Cerberus
12
3 / 1 / 7
8,344
834
9,687
13,001
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AMORTELOKA
Charybdis
1
5
0
0.2
L
Baron Samedi
BulkedWizard
Baron Samedi
0
3
1
0.17
W
3
0
7
6.5
L
Artio
0
4
1
0.13
W
Hou Yi
UU-R-R
Hou Yi
6
0
6
9
W
Cerberus
themilkmantj
Cerberus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,640
Damage
27,381
33,927
Taken
33,769
20,940
Mitigated
21,404
9,358
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AMORTELOKA
Charybdis
8,608
4,353
0
2,353
12,034
4,661
0
3,384
8,650
0
26,497
L
Baron Samedi
BulkedWizard
Baron Samedi
9,451
395
897
2,577
9,513
4,754
306
3,392
6,121
29,262
0
W
4,313
1,365
0
1,366
9,717
8,495
497
2,992
6,725
301
10,547
L
Artio
3,581
804
740
2,791
12,380
11,525
184
3,104
9,276
8,352
0
W
Hou Yi
UU-R-R
Hou Yi
13,381
7,823
0
5,827
11,051
5,125
360
4,958
6,093
0
42,945
W
Cerberus
themilkmantj
Cerberus
9,687
455
0
6,110
13,001
7,784
0
5,130
7,871
33,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,970
Gold Earned
24,584
113
Minions Killed
156
0
Camps Cleared
0
452,292
Distance Traveled
565,156
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,735
674
55
6
0
129,653
1
L
Baron Samedi
6,551
655
44
4
0
148,655
0
W
Surtr
7,562
756
14
1
0
195,538
0
L
Artio
6,684
668
14
1
0
173,984
0
W
Hou Yi
8,678
868
69
7
0
183,155
0
W
Cerberus
8,344
834
73
7
0
186,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role