Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gama Metal
Cu Chulainn
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,525 Elo+
Solo
Agni
Agni
Pinkpig0304
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,282 Elo+
Solo
Sol
Sol
SatoTaijiri
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 146L
1,691 Elo+
Solo
Chaac
Chaac
captnsavemallday
Chaac
Level 184
God Stats
2W - 1L
1,445 SR
Queue Stats
295W - 283L
1,512 Elo+
Solo
Team Averages
Level 132
1,489 SR
1,502 Elo+

VS

Team Averages
Level 117
1,527 SR
1,539 Elo+
Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Reicharu
Sol
Level 149
God Stats
4W - 1L
1,500 SR
Queue Stats
261W - 246L
1,558 Elo+
Party 1
King Arthur
King Arthur
Vare01
King Arthur
Level 145
God Stats
4W - 2L
1,477 SR
Queue Stats
107W - 64L
1,571 Elo+
Party 1
Ymir
Ymir
ant1030
Ymir
Level 103
God Stats
2W - 1L
1,666 SR
Queue Stats
273W - 246L
1,580 Elo+
Party 1
Danzaburou
Danzaburou
nagasakura123
Danzaburou
Level 66
God Stats
12W - 8L
1,491 SR
Queue Stats
46W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
1 / 3 / 0
6,209
517
4,256
11,723
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Gama Metal
Cu Chulainn
12
0 / 1 / 0
6,222
519
6,015
13,372
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 0
5,856
488
1,940
9,599
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 0
5,234
436
4,352
5,855
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 0
5,719
477
4,623
11,678
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 2 / 1
7,863
655
6,505
9,675
3,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 0 / 3
7,126
594
12,953
8,546
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Vare01
King Arthur
13
2 / 0 / 0
7,557
630
9,268
11,268
7,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
ant1030
Ymir
12
1 / 0 / 5
7,418
618
2,220
7,920
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
nagasakura123
Danzaburou
12
1 / 1 / 3
7,278
607
5,181
7,252
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
12
12
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
0
0.33
W
Bastet
 
Bastet
5
2
1
2.75
L
Cu Chulainn
Gama Metal
Cu Chulainn
0
1
0
0
L
2
5
0
0.4
W
3
0
3
4.5
L
0
1
0
0
W
King Arthur
Vare01
King Arthur
2
0
0
2
W
Ymir
ant1030
Ymir
1
0
5
3.5
L
0
2
0
0
W
Danzaburou
nagasakura123
Danzaburou
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,186
Damage
36,127
52,227
Taken
44,661
26,639
Mitigated
23,417
17,845
Healing
19,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,256
1,036
0
3,349
11,723
4,194
0
2,839
8,884
0
39,322
W
Bastet
 
Bastet
6,505
1,752
0
2,254
9,675
3,500
0
450
9,178
0
60,885
L
Cu Chulainn
Gama Metal
Cu Chulainn
6,015
636
0
6,530
13,372
8,094
0
0
13,372
0
48,285
L
1,940
313
0
719
9,599
2,844
0
0
9,599
28,871
0
W
12,953
6,594
0
6,854
8,546
2,803
1,086
1,229
7,317
75,348
0
L
4,352
2,102
0
2,891
5,855
2,151
0
4,004
1,851
31,679
4,633
W
King Arthur
Vare01
King Arthur
9,268
464
0
3,070
11,268
7,909
0
260
10,065
0
57,964
W
Ymir
ant1030
Ymir
2,220
472
207
3,004
7,920
6,654
196
2,796
5,124
17,473
91
L
4,623
686
0
4,356
11,678
9,356
92
8,239
3,439
0
24,369
W
Danzaburou
nagasakura123
Danzaburou
5,181
1,005
0
3,712
7,252
2,551
534
1,230
5,978
0
51,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
37,242
289
Minions Killed
413
0
Camps Cleared
0
1,239,452
Distance Traveled
1,267,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,209
517
67
6
0
278,277
0
W
Bastet
7,863
655
92
8
0
307,693
0
L
Cu Chulainn
6,222
519
82
7
0
244,787
0
L
Agni
5,856
488
45
4
0
234,715
0
W
Sol
7,126
594
112
9
0
215,310
0
L
Sol
5,234
436
70
6
0
230,305
2
W
King Arthur
7,557
630
96
8
0
253,776
0
W
Ymir
7,418
618
31
3
0
246,559
0
L
Chaac
5,719
477
25
2
0
251,368
0
W
Danzaburou
7,278
607
82
7
0
244,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role