Player Matchup

Ao Kuang
Ao Kuang
AyRickie
Ao Kuang
Level 43
God Stats
2W - 7L
1,458 SR
Queue Stats
162W - 138L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
CatGodz9972
Nu Wa
Level 18
God Stats
3W - 4L
1,678 SR
Queue Stats
96W - 86L
1,399 Elo+
Party 1
Jing Wei
Jing Wei
SlimEOuTHittA
Jing Wei
Level 42
God Stats
1W - 1L
1,767 SR
Queue Stats
21W - 37L
1,338 Elo+
Solo
Erlang Shen
Erlang Shen
forbidden_night6
Erlang Shen
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 190L
1,350 Elo+
Party 1
Baron Samedi
Baron Samedi
qbgaminggg
Baron Samedi
Level 84
God Stats
2W - 4L
1,689 SR
Queue Stats
188W - 183L
1,506 Elo+
Solo
Team Averages
Level 47
1,618 SR
1,392 Elo+

VS

Team Averages
Level 92
1,509 SR
1,456 Elo+
Izanami
Izanami
AldoApache1981Br
Izanami
Level 43
God Stats
25W - 22L
1,587 SR
Queue Stats
96W - 99L
1,379 Elo+
Party 2
Surtr
Surtr
CountWinter
Surtr
Level 42
God Stats
1W - 0L
1,473 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DrButWhipper
Sylvanus
Level 114
God Stats
3W - 0L
1,823 SR
Queue Stats
89W - 72L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
EcesfirO-
Baron Samedi
Level 154
God Stats
2W - 2L
1,306 SR
Queue Stats
277W - 255L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
datable_square
Cliodhna
Level 107
God Stats
26W - 34L
1,356 SR
Queue Stats
387W - 387L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AyRickie
Ao Kuang
14
5 / 6 / 5
9,266
463
19,004
26,821
10,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
5 / 8 / 3
8,996
450
15,582
17,817
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SlimEOuTHittA
Jing Wei
14
0 / 4 / 0
8,694
435
8,281
19,606
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
forbidden_night6
Erlang Shen
16
0 / 3 / 3
9,083
454
9,453
28,459
29,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
qbgaminggg
Baron Samedi
14
3 / 3 / 5
9,251
463
7,686
19,505
27,465
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 6
12,125
606
20,974
17,247
8,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 0
9,962
498
17,367
19,019
18,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
DrButWhipper
Sylvanus
15
3 / 2 / 9
10,522
526
7,233
14,778
17,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
EcesfirO-
Baron Samedi
18
9 / 2 / 10
11,572
579
22,893
13,875
7,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
16
4 / 7 / 8
10,215
511
13,696
22,154
11,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
57
13
Kills
24
24
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Ao Kuang
AyRickie
Ao Kuang
5
6
5
1.25
L
5
8
3
0.81
W
2
2
0
1
W
Sylvanus
DrButWhipper
Sylvanus
3
2
9
3.75
W
Baron Samedi
EcesfirO-
Baron Samedi
9
2
10
7
L
Jing Wei
SlimEOuTHittA
Jing Wei
0
4
0
0
W
Cliodhna
4
7
8
1.14
L
Erlang Shen
forbidden_night6
Erlang Shen
0
3
3
0.5
L
Baron Samedi
qbgaminggg
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,006
Damage
82,163
112,208
Taken
87,073
81,050
Mitigated
63,823
35,474
Healing
34,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,974
14,764
0
7,263
17,247
8,161
2,134
5,019
12,228
0
140,199
L
Ao Kuang
AyRickie
Ao Kuang
19,004
5,829
0
8,929
26,821
10,581
0
8,458
18,363
58,262
0
L
15,582
2,594
0
1,911
17,817
7,059
0
10,038
7,779
64,538
0
W
17,367
7,662
0
4,626
19,019
18,678
114
4,260
14,759
4,899
61,380
W
Sylvanus
DrButWhipper
Sylvanus
7,233
1,375
4,504
6,604
14,778
17,860
456
9,540
5,238
26,379
0
W
Baron Samedi
EcesfirO-
Baron Samedi
22,893
1,645
2,283
4,984
13,875
7,709
1,185
11,149
2,726
95,199
2,438
L
Jing Wei
SlimEOuTHittA
Jing Wei
8,281
5,726
0
5,913
19,606
6,571
252
2,397
17,209
0
65,170
W
Cliodhna
13,696
482
0
4,095
22,154
11,415
512
13,344
8,810
0
78,565
L
Erlang Shen
forbidden_night6
Erlang Shen
9,453
5,094
0
11,766
28,459
29,374
540
3,431
25,028
550
70,703
L
Baron Samedi
qbgaminggg
Baron Samedi
7,686
959
1,646
5,309
19,505
27,465
0
6,518
12,987
47,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
54,396
458
Minions Killed
527
0
Camps Cleared
0
1,833,237
Distance Traveled
1,815,438
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,125
606
190
10
0
365,068
0
L
Ao Kuang
9,266
463
74
4
0
383,728
0
L
Nu Wa
8,996
450
105
5
0
340,467
6
W
Surtr
9,962
498
72
4
0
333,391
0
W
Sylvanus
10,522
526
26
1
0
370,391
4
W
Baron Samedi
11,572
579
125
6
0
366,604
6
L
Jing Wei
8,694
435
115
6
0
370,039
0
W
Cliodhna
10,215
511
114
6
0
379,984
0
L
Erlang Shen
9,083
454
108
5
0
388,566
0
L
Baron Samedi
9,251
463
56
3
0
350,437
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role