Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
SpongeIV
Hera
Level 69
God Stats
7W - 6L
1,520 SR
Queue Stats
11W - 18L
1,422 Elo+
Solo
Fenrir
Fenrir
The_Wapi
Fenrir
Level 38
God Stats
2W - 3L
1,279 SR
Queue Stats
77W - 91L
1,332 Elo+
Solo
Ishtar
Ishtar
WaNNaMoRe
Ishtar
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
41W - 36L
1,793 Elo+
Solo
Surtr
Surtr
jaime_-lopez---
Surtr
Level 108
God Stats
9W - 5L
1,861 SR
Queue Stats
150W - 148L
1,537 Elo+
Solo
Team Averages
Level 77
1,532 SR
1,517 Elo+

VS

Team Averages
Level 80
1,483 SR
1,414 Elo+
Eset
Eset
DarkFireDelta
Eset
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 294L
1,382 Elo+
Solo
Fafnir
Fafnir
Freddyman27
Fafnir
Level 42
God Stats
4W - 8L
1,537 SR
Queue Stats
294W - 356L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
Takcebeplayer
Sun Wukong
Level 49
God Stats
0W - 2L
1,283 SR
Queue Stats
101W - 109L
1,419 Elo+
Solo
Hun Batz
Hun Batz
alex_roca44
Hun Batz
Level 49
God Stats
2W - 3L
1,369 SR
Queue Stats
52W - 53L
1,403 Elo+
Solo
Freya
Freya
bionic1988
Freya
Level 137
God Stats
1W - 3L
1,727 SR
Queue Stats
57W - 61L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 0 / 2
5,511
551
3,101
6,467
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
11
2 / 2 / 1
6,295
630
5,324
4,766
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
The_Wapi
Fenrir
8
0 / 0 / 3
4,978
498
2,131
7,325
2,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ishtar
WaNNaMoRe
Ishtar
9
0 / 1 / 0
4,922
492
908
3,522
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
9 / 0 / 1
7,269
727
10,343
10,880
6,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,964
496
1,526
6,869
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
8
0 / 0 / 1
5,318
532
1,389
4,908
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Takcebeplayer
Sun Wukong
6
0 / 6 / 0
4,005
401
4,267
10,278
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
alex_roca44
Hun Batz
8
1 / 5 / 0
4,942
494
3,755
9,802
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
11
1 / 0 / 0
5,991
599
3,039
4,063
1,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
13
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
L
1
2
1
0.75
L
Fafnir
0
0
1
0.5
W
Hera
2
2
1
1.25
L
Sun Wukong
Takcebeplayer
Sun Wukong
0
6
0
0
W
Fenrir
The_Wapi
Fenrir
0
0
3
1.5
W
Ishtar
WaNNaMoRe
Ishtar
0
1
0
0
L
Hun Batz
alex_roca44
Hun Batz
1
5
0
0.2
L
Freya
1
0
0
1
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
13,976
32,960
Taken
35,920
17,701
Mitigated
16,825
13,146
Healing
11,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,101
192
0
2,937
6,467
5,598
0
1,543
4,924
13,027
0
L
1,526
0
380
2,092
6,869
2,718
0
4,505
2,364
33,640
0
L
Fafnir
1,389
466
0
2,384
4,908
4,426
0
1,845
3,063
9,843
0
W
Hera
5,324
1,486
0
1,060
4,766
1,627
68
1,263
3,503
55,296
0
L
Sun Wukong
Takcebeplayer
Sun Wukong
4,267
1,125
0
1,252
10,278
4,868
0
746
9,532
0
19,497
W
Fenrir
The_Wapi
Fenrir
2,131
935
0
2,081
7,325
2,441
8
417
6,908
0
24,902
W
Ishtar
WaNNaMoRe
Ishtar
908
774
0
1,345
3,522
1,196
0
2,633
889
0
27,643
L
Hun Batz
alex_roca44
Hun Batz
3,755
1,055
0
1,884
9,802
3,335
0
1,517
8,285
0
26,915
L
Freya
3,039
1,568
0
3,064
4,063
1,478
0
118
3,945
48,130
0
W
10,343
4,927
0
5,723
10,880
6,839
0
98
10,782
466
52,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,975
Gold Earned
25,220
287
Minions Killed
240
0
Camps Cleared
0
930,227
Distance Traveled
912,984
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,511
551
10
1
0
203,066
0
L
Eset
4,964
496
66
7
0
190,765
1
L
Fafnir
5,318
532
7
1
0
183,087
4
W
Hera
6,295
630
100
10
0
196,794
0
L
Sun Wukong
4,005
401
29
3
0
176,007
0
W
Fenrir
4,978
498
37
4
0
185,794
0
W
Ishtar
4,922
492
53
5
0
149,936
3
L
Hun Batz
4,942
494
44
4
0
199,165
0
L
Freya
5,991
599
94
9
0
163,960
2
W
Surtr
7,269
727
87
9
0
194,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role