Player Matchup

Merlin
Merlin
Cutny
Merlin
Level 122
God Stats
3W - 4L
1,412 SR
Queue Stats
465W - 480L
1,543 Elo+
Party 2
Cernunnos
Cernunnos
EPiic-w1n
Cernunnos
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
48W - 49L
1,436 Elo+
Solo
Surtr
Surtr
Ginger_Viking23
Surtr
Level 128
God Stats
21W - 14L
1,699 SR
Queue Stats
163W - 159L
1,534 Elo+
Solo
Da Ji
Da Ji
amirhossein079
Da Ji
Level 103
God Stats
2W - 1L
1,742 SR
Queue Stats
115W - 107L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
mankeli-99
Zhong Kui
Level 28
God Stats
0W - 1L
1,279 SR
Queue Stats
6W - 10L
1,635 Elo+
Party 2
Team Averages
Level 83
1,526 SR
1,526 Elo+

VS

Team Averages
Level 84
1,594 SR
1,523 Elo+
Chaac
Chaac
CaptainHD99
Chaac
Level 87
God Stats
8W - 3L
1,863 SR
Queue Stats
176W - 156L
1,625 Elo+
Solo
Janus
Janus
JDSAINTS02
Janus
Level 41
God Stats
3W - 2L
1,643 SR
Queue Stats
57W - 42L
1,468 Elo+
Solo
Medusa
Medusa
Kedeos286
Medusa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 192L
1,471 Elo+
Party 1
Erlang Shen
Erlang Shen
RodColuerr__
Erlang Shen
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,538 Elo+
Solo
Xing Tian
Xing Tian
Zombb__
Xing Tian
Level 119
God Stats
4W - 3L
1,464 SR
Queue Stats
644W - 622L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cutny
Merlin
17
3 / 1 / 3
10,581
557
13,291
12,103
5,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
EPiic-w1n
Cernunnos
12
1 / 3 / 0
7,592
400
3,918
12,506
5,013
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
0 / 2 / 0
9,781
515
16,396
19,187
28,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
2 / 5 / 2
9,381
494
6,801
17,775
7,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
mankeli-99
Zhong Kui
17
0 / 1 / 0
10,334
544
9,129
12,150
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 1
10,474
551
10,067
21,982
19,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
15
1 / 4 / 2
9,396
495
6,545
12,976
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Kedeos286
Medusa
17
3 / 0 / 1
9,938
523
9,529
10,867
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
RodColuerr__
Erlang Shen
17
5 / 1 / 2
10,387
547
7,852
14,253
8,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Zombb__
Xing Tian
15
2 / 1 / 6
8,744
460
11,322
14,735
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Merlin
Cutny
Merlin
3
1
3
4.5
L
Cernunnos
EPiic-w1n
Cernunnos
1
3
0
0.33
L
0
2
0
0
W
Janus
1
4
2
0.5
W
Medusa
Kedeos286
Medusa
3
0
1
3.5
W
Erlang Shen
RodColuerr__
Erlang Shen
5
1
2
6
W
Xing Tian
Zombb__
Xing Tian
2
1
6
5
L
2
5
2
0.6
L
Zhong Kui
mankeli-99
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,535
Damage
45,315
73,721
Taken
74,813
57,060
Mitigated
47,522
23,667
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,067
2,452
0
10,765
21,982
19,507
567
760
21,222
0
103,092
L
Merlin
Cutny
Merlin
13,291
895
217
3,752
12,103
5,308
0
6,173
5,598
97,222
834
L
Cernunnos
EPiic-w1n
Cernunnos
3,918
1,878
194
1,279
12,506
5,013
168
4,951
6,831
0
38,649
L
16,396
4,749
0
3,354
19,187
28,451
375
0
19,187
1,911
93,777
W
Janus
6,545
403
227
1,347
12,976
4,569
0
8,816
4,160
82,925
0
W
Medusa
Kedeos286
Medusa
9,529
2,923
0
3,369
10,867
4,769
1,013
6,333
4,534
0
93,534
W
Erlang Shen
RodColuerr__
Erlang Shen
7,852
3,599
0
5,930
14,253
8,126
0
2,347
11,906
0
77,904
W
Xing Tian
Zombb__
Xing Tian
11,322
496
0
1,974
14,735
10,551
288
5,190
9,545
39,575
0
L
6,801
1,577
0
6,446
17,775
7,805
0
3,421
14,046
0
69,522
L
Zhong Kui
mankeli-99
Zhong Kui
9,129
732
0
8,425
12,150
10,483
0
1,506
10,192
92,525
7,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,669
Gold Earned
48,939
650
Minions Killed
644
0
Camps Cleared
0
1,860,809
Distance Traveled
2,038,548
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,474
551
199
10
0
388,078
5
L
Merlin
10,581
557
172
9
0
349,823
6
L
Cernunnos
7,592
400
51
3
0
361,820
0
L
Surtr
9,781
515
146
8
0
363,785
0
W
Janus
9,396
495
150
8
0
388,509
0
W
Medusa
9,938
523
155
8
0
374,462
2
W
Erlang Shen
10,387
547
103
5
0
483,281
0
W
Xing Tian
8,744
460
37
2
0
404,218
4
L
Da Ji
9,381
494
97
5
0
407,841
5
L
Zhong Kui
10,334
544
184
10
0
377,540
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role