Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Wenhko
Anubis
Level 129
God Stats
7W - 2L
1,500 SR
Queue Stats
22W - 28L
1,344 Elo+
Solo
Maui
Maui
bushta666
Maui
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,467 Elo+
Solo
Apollo
Apollo
gorina327
Apollo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,500 Elo+
Party 2
Camazotz
Camazotz
miqui327
Camazotz
Level 63
God Stats
2W - 3L
1,520 SR
Queue Stats
23W - 28L
1,504 Elo+
Party 2
Team Averages
Level 91
1,504 SR
1,463 Elo+

VS

Team Averages
Level 66
1,648 SR
1,482 Elo+
Thor
Thor
Akmed22
Thor
Level 108
God Stats
6W - 2L
1,679 SR
Queue Stats
22W - 18L
1,508 Elo+
Solo
Artemis
Artemis
Bambololo
Artemis
Level 44
God Stats
3W - 1L
1,864 SR
Queue Stats
14W - 17L
1,525 Elo+
Solo
Osiris
Osiris
Black2Jack
Osiris
Level 84
God Stats
9W - 6L
1,426 SR
Queue Stats
90W - 76L
1,464 Elo+
Solo
Anubis
Anubis
IMMortalBeast36
Anubis
Level 28
God Stats
4W - 3L
1,750 SR
Queue Stats
32W - 37L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
RomesPompeii
Cthulhu
Level 66
God Stats
1W - 3L
1,523 SR
Queue Stats
147W - 156L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 2 / 9
9,044
532
11,132
11,254
7,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Wenhko
Anubis
15
8 / 3 / 7
10,159
598
16,039
12,488
6,205
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maui
11
3 / 0 / 4
7,486
440
4,372
8,925
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
gorina327
Apollo
13
3 / 5 / 3
8,232
484
7,194
12,209
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
miqui327
Camazotz
16
10 / 1 / 7
9,980
587
16,693
17,740
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Akmed22
Thor
14
3 / 5 / 4
8,513
501
8,051
13,707
4,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Bambololo
Artemis
13
4 / 8 / 1
8,440
496
12,432
18,273
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
Black2Jack
Osiris
14
2 / 2 / 2
8,563
504
4,478
15,093
9,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 9 / 3
6,823
401
6,536
13,493
4,788
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
RomesPompeii
Cthulhu
10
1 / 4 / 6
7,826
460
8,770
18,317
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
11
11
Deaths
28
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
9
3.75
L
Thor
Akmed22
Thor
3
5
4
1
L
Artemis
Bambololo
Artemis
4
8
1
0.56
L
Osiris
Black2Jack
Osiris
2
2
2
1.5
L
1
9
3
0.28
L
Cthulhu
RomesPompeii
Cthulhu
1
4
6
1
W
Anubis
Wenhko
Anubis
8
3
7
3.83
W
Maui
3
0
4
5
W
Apollo
gorina327
Apollo
3
5
3
0.9
W
Camazotz
miqui327
Camazotz
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,430
Damage
40,267
62,616
Taken
78,883
30,471
Mitigated
42,050
23,238
Healing
22,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,132
1,478
106
4,801
11,254
7,631
0
1,875
9,379
59,741
0
L
Thor
Akmed22
Thor
8,051
1,923
0
3,317
13,707
4,710
0
4,829
8,878
0
52,597
L
Artemis
Bambololo
Artemis
12,432
7,216
0
5,346
18,273
5,842
1,018
4,446
13,827
0
54,938
L
Osiris
Black2Jack
Osiris
4,478
1,425
0
6,819
15,093
9,386
231
6,925
8,168
0
54,798
L
6,536
281
0
2,786
13,493
4,788
200
8,141
5,352
27,597
0
L
Cthulhu
RomesPompeii
Cthulhu
8,770
859
875
3,297
18,317
17,324
0
7,348
10,969
29,038
0
W
Anubis
Wenhko
Anubis
16,039
477
0
6,410
12,488
6,205
862
4,383
8,105
78,324
0
W
Maui
4,372
1,248
152
2,965
8,925
5,695
0
2,530
6,395
21,983
7,927
W
Apollo
gorina327
Apollo
7,194
3,328
0
2,102
12,209
4,255
341
3,232
8,977
0
48,808
W
Camazotz
miqui327
Camazotz
16,693
6,709
0
6,702
17,740
6,685
0
4,064
13,676
37
77,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
40,165
425
Minions Killed
291
0
Camps Cleared
0
1,450,875
Distance Traveled
1,547,591
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,044
532
108
6
0
277,014
0
L
Thor
8,513
501
77
5
0
357,680
0
L
Artemis
8,440
496
70
4
0
261,118
1
L
Osiris
8,563
504
89
5
0
307,801
3
L
Anubis
6,823
401
23
1
0
304,961
0
L
Cthulhu
7,826
460
32
2
0
316,031
1
W
Anubis
10,159
598
110
6
0
285,747
0
W
Maui
7,486
440
43
3
0
234,190
0
W
Apollo
8,232
484
79
5
0
295,288
0
W
Camazotz
9,980
587
85
5
0
358,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role