Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AnimeRaptor
Charybdis
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,301 Elo+
Solo
Achilles
Achilles
Marinelarena94
Achilles
Level 61
God Stats
2W - 3L
1,826 SR
Queue Stats
662W - 714L
1,486 Elo+
Solo
Chaac
Chaac
NJDempsey20
Chaac
Level 67
God Stats
0W - 6L
1,096 SR
Queue Stats
97W - 87L
1,531 Elo+
Solo
Scylla
Scylla
andrey1992serov
Scylla
Level 147
God Stats
247W - 252L
1,439 SR
Queue Stats
684W - 681L
1,421 Elo+
Solo
Team Averages
Level 90
1,472 SR
1,448 Elo+

VS

Team Averages
Level 125
1,563 SR
1,526 Elo+
Ravana
Ravana
 
Ravana
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlxAuditore77
Cerberus
Level 147
God Stats
2W - 0L
1,888 SR
Queue Stats
21W - 26L
1,611 Elo+
Party 1
Anubis
Anubis
TiM QuEaSy
Anubis
Level 105
God Stats
38W - 25L
1,426 SR
Queue Stats
328W - 319L
1,473 Elo+
Solo
Merlin
Merlin
Watika_
Merlin
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
448W - 438L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 2 / 6
6,709
1,342
5,280
7,586
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
AnimeRaptor
Charybdis
10
0 / 0 / 0
5,218
1,044
0
0
0
Achilles
11
4 / 3 / 2
6,937
1,387
6,568
11,350
5,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 2 / 7
6,358
1,272
6,755
8,706
6,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
3 / 0 / 2
6,590
1,318
5,344
5,204
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

333

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 0 / 4
6,675
1,335
5,979
6,186
6,278
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
 
Charybdis
11
1 / 2 / 4
6,548
1,310
4,745
4,405
1,496
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
AlxAuditore77
Cerberus
11
2 / 0 / 3
6,347
1,269
4,922
4,140
3,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
TiM QuEaSy
Anubis
11
0 / 3 / 6
6,019
1,204
5,802
6,203
3,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Watika_
Merlin
11
2 / 3 / 1
6,772
1,354
8,429
4,681
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
8
Kills
7
7
Deaths
8
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
2
6
1.5
W
Ravana
 
Ravana
2
0
4
4
W
Charybdis
 
Charybdis
1
2
4
1.5
W
Cerberus
AlxAuditore77
Cerberus
2
0
3
3.5
L
Charybdis
AnimeRaptor
Charybdis
0
0
0
0
L
Achilles
4
3
2
1.67
L
1
2
7
2.25
W
Anubis
TiM QuEaSy
Anubis
0
3
6
1
W
Merlin
Watika_
Merlin
2
3
1
0.83
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,947
Damage
29,877
32,846
Taken
25,615
20,294
Mitigated
16,421
4,300
Healing
3,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,280
455
0
820
7,586
6,246
0
3,723
3,780
12,601
0
W
Ravana
 
Ravana
5,979
1,248
0
964
6,186
6,278
0
2,390
3,350
617
10,175
W
Charybdis
 
Charybdis
4,745
2,276
214
582
4,405
1,496
0
1,154
2,879
0
18,739
W
Cerberus
AlxAuditore77
Cerberus
4,922
510
0
983
4,140
3,439
0
2,875
1,140
10,223
0
L
Charybdis
AnimeRaptor
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
6,568
1,608
0
1,234
11,350
5,993
0
7,063
4,160
0
16,114
L
6,755
503
0
2,004
8,706
6,525
0
6,243
2,266
1,245
9,684
W
Anubis
TiM QuEaSy
Anubis
5,802
402
0
855
6,203
3,151
0
2,703
3,338
13,682
0
W
Merlin
Watika_
Merlin
8,429
689
55
269
4,681
2,057
0
2,715
1,838
23,833
0
L
5,344
458
0
242
5,204
1,530
0
2,246
2,870
16,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,812
Gold Earned
32,361
82
Minions Killed
124
3
Camps Cleared
8
411,467
Distance Traveled
503,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,709
1,342
19
4
1
90,346
0
W
Ravana
6,675
1,335
12
2
1
120,201
0
W
Charybdis
6,548
1,310
26
5
6
84,934
0
W
Cerberus
6,347
1,269
26
5
0
117,739
0
L
Charybdis
5,218
1,044
0
0
0
0
0
L
Achilles
6,937
1,387
20
4
1
103,853
0
L
Chaac
6,358
1,272
5
1
0
105,215
0
W
Anubis
6,019
1,204
18
4
1
88,642
0
W
Merlin
6,772
1,354
42
8
0
92,165
0
L
Scylla
6,590
1,318
38
8
1
112,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role