Player Matchup

Sobek
Sobek
ColdBones
Sobek
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
261W - 266L
1,433 Elo+
Solo
Chang'e
Chang'e
Darksoul_qP_
Chang'e
Level 167
God Stats
3W - 0L
1,355 SR
Queue Stats
98W - 115L
1,588 Elo+
Solo
Scylla
Scylla
Grickk
Scylla
Level 123
God Stats
2W - 3L
1,165 SR
Queue Stats
232W - 246L
1,436 Elo+
Solo
Vulcan
Vulcan
InfiniteRift
Vulcan
Level 148
God Stats
1W - 2L
1,249 SR
Queue Stats
53W - 41L
1,563 Elo+
Solo
Hachiman
Hachiman
N--caruana
Hachiman
Level 125
God Stats
5W - 2L
1,536 SR
Queue Stats
188W - 215L
1,501 Elo+
Solo
Team Averages
Level 146
1,361 SR
1,504 Elo+

VS

Team Averages
Level 124
1,408 SR
1,570 Elo+
Terra
Terra
Hibiskuss
Terra
Level 146
God Stats
5W - 8L
1,500 SR
Queue Stats
584W - 585L
1,716 Elo+
Solo
Hou Yi
Hou Yi
OXOBmaru
Hou Yi
Level 127
God Stats
1W - 3L
1,263 SR
Queue Stats
171W - 185L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sazarys
Kumbhakarna
Level 126
God Stats
0W - 1L
1,275 SR
Queue Stats
24W - 29L
1,528 Elo+
Solo
Nox
Nox
TommyyMayy
Nox
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
642W - 626L
1,554 Elo+
Solo
Lancelot
Lancelot
walkita
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ColdBones
Sobek
12
0 / 2 / 7
7,946
795
4,126
14,992
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Darksoul_qP_
Chang'e
15
5 / 1 / 5
8,532
853
7,820
10,793
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Scylla
Grickk
Scylla
15
4 / 1 / 7
8,768
877
7,428
5,094
2,288
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
15
3 / 1 / 9
8,617
862
17,256
7,921
4,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hachiman
N--caruana
Hachiman
14
2 / 2 / 6
8,197
820
11,120
8,407
4,230
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hibiskuss
Terra
14
1 / 1 / 5
7,725
773
9,432
12,055
11,659
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
OXOBmaru
Hou Yi
13
1 / 4 / 5
6,973
697
7,781
9,889
4,884
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kumbhakarna
Sazarys
Kumbhakarna
13
1 / 2 / 4
7,132
713
3,810
10,605
13,501
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 3 / 4
7,145
715
7,030
8,229
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
walkita
Lancelot
12
2 / 4 / 4
6,844
684
6,017
10,090
6,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
29
14
Kills
7
7
Deaths
14
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sobek
ColdBones
Sobek
0
2
7
1.75
W
Chang'e
Darksoul_qP_
Chang'e
5
1
5
7.5
W
Scylla
Grickk
Scylla
4
1
7
7.5
L
Terra
Hibiskuss
Terra
1
1
5
3.5
W
Vulcan
3
1
9
7.5
W
Hachiman
N--caruana
Hachiman
2
2
6
2.5
L
Hou Yi
OXOBmaru
Hou Yi
1
4
5
0.88
L
Kumbhakarna
Sazarys
Kumbhakarna
1
2
4
1.5
L
2
3
4
1.33
L
Lancelot
walkita
Lancelot
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,750
Damage
34,070
47,207
Taken
50,868
28,620
Mitigated
40,613
28,778
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ColdBones
Sobek
4,126
97
2,190
6,529
14,992
13,094
39
3,311
11,681
8,922
0
W
Chang'e
Darksoul_qP_
Chang'e
7,820
937
8,347
5,806
10,793
4,829
1,099
4,785
6,008
11,379
361
W
Scylla
Grickk
Scylla
7,428
436
869
996
5,094
2,288
989
2,195
2,899
23,491
0
L
Terra
Hibiskuss
Terra
9,432
234
5,994
6,704
12,055
11,659
0
7,417
4,415
20,162
0
W
Vulcan
17,256
6,620
696
761
7,921
4,179
1,543
4,010
3,911
29,264
0
W
Hachiman
N--caruana
Hachiman
11,120
6,411
472
2,112
8,407
4,230
541
5,971
2,436
0
20,890
L
Hou Yi
OXOBmaru
Hou Yi
7,781
3,968
1,108
1,216
9,889
4,884
0
7,514
2,190
0
19,983
L
Kumbhakarna
Sazarys
Kumbhakarna
3,810
166
905
1,779
10,605
13,501
0
6,571
3,792
12,340
0
L
7,030
117
364
1,151
8,229
4,015
0
6,062
2,015
21,292
0
L
Lancelot
walkita
Lancelot
6,017
570
1,088
2,300
10,090
6,554
0
7,753
2,187
0
10,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,060
Gold Earned
35,819
117
Minions Killed
117
0
Camps Cleared
0
994,287
Distance Traveled
865,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,946
795
8
1
0
217,388
0
W
Chang'e
8,532
853
9
1
0
183,708
0
W
Scylla
8,768
877
43
4
0
206,485
0
L
Terra
7,725
773
17
2
0
199,144
0
W
Vulcan
8,617
862
29
3
0
219,282
0
W
Hachiman
8,197
820
28
3
0
167,424
0
L
Hou Yi
6,973
697
38
4
0
168,760
0
L
Kumbhakarna
7,132
713
16
2
0
161,690
0
L
Nox
7,145
715
36
4
0
182,846
0
L
Lancelot
6,844
684
10
1
0
152,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role