Player Matchup

Atlas
Atlas
AudioTundra5
Atlas
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 71L
1,351 Elo+
Party 1
Erlang Shen
Erlang Shen
GigaWertz
Erlang Shen
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Gudravl1st
Sylvanus
Level 178
God Stats
2W - 3L
1,189 SR
Queue Stats
215W - 202L
1,465 Elo+
Solo
Apollo
Apollo
a16collins
Apollo
Level 80
God Stats
8W - 5L
1,274 SR
Queue Stats
276W - 270L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
thedudeman69420
Jormungandr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 104L
1,258 Elo+
Party 1
Team Averages
Level 91
1,393 SR
1,401 Elo+

VS

Team Averages
Level 50
1,460 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ilicita
Ah Muzen Cab
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 79L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Kahpn Kenny
Guan Yu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,408 Elo+
Solo
Bellona
Bellona
frosty1998
Bellona
Level 44
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 7L
1,268 Elo+
Solo
Zhong Kui
Zhong Kui
lville1127
Zhong Kui
Level 25
God Stats
2W - 12L
1,500 SR
Queue Stats
488W - 520L
1,530 Elo+
Solo
Mulan
Mulan
namechanged9387
Mulan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 20
13,425
746
21,355
28,428
34,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
GigaWertz
Erlang Shen
20
3 / 7 / 18
12,874
715
15,128
38,447
28,090
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Gudravl1st
Sylvanus
19
2 / 5 / 19
11,624
646
17,666
33,074
35,495
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
a16collins
Apollo
20
16 / 5 / 12
16,333
907
39,596
26,362
16,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
thedudeman69420
Jormungandr
20
6 / 9 / 17
13,270
737
22,633
33,430
49,052
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ilicita
Ah Muzen Cab
20
14 / 7 / 13
13,761
765
47,654
26,338
17,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
Kahpn Kenny
Guan Yu
19
4 / 5 / 17
11,731
652
13,350
24,527
21,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
frosty1998
Bellona
18
4 / 11 / 12
11,453
636
14,819
26,845
31,417
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
lville1127
Zhong Kui
20
6 / 3 / 17
13,526
751
38,522
23,528
20,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 17
12,738
708
11,713
29,905
25,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
106
31
Kills
30
30
Deaths
31
86
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
4
20
3.5
W
Erlang Shen
GigaWertz
Erlang Shen
3
7
18
1.71
W
Sylvanus
Gudravl1st
Sylvanus
2
5
19
2.3
L
Ah Muzen Cab
Ilicita
Ah Muzen Cab
14
7
13
2.93
L
Guan Yu
Kahpn Kenny
Guan Yu
4
5
17
2.5
W
Apollo
a16collins
Apollo
16
5
12
4.4
L
Bellona
frosty1998
Bellona
4
11
12
0.91
L
Zhong Kui
lville1127
Zhong Kui
6
3
17
4.83
L
2
5
17
2.1
W
Jormungandr
thedudeman69420
Jormungandr
6
9
17
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,378
Damage
126,058
159,741
Taken
131,143
164,119
Mitigated
116,370
68,960
Healing
52,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,355
8,061
3,717
4,741
28,428
34,636
245
5,349
23,079
39,693
0
W
Erlang Shen
GigaWertz
Erlang Shen
15,128
6,458
3,809
9,409
38,447
28,090
1,662
8,338
30,109
0
28,499
W
Sylvanus
Gudravl1st
Sylvanus
17,666
3,294
21,078
14,713
33,074
35,495
695
7,743
25,331
30,397
0
L
Ah Muzen Cab
Ilicita
Ah Muzen Cab
47,654
24,639
2,557
8,983
26,338
17,342
4,318
11,632
14,706
0
70,032
L
Guan Yu
Kahpn Kenny
Guan Yu
13,350
1,573
7,745
7,115
24,527
21,229
1,287
11,146
13,381
0
22,937
W
Apollo
a16collins
Apollo
39,596
32,123
1,326
9,111
26,362
16,846
5,206
8,264
18,098
0
73,132
L
Bellona
frosty1998
Bellona
14,819
5,018
0
772
26,845
31,417
432
14,105
12,740
0
25,175
L
Zhong Kui
lville1127
Zhong Kui
38,522
2,562
2,275
12,364
23,528
20,456
1,274
11,311
12,217
58,461
3,919
L
11,713
1,929
1,172
9,953
29,905
25,926
425
10,867
19,038
0
27,813
W
Jormungandr
thedudeman69420
Jormungandr
22,633
2,886
478
578
33,430
49,052
315
6,093
27,337
41,432
2,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,526
Gold Earned
63,209
221
Minions Killed
194
0
Camps Cleared
0
1,527,463
Distance Traveled
1,383,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,425
746
24
1
0
335,908
0
W
Erlang Shen
12,874
715
17
1
0
320,070
0
W
Sylvanus
11,624
646
23
1
0
306,079
0
L
Ah Muzen Cab
13,761
765
51
3
0
257,451
0
L
Guan Yu
11,731
652
25
1
0
323,041
0
W
Apollo
16,333
907
113
6
0
296,847
0
L
Bellona
11,453
636
12
1
0
262,584
0
L
Zhong Kui
13,526
751
68
4
0
320,258
0
L
Mulan
12,738
708
38
2
0
219,911
0
W
Jormungandr
13,270
737
44
2
0
268,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role