Player Matchup

Hercules
Hercules
Branzales
Hercules
Level 115
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Eset
Eset
Ezildor
Eset
Level 126
God Stats
10W - 6L
1,705 SR
Queue Stats
54W - 58L
1,460 Elo+
Solo
Bacchus
Bacchus
GBPJPY
Bacchus
Level 159
God Stats
5W - 2L
1,655 SR
Queue Stats
38W - 29L
1,777 Elo+
Party 1
Chang'e
Chang'e
PrincessJeanie86
Chang'e
Level 107
God Stats
1W - 1L
1,666 SR
Queue Stats
8W - 11L
1,494 Elo+
Solo
Artemis
Artemis
Schutzwald
Artemis
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,293 Elo+
Solo
Team Averages
Level 103
1,602 SR
1,486 Elo+

VS

Team Averages
Level 101
1,562 SR
1,456 Elo+
Cliodhna
Cliodhna
Chawsky
Cliodhna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 20L
1,252 Elo+
Solo
Janus
Janus
DysIexla
Janus
Level 140
God Stats
141W - 123L
1,670 SR
Queue Stats
175W - 163L
1,526 Elo+
Solo
Anubis
Anubis
Gorgar840
Anubis
Level 157
God Stats
31W - 25L
1,559 SR
Queue Stats
85W - 91L
1,351 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ledgends
Ah Muzen Cab
Level 104
God Stats
3W - 5L
1,500 SR
Queue Stats
126W - 82L
1,639 Elo+
Solo
Surtr
Surtr
WilliamCreed82
Surtr
Level 77
God Stats
36W - 35L
1,582 SR
Queue Stats
206W - 218L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Branzales
Hercules
15
1 / 2 / 3
8,080
735
8,314
13,926
12,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eset
Ezildor
Eset
15
2 / 4 / 2
8,001
727
4,201
9,932
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
GBPJPY
Bacchus
16
3 / 2 / 4
8,935
812
10,187
13,240
9,508
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
7,251
659
2,472
11,011
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
Schutzwald
Artemis
14
2 / 5 / 0
7,576
689
3,922
12,544
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chawsky
Cliodhna
15
2 / 0 / 4
8,291
754
7,846
6,641
3,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
DysIexla
Janus
16
3 / 3 / 6
8,664
788
10,887
8,449
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anubis
Gorgar840
Anubis
16
6 / 3 / 5
8,845
804
13,214
10,442
5,931
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Ledgends
Ah Muzen Cab
17
4 / 1 / 6
9,260
842
11,813
8,438
4,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 4
8,171
743
6,262
7,456
6,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
8
Kills
17
17
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
Branzales
Hercules
1
2
3
1.25
W
Cliodhna
Chawsky
Cliodhna
2
0
4
4
W
Janus
DysIexla
Janus
3
3
6
2
L
Eset
Ezildor
Eset
2
4
2
0.75
L
Bacchus
GBPJPY
Bacchus
3
2
4
2.5
W
Anubis
Gorgar840
Anubis
6
3
5
2.83
W
Ah Muzen Cab
Ledgends
Ah Muzen Cab
4
1
6
7
L
0
4
1
0.13
L
Artemis
Schutzwald
Artemis
2
5
0
0.4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
50,022
60,653
Taken
41,426
32,401
Mitigated
23,519
14,036
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Branzales
Hercules
8,314
2,247
0
4,618
13,926
12,980
0
3,308
10,095
0
33,028
W
Cliodhna
Chawsky
Cliodhna
7,846
766
0
893
6,641
3,078
0
2,127
4,442
0
16,647
W
Janus
DysIexla
Janus
10,887
371
0
250
8,449
3,967
0
4,330
3,861
39,510
0
L
Eset
Ezildor
Eset
4,201
49
0
744
9,932
3,592
0
3,753
5,912
27,676
0
L
Bacchus
GBPJPY
Bacchus
10,187
1,522
0
3,229
13,240
9,508
0
4,717
8,005
33,986
0
W
Anubis
Gorgar840
Anubis
13,214
209
0
2,756
10,442
5,931
302
3,842
6,520
27,674
1,285
W
Ah Muzen Cab
Ledgends
Ah Muzen Cab
11,813
3,345
0
2,065
8,438
4,162
1,933
3,514
4,812
0
43,131
L
2,472
585
1,394
2,360
11,011
3,470
0
3,923
6,819
15,170
0
L
Artemis
Schutzwald
Artemis
3,922
927
0
1,691
12,544
2,851
171
7,883
4,610
0
19,026
W
6,262
1,555
0
2,335
7,456
6,381
480
2,419
4,931
1,847
18,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
43,231
236
Minions Killed
254
0
Camps Cleared
0
1,024,982
Distance Traveled
1,188,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,080
735
55
5
0
229,235
0
W
Cliodhna
8,291
754
21
2
0
256,954
0
W
Janus
8,664
788
86
8
0
240,502
0
L
Eset
8,001
727
52
5
0
218,584
0
L
Bacchus
8,935
812
73
7
0
224,350
0
W
Anubis
8,845
804
40
4
0
204,742
0
W
Ah Muzen Cab
9,260
842
80
7
0
225,443
0
L
Chang'e
7,251
659
29
3
0
179,579
6
L
Artemis
7,576
689
27
2
0
173,234
0
W
Surtr
8,171
743
27
2
0
260,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role