Player Matchup

Apollo
Apollo
LiLGrumpy323
Apollo
Level 84
God Stats
1W - 2L
1,286 SR
Queue Stats
154W - 149L
1,246 Elo+
Party 1
Tyr
Tyr
MetalRooster956
Tyr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 59L
1,433 Elo+
Solo
Scylla
Scylla
Zaboomafool21
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,404 Elo+
Party 1
Sylvanus
Sylvanus
msgbbyballs
Sylvanus
Level 21
God Stats
0W - 2L
1,319 SR
Queue Stats
21W - 36L
1,186 Elo+
Party 1
Vulcan
Vulcan
sku11z_1997
Vulcan
Level 47
God Stats
2W - 3L
1,705 SR
Queue Stats
142W - 154L
1,342 Elo+
Party 1
Team Averages
Level 56
1,462 SR
1,322 Elo+

VS

Team Averages
Level 127
1,601 SR
1,456 Elo+
Horus
Horus
B0WEVIL
Horus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,539 Elo+
Solo
Poseidon
Poseidon
MerlynoX
Poseidon
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 174L
1,407 Elo+
Solo
Neith
Neith
alfonso2017
Neith
Level 121
God Stats
3W - 1L
1,819 SR
Queue Stats
103W - 90L
1,525 Elo+
Solo
Bakasura
Bakasura
idler_owl
Bakasura
Level 180
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 106L
1,381 Elo+
Solo
Cernunnos
Cernunnos
랙느ㅑ소1
Cernunnos
Level 108
God Stats
9W - 5L
1,688 SR
Queue Stats
406W - 433L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 6 / 5
7,844
603
11,205
13,604
7,305
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
4 / 5 / 3
9,468
728
12,367
19,807
26,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
3 / 5 / 4
9,163
705
16,823
11,177
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
msgbbyballs
Sylvanus
15
1 / 4 / 5
8,806
677
5,189
18,632
23,415
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
15
2 / 7 / 4
8,462
651
17,382
11,845
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
B0WEVIL
Horus
16
1 / 2 / 15
10,034
772
4,234
18,299
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
MerlynoX
Poseidon
19
12 / 1 / 10
12,126
933
22,164
11,638
6,005
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
6 / 3 / 14
10,715
824
17,844
12,790
7,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
idler_owl
Bakasura
16
4 / 4 / 17
10,211
785
6,361
19,435
22,895
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cernunnos
랙느ㅑ소1
Cernunnos
18
4 / 1 / 13
10,298
792
17,792
16,812
9,336
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
27
27
Deaths
11
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Horus
B0WEVIL
Horus
1
2
15
4.25
L
Apollo
0
6
5
0.42
W
Poseidon
MerlynoX
Poseidon
12
1
10
17
L
4
5
3
1.1
L
3
5
4
1
W
6
3
14
4.33
W
Bakasura
idler_owl
Bakasura
4
4
17
3.13
L
Sylvanus
msgbbyballs
Sylvanus
1
4
5
0.88
L
Vulcan
2
7
4
0.57
W
Cernunnos
랙느ㅑ소1
Cernunnos
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,966
Damage
68,395
75,065
Taken
78,974
68,196
Mitigated
59,759
21,546
Healing
44,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
B0WEVIL
Horus
4,234
2,125
11,941
9,694
18,299
14,313
231
9,885
8,132
0
7,157
L
Apollo
11,205
5,895
231
2,545
13,604
7,305
0
4,031
9,139
0
18,098
W
Poseidon
MerlynoX
Poseidon
22,164
2,231
1,297
1,151
11,638
6,005
649
5,621
5,804
46,893
0
L
12,367
1,409
832
3,604
19,807
26,401
0
5,591
13,661
62
16,798
L
16,823
1,299
92
2,705
11,177
4,804
56
2,817
8,180
33,748
0
W
17,844
7,764
832
3,215
12,790
7,210
2,230
6,370
6,372
0
34,414
W
Bakasura
idler_owl
Bakasura
6,361
2,922
871
6,030
19,435
22,895
1,438
10,998
8,210
152
5,595
L
Sylvanus
msgbbyballs
Sylvanus
5,189
1,761
3,384
6,888
18,632
23,415
0
5,987
11,310
8,808
0
L
Vulcan
17,382
4,106
760
505
11,845
6,271
0
3,890
7,705
38,887
0
W
Cernunnos
랙느ㅑ소1
Cernunnos
17,792
8,917
2,999
6,053
16,812
9,336
3,562
6,531
9,984
0
39,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,743
Gold Earned
53,384
128
Minions Killed
193
0
Camps Cleared
0
1,057,530
Distance Traveled
1,173,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,034
772
6
0
0
257,513
0
L
Apollo
7,844
603
23
2
0
202,657
0
W
Poseidon
12,126
933
73
6
0
233,336
0
L
Tyr
9,468
728
7
1
0
228,646
0
L
Scylla
9,163
705
51
4
0
219,525
0
W
Neith
10,715
824
46
4
0
211,648
0
W
Bakasura
10,211
785
18
1
0
242,782
0
L
Sylvanus
8,806
677
9
1
0
190,788
0
L
Vulcan
8,462
651
38
3
0
215,914
0
W
Cernunnos
10,298
792
50
4
0
228,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role