Player Matchup

The Morrigan
The Morrigan
Carlomagnos
The Morrigan
Level 103
God Stats
2W - 2L
1,310 SR
Queue Stats
136W - 137L
1,543 Elo+
Solo
Sobek
Sobek
Equinox2
Sobek
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 1
Olorun
Olorun
NefflinShotz
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Fenrir
Fenrir
Xertions
Fenrir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 112L
1,583 Elo+
Party 1
Medusa
Medusa
waterfiets
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,394 Elo+
Party 1
Team Averages
Level 84
1,462 SR
1,476 Elo+

VS

Team Averages
Level 108
1,495 SR
1,547 Elo+
Baron Samedi
Baron Samedi
DreamTurnip
Baron Samedi
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
241W - 234L
1,487 Elo+
Solo
Freya
Freya
Lanmi92
Freya
Level 129
God Stats
7W - 7L
1,629 SR
Queue Stats
400W - 371L
1,556 Elo+
Solo
Amaterasu
Amaterasu
Pu6lic3nemy
Amaterasu
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 153L
1,484 Elo+
Party 2
Bellona
Bellona
Suszi
Bellona
Level 158
God Stats
1W - 3L
1,345 SR
Queue Stats
138W - 120L
1,709 Elo+
Party 2
Izanami
Izanami
paymevalor
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Carlomagnos
The Morrigan
18
5 / 4 / 19
11,026
788
20,963
10,238
7,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Equinox2
Sobek
16
0 / 2 / 23
10,293
735
5,201
20,013
28,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
17
4 / 3 / 20
10,553
754
11,705
19,447
16,661
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Xertions
Fenrir
20
11 / 2 / 21
11,896
850
24,954
27,885
50,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
waterfiets
Medusa
20
14 / 3 / 14
12,493
892
26,218
15,943
11,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DreamTurnip
Baron Samedi
15
1 / 7 / 8
9,333
667
13,631
15,385
9,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
Lanmi92
Freya
17
4 / 5 / 8
9,814
701
17,417
16,819
9,484
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Pu6lic3nemy
Amaterasu
17
4 / 7 / 8
10,856
775
14,709
22,865
29,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Suszi
Bellona
16
3 / 7 / 9
10,345
739
16,348
24,793
28,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
paymevalor
Izanami
15
1 / 8 / 5
8,695
621
17,792
17,440
8,299
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
51
34
Kills
13
14
Deaths
34
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Carlomagnos
The Morrigan
5
4
19
3.63
L
Baron Samedi
DreamTurnip
Baron Samedi
1
7
8
0.71
W
Sobek
Equinox2
Sobek
0
2
23
5.75
L
Freya
Lanmi92
Freya
4
5
8
1.6
W
Olorun
4
3
20
4.67
L
Amaterasu
Pu6lic3nemy
Amaterasu
4
7
8
1.14
L
Bellona
Suszi
Bellona
3
7
9
1.07
W
Fenrir
Xertions
Fenrir
11
2
21
10.75
L
Izanami
paymevalor
Izanami
1
8
5
0.44
W
Medusa
waterfiets
Medusa
14
3
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,041
Damage
79,897
93,526
Taken
97,302
113,404
Mitigated
85,173
47,581
Healing
30,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Carlomagnos
The Morrigan
20,963
4,175
906
1,439
10,238
7,097
116
3,097
7,102
26,595
7,892
L
Baron Samedi
DreamTurnip
Baron Samedi
13,631
728
3,749
3,010
15,385
9,649
51
3,760
11,288
32,940
0
W
Sobek
Equinox2
Sobek
5,201
606
1,459
2,997
20,013
28,194
388
4,961
14,628
8,506
570
L
Freya
Lanmi92
Freya
17,417
4,800
1,408
5,151
16,819
9,484
603
3,568
12,999
27,985
0
W
Olorun
11,705
3,813
11,658
9,165
19,447
16,661
1,003
6,872
12,470
16,128
0
L
Amaterasu
Pu6lic3nemy
Amaterasu
14,709
3,890
1,070
5,394
22,865
29,547
0
10,287
11,821
812
21,216
L
Bellona
Suszi
Bellona
16,348
2,593
916
6,280
24,793
28,194
532
9,282
14,671
0
31,751
W
Fenrir
Xertions
Fenrir
24,954
7,645
5,803
7,866
27,885
50,074
626
9,617
17,804
2,697
25,684
L
Izanami
paymevalor
Izanami
17,792
11,154
529
3,411
17,440
8,299
764
5,364
11,697
0
38,174
W
Medusa
waterfiets
Medusa
26,218
13,441
1,531
4,757
15,943
11,378
6,492
7,069
8,781
0
64,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,261
Gold Earned
49,043
145
Minions Killed
131
0
Camps Cleared
0
1,311,960
Distance Traveled
1,212,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,026
788
43
3
0
223,210
0
L
Baron Samedi
9,333
667
33
2
0
241,843
0
W
Sobek
10,293
735
13
1
0
285,212
0
L
Freya
9,814
701
24
2
0
219,409
0
W
Olorun
10,553
754
13
1
0
265,105
0
L
Amaterasu
10,856
775
14
1
0
267,995
0
L
Bellona
10,345
739
28
2
0
276,134
0
W
Fenrir
11,896
850
6
0
0
293,267
0
L
Izanami
8,695
621
32
2
0
207,248
0
W
Medusa
12,493
892
70
5
0
245,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role