Player Matchup

Gilgamesh
Gilgamesh
GoziaPLZB
Gilgamesh
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
269W - 245L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
HasaiPL
Ratatoskr
Level 102
God Stats
3W - 6L
1,500 SR
Queue Stats
368W - 352L
1,527 Elo+
Party 2
Shiva
Shiva
Napälm
Shiva
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,529 Elo+
Solo
The Morrigan
The Morrigan
SLAYERGORN
The Morrigan
Level 157
God Stats
4W - 7L
1,461 SR
Queue Stats
726W - 768L
1,416 Elo+
Solo
Hera
Hera
Tadeusszzek
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,391 Elo+
Solo
Team Averages
Level 87
1,492 SR
1,477 Elo+

VS

Team Averages
Level 74
1,346 SR
1,500 Elo+
Janus
Janus
Canimaru
Janus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 18L
1,591 Elo+
Solo
Discordia
Discordia
Kebabjanne
Discordia
Level 26
God Stats
1W - 0L
1,384 SR
Queue Stats
19W - 13L
1,528 Elo+
Party 1
Olorun
Olorun
NonPhekki
Olorun
Level 55
God Stats
1W - 0L
1,305 SR
Queue Stats
68W - 47L
1,528 Elo+
Party 1
Ares
Ares
PuraCoracao
Ares
Level 86
God Stats
2W - 1L
1,285 SR
Queue Stats
44W - 46L
1,372 Elo+
Solo
Thor
Thor
Wax_60_
Thor
Level 103
God Stats
2W - 2L
1,258 SR
Queue Stats
60W - 55L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoziaPLZB
Gilgamesh
15
3 / 6 / 5
9,324
622
12,015
18,980
20,326
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ratatoskr
HasaiPL
Ratatoskr
16
4 / 8 / 8
10,010
667
14,069
25,257
14,857
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Napälm
Shiva
14
0 / 6 / 6
8,907
594
7,003
16,060
21,607
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
SLAYERGORN
The Morrigan
17
1 / 2 / 6
9,622
641
7,204
7,539
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 6 / 6
10,789
719
20,317
12,571
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Canimaru
Janus
18
4 / 2 / 17
11,248
750
15,814
13,112
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Kebabjanne
Discordia
20
6 / 3 / 15
11,993
800
15,254
13,455
7,328
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
NonPhekki
Olorun
20
6 / 1 / 16
11,988
799
14,468
13,104
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 13
10,959
731
5,658
25,969
31,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Wax_60_
Thor
18
9 / 5 / 12
11,913
794
20,768
15,744
8,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
101
14
Kills
28
28
Deaths
16
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Janus
Canimaru
Janus
4
2
17
6.25
L
Gilgamesh
GoziaPLZB
Gilgamesh
3
6
5
0.92
L
Ratatoskr
HasaiPL
Ratatoskr
4
8
8
1
W
Discordia
Kebabjanne
Discordia
6
3
15
4.5
L
Shiva
Napälm
Shiva
0
6
6
0.5
W
Olorun
NonPhekki
Olorun
6
1
16
14
W
3
5
13
1.9
L
The Morrigan
SLAYERGORN
The Morrigan
1
2
6
2
L
6
6
6
1.5
W
Thor
Wax_60_
Thor
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,608
Damage
71,962
80,407
Taken
81,384
66,096
Mitigated
61,614
25,556
Healing
31,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Canimaru
Janus
15,814
2,273
1,625
1,611
13,112
6,418
1,586
5,805
7,307
44,136
0
L
Gilgamesh
GoziaPLZB
Gilgamesh
12,015
1,193
1,958
4,049
18,980
20,326
0
10,284
8,696
0
21,260
L
Ratatoskr
HasaiPL
Ratatoskr
14,069
2,565
2,115
9,093
25,257
14,857
0
16,658
8,599
0
25,268
W
Discordia
Kebabjanne
Discordia
15,254
1,213
1,913
1,541
13,455
7,328
158
3,910
9,545
37,336
3,675
L
Shiva
Napälm
Shiva
7,003
731
696
2,843
16,060
21,607
0
9,650
6,410
0
15,821
W
Olorun
NonPhekki
Olorun
14,468
6,180
4,424
6,278
13,104
8,208
1,457
3,570
9,534
38,009
0
W
5,658
995
1,414
5,411
25,969
31,638
1,282
9,371
16,598
15,388
0
L
The Morrigan
SLAYERGORN
The Morrigan
7,204
1,060
567
1,723
7,539
3,412
0
5,440
2,099
24,636
0
L
20,317
6,363
931
1,581
12,571
5,894
0
7,490
5,081
37,728
0
W
Thor
Wax_60_
Thor
20,768
1,783
4,135
3,003
15,744
8,022
3,739
6,132
9,612
0
34,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,652
Gold Earned
58,101
130
Minions Killed
174
0
Camps Cleared
0
1,209,131
Distance Traveled
1,379,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,248
750
54
4
0
240,188
0
L
Gilgamesh
9,324
622
11
1
0
270,836
0
L
Ratatoskr
10,010
667
17
1
0
274,871
0
W
Discordia
11,993
800
66
4
0
280,180
0
L
Shiva
8,907
594
18
1
0
189,670
0
W
Olorun
11,988
799
26
2
0
295,357
0
W
Ares
10,959
731
10
1
0
280,480
0
L
The Morrigan
9,622
641
53
4
0
234,716
0
L
Hera
10,789
719
31
2
0
239,038
0
W
Thor
11,913
794
18
1
0
283,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role