Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
BigZitrone
Surtr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,475 Elo+
Solo
Atlas
Atlas
LiamTheAngel
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
Team Averages
Level 79
1,500 SR
1,495 Elo+

VS

Team Averages
Level 88
1,525 SR
1,482 Elo+
Erlang Shen
Erlang Shen
AkulinRF
Erlang Shen
Level 94
God Stats
5W - 4L
1,539 SR
Queue Stats
136W - 146L
1,457 Elo+
Solo
Artemis
Artemis
Bambololo
Artemis
Level 44
God Stats
3W - 1L
1,780 SR
Queue Stats
14W - 17L
1,502 Elo+
Solo
Artio
Artio
ManyEU
Artio
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 78L
1,474 Elo+
Party 2
Thanatos
Thanatos
Ritchiex
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 27L
1,481 Elo+
Party 2
Hades
Hades
معراج
Hades
Level 156
God Stats
1W - 1L
1,307 SR
Queue Stats
40W - 28L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 0
7,503
441
9,717
10,315
2,683
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
 
Arachne
12
1 / 3 / 1
7,383
434
3,128
12,795
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
 
Ishtar
10
0 / 1 / 1
6,439
379
4,820
6,960
2,704
Surtr
14
4 / 6 / 0
8,299
488
16,079
20,663
13,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 1
6,999
412
3,945
16,228
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AkulinRF
Erlang Shen
16
3 / 3 / 4
10,128
596
11,159
21,936
18,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Bambololo
Artemis
14
3 / 1 / 5
8,932
525
7,895
10,071
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
ManyEU
Artio
13
3 / 1 / 10
8,940
526
5,958
17,108
18,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Ritchiex
Thanatos
16
5 / 0 / 4
9,533
561
7,370
13,590
6,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
14
3 / 0 / 10
8,885
523
10,987
12,977
6,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
5
Kills
17
17
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
L
Arachne
 
Arachne
1
3
1
0.5
L
Ishtar
 
Ishtar
0
1
1
0.5
W
Erlang Shen
AkulinRF
Erlang Shen
3
3
4
1.67
W
Artemis
Bambololo
Artemis
3
1
5
5.5
L
Surtr
4
6
0
0.67
L
0
4
1
0.13
W
Artio
ManyEU
Artio
3
1
10
8
W
Thanatos
Ritchiex
Thanatos
5
0
4
7
W
Hades
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
43,369
66,961
Taken
75,682
38,838
Mitigated
55,113
16,749
Healing
47,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,717
2,068
0
3,203
10,315
2,683
5
4,659
5,656
59,910
0
L
Arachne
 
Arachne
3,128
2,470
0
2,421
12,795
4,843
0
4,831
7,964
0
42,262
L
Ishtar
 
Ishtar
4,820
2,249
0
3,799
6,960
2,704
0
1,766
5,194
0
42,526
W
Erlang Shen
AkulinRF
Erlang Shen
11,159
5,976
0
12,318
21,936
18,669
319
1,306
20,630
0
87,825
W
Artemis
Bambololo
Artemis
7,895
4,385
0
5,432
10,071
4,542
241
2,689
7,382
0
72,176
L
Surtr
16,079
7,004
0
6,066
20,663
13,643
0
2,178
18,485
581
57,074
L
3,945
1,625
0
1,260
16,228
14,965
0
3,511
12,717
29,804
0
W
Artio
ManyEU
Artio
5,958
1,414
1,483
6,897
17,108
18,997
0
3,448
13,660
29,260
0
W
Thanatos
Ritchiex
Thanatos
7,370
2,636
0
12,087
13,590
6,032
234
3,043
10,547
0
71,865
W
Hades
10,987
796
1,136
7,718
12,977
6,873
291
4,181
8,796
65,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
46,418
363
Minions Killed
471
0
Camps Cleared
0
1,398,436
Distance Traveled
1,630,259
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,503
441
87
5
0
329,295
3
L
Arachne
7,383
434
71
4
0
307,863
3
L
Ishtar
6,439
379
78
5
0
207,912
6
W
Erlang Shen
10,128
596
150
9
0
257,825
0
W
Artemis
8,932
525
82
5
0
284,886
2
L
Surtr
8,299
488
91
5
0
261,773
0
L
Atlas
6,999
412
36
2
0
291,593
3
W
Artio
8,940
526
35
2
0
348,473
6
W
Thanatos
9,533
561
116
7
0
398,822
0
W
Hades
8,885
523
88
5
0
340,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role