Player Matchup

Jing Wei
Jing Wei
innoww
Jing Wei
Level 29
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 15L
1,350 Elo+
Party 2
Ra
Ra
jamer13g
Ra
Level 116
God Stats
17W - 20L
1,796 SR
Queue Stats
748W - 830L
1,368 Elo+
Solo
Ymir
Ymir
tupe66
Ymir
Level 42
God Stats
0W - 5L
1,032 SR
Queue Stats
8W - 15L
1,350 Elo+
Party 2
Team Averages
Level 62
1,356 SR
1,356 Elo+

VS

Team Averages
Level 89
1,493 SR
1,242 Elo+
Neith
Neith
FuRRiiL
Neith
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 10L
1,075 Elo+
Party 1
Guan Yu
Guan Yu
VxAxRxIxAxBxLxE
Guan Yu
Level 118
God Stats
1W - 0L
1,583 SR
Queue Stats
2W - 5L
1,144 Elo+
Party 1
Chang'e
Chang'e
djclem
Chang'e
Level 46
God Stats
2W - 3L
1,397 SR
Queue Stats
21W - 15L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
innoww
Jing Wei
12
2 / 3 / 1
7,237
724
5,533
8,625
3,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 5 / 2
7,010
701
6,940
8,337
2,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
tupe66
Ymir
11
0 / 3 / 2
6,925
693
3,003
11,755
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FuRRiiL
Neith
14
4 / 1 / 7
8,138
814
10,866
6,167
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 8
8,495
850
7,228
10,727
10,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
djclem
Chang'e
13
4 / 2 / 6
7,873
787
8,564
8,446
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
11
11
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
FuRRiiL
Neith
4
1
7
7.5
W
3
0
8
7
W
Chang'e
djclem
Chang'e
4
2
6
3.5
L
Jing Wei
innoww
Jing Wei
2
3
1
0.83
L
1
5
2
0.4
L
Ymir
tupe66
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
26,658
28,717
Taken
25,340
16,865
Mitigated
16,146
7,894
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
FuRRiiL
Neith
10,866
3,876
0
1,077
6,167
2,666
534
2,468
3,699
0
35,995
W
7,228
228
1,590
4,918
10,727
10,062
337
3,972
6,755
0
19,532
W
Chang'e
djclem
Chang'e
8,564
622
934
2,464
8,446
3,418
364
3,541
4,905
29,069
0
L
Jing Wei
innoww
Jing Wei
5,533
4,801
243
2,568
8,625
3,751
0
3,197
5,414
0
20,119
L
6,940
912
1,325
2,056
8,337
2,789
0
2,330
5,980
31,324
0
L
Ymir
tupe66
Ymir
3,003
692
0
1,702
11,755
10,325
0
3,029
8,725
14,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,172
Gold Earned
24,506
103
Minions Killed
128
0
Camps Cleared
0
483,779
Distance Traveled
571,960
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,138
814
66
7
0
176,903
0
W
Guan Yu
8,495
850
18
2
0
211,782
0
W
Chang'e
7,873
787
44
4
0
183,275
0
L
Jing Wei
7,237
724
41
4
0
168,015
2
L
Ra
7,010
701
52
5
0
146,854
0
L
Ymir
6,925
693
10
1
0
168,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role