Player Matchup

Fenrir
Fenrir
Gold II
PositivePlayer88
Fenrir
Gold II
Level 64
God Stats
1W - 2L
1,602 SR
Queue Stats
10W - 9L
1,772 MMR
Solo
He Bo
He Bo
Platinum III
eenasni
He Bo
Platinum III
Level 55
God Stats
4W - 4L
1,758 SR
Queue Stats
115W - 127L
1,873 MMR
Solo
Mulan
Mulan
Gold II
stan45
Mulan
Gold II
Level 56
God Stats
8W - 8L
1,936 SR
Queue Stats
44W - 55L
1,839 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 58
1,765 SR
1,828 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,719 SR
1,897 MMR
Achilles
Achilles
Platinum I
BruceLongBeef1
Achilles
Platinum I
Level 159
God Stats
10W - 6L
1,864 SR
Queue Stats
155W - 158L
1,970 MMR
Party 1
Persephone
Persephone
Gold V
KashMunniez66
Persephone
Gold V
Level 89
God Stats
72W - 70L
1,635 SR
Queue Stats
547W - 615L
1,468 MMR
Solo
Anhur
Anhur
Diamond IV
Kmnds
Anhur
Diamond IV
Level 177
God Stats
3W - 9L
1,659 SR
Queue Stats
147W - 118L
2,251 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,820
602
4,555
14,663
14,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
eenasni
He Bo
14
2 / 4 / 1
8,400
646
9,195
11,500
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
stan45
Mulan
12
1 / 5 / 2
8,010
616
7,736
13,988
12,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaAo KuangThothGuan YuAtlas

VS

Bans
Ah Muzen CabBaba YagaAresScyllaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 1 / 5
8,810
678
7,302
13,102
13,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
KashMunniez66
Persephone
15
3 / 1 / 5
10,130
779
13,249
4,893
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Kmnds
Anhur
16
4 / 1 / 5
9,817
755
14,739
12,114
9,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
3
Kills
9
9
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
1
5
4.5
W
Persephone
KashMunniez66
Persephone
3
1
5
5.5
W
Anhur
Kmnds
Anhur
4
1
5
6.5
L
0
0
2
1
L
He Bo
eenasni
He Bo
2
4
1
0.63
L
Mulan
stan45
Mulan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
35,290
40,151
Taken
30,109
31,032
Mitigated
24,700
6,480
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,302
1,103
0
3,082
13,102
13,172
286
4,327
7,844
0
23,844
W
Persephone
KashMunniez66
Persephone
13,249
533
0
1,640
4,893
1,979
957
1,736
2,944
40,517
0
W
Anhur
Kmnds
Anhur
14,739
7,871
0
3,043
12,114
9,549
1,844
3,065
8,345
0
55,484
L
4,555
1,308
0
3,266
14,663
14,453
0
5,740
8,576
0
23,518
L
He Bo
eenasni
He Bo
9,195
191
0
1,064
11,500
3,918
357
3,029
8,346
39,335
0
L
Mulan
stan45
Mulan
7,736
760
329
1,821
13,988
12,661
26
4,516
9,076
0
17,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,230
Gold Earned
28,757
136
Minions Killed
159
0
Camps Cleared
0
728,507
Distance Traveled
750,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,810
678
22
2
0
275,196
0
W
Persephone
10,130
779
54
4
0
252,462
0
W
Anhur
9,817
755
83
6
0
223,034
0
L
Fenrir
7,820
602
30
2
0
267,641
0
L
He Bo
8,400
646
72
6
0
228,376
0
L
Mulan
8,010
616
34
3
0
232,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role