Player Matchup

Xing Tian
Xing Tian
Arise_Judgement
Xing Tian
Level 107
God Stats
5W - 7L
1,626 SR
Queue Stats
113W - 109L
1,495 Elo+
Solo
Ah Puch
Ah Puch
KingMayhem88
Ah Puch
Level 88
God Stats
13W - 4L
1,755 SR
Queue Stats
594W - 519L
1,525 Elo+
Solo
Fenrir
Fenrir
MrGottaEat081
Fenrir
Level 113
God Stats
5W - 0L
1,614 SR
Queue Stats
197W - 185L
1,458 Elo+
Solo
Loki
Loki
not_vCrxzyz
Loki
Level 103
God Stats
5W - 4L
1,267 SR
Queue Stats
117W - 108L
1,431 Elo+
Solo
Izanami
Izanami
phillykilla60
Izanami
Level 125
God Stats
175W - 172L
1,546 SR
Queue Stats
883W - 830L
1,450 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,472 Elo+

VS

Team Averages
Level 81
1,548 SR
1,448 Elo+
Nemesis
Nemesis
EatMacaque
Nemesis
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 30L
1,450 Elo+
Party 1
Tiamat
Tiamat
flaccidfalcon922
Tiamat
Level 29
God Stats
3W - 4L
1,525 SR
Queue Stats
34W - 30L
1,471 Elo+
Party 1
Nike
Nike
isuk8ro
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
vPhxntom2x
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 109L
1,378 Elo+
Solo
Izanami
Izanami
x2kingAqua7
Izanami
Level 86
God Stats
5W - 7L
1,500 SR
Queue Stats
393W - 366L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arise_Judgement
Xing Tian
12
1 / 1 / 2
7,171
512
4,445
11,671
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
KingMayhem88
Ah Puch
14
1 / 1 / 3
8,313
594
8,038
6,191
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 0
8,346
596
1,049
8,525
8,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 2
8,717
623
5,409
10,146
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
14
2 / 0 / 1
8,211
587
5,466
6,810
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EatMacaque
Nemesis
4
1 / 4 / 0
4,690
335
1,956
4,834
1,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 2
6,361
454
3,410
8,725
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nike
isuk8ro
Nike
10
2 / 2 / 1
6,224
445
4,993
10,258
7,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
vPhxntom2x
Danzaburou
12
0 / 1 / 0
6,194
442
4,960
9,680
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
x2kingAqua7
Izanami
14
0 / 0 / 0
7,896
564
3,449
3,476
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arise_Judgement
Xing Tian
1
1
2
2
L
Nemesis
EatMacaque
Nemesis
1
4
0
0.25
W
Ah Puch
KingMayhem88
Ah Puch
1
1
3
2.5
W
0
0
0
0
L
0
3
2
0.33
L
Nike
isuk8ro
Nike
2
2
1
1.25
W
6
1
2
7
W
Izanami
2
0
1
2.5
L
Danzaburou
vPhxntom2x
Danzaburou
0
1
0
0
L
Izanami
x2kingAqua7
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,407
Damage
18,768
43,343
Taken
36,973
27,861
Mitigated
18,699
20,552
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arise_Judgement
Xing Tian
4,445
488
248
3,617
11,671
10,384
28
553
11,118
15,327
0
L
Nemesis
EatMacaque
Nemesis
1,956
1,365
0
155
4,834
1,187
0
993
3,841
0
5,669
W
Ah Puch
KingMayhem88
Ah Puch
8,038
246
0
2,044
6,191
2,438
417
2,385
3,805
68,207
0
W
1,049
215
0
3,926
8,525
8,785
0
0
8,525
0
52,619
L
3,410
0
0
1,405
8,725
3,974
0
6,572
2,153
40,121
0
L
Nike
isuk8ro
Nike
4,993
577
146
1,187
10,258
7,586
0
3,195
7,063
988
33,350
W
5,409
2,281
0
5,617
10,146
3,448
0
724
9,422
0
64,295
W
Izanami
5,466
2,920
0
5,100
6,810
2,806
970
66
6,744
0
75,431
L
Danzaburou
vPhxntom2x
Danzaburou
4,960
1,668
0
5,472
9,680
4,043
0
1,723
7,957
0
44,849
L
Izanami
x2kingAqua7
Izanami
3,449
1,649
0
2,140
3,476
1,909
0
0
3,361
0
69,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
31,365
506
Minions Killed
371
0
Camps Cleared
0
1,349,970
Distance Traveled
1,122,167
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,171
512
16
1
0
271,014
2
L
Nemesis
4,690
335
11
1
0
79,610
0
W
Ah Puch
8,313
594
126
9
0
263,187
3
W
Fenrir
8,346
596
120
9
0
238,955
1
L
Tiamat
6,361
454
85
6
0
259,479
0
L
Nike
6,224
445
51
4
0
262,504
0
W
Loki
8,717
623
87
6
0
312,802
0
W
Izanami
8,211
587
157
11
0
264,012
2
L
Danzaburou
6,194
442
73
5
0
253,933
0
L
Izanami
7,896
564
151
11
0
266,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role