Player Matchup

Danzaburou
Danzaburou
ChosenCrow2
Danzaburou
Level 49
God Stats
7W - 3L
1,958 SR
Queue Stats
65W - 69L
1,584 Elo+
Party 1
Amaterasu
Amaterasu
D4RKxAGRO
Amaterasu
Level 62
God Stats
1W - 0L
1,228 SR
Queue Stats
275W - 339L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
OneBanjo
Nu Wa
Level 38
God Stats
22W - 26L
1,279 SR
Queue Stats
172W - 187L
1,290 Elo+
Party 3
Yemoja
Yemoja
OneBanjo30
Yemoja
Level 37
God Stats
51W - 48L
1,483 SR
Queue Stats
159W - 185L
1,287 Elo+
Party 3
Ao Kuang
Ao Kuang
ZJL7
Ao Kuang
Level 87
God Stats
51W - 31L
1,743 SR
Queue Stats
606W - 670L
1,556 Elo+
Party 1
Team Averages
Level 55
1,538 SR
1,445 Elo+

VS

Team Averages
Level 66
1,364 SR
1,492 Elo+
Hel
Hel
Addrivat7024
Hel
Level 25
God Stats
1W - 9L
1,500 SR
Queue Stats
12W - 28L
1,500 Elo+
Party 2
Achilles
Achilles
HUNT3R BAT
Achilles
Level 30
God Stats
1W - 7L
1,500 SR
Queue Stats
17W - 34L
1,500 Elo+
Party 2
Arachne
Arachne
Soggyracoon
Arachne
Level 128
God Stats
56W - 35L
1,609 SR
Queue Stats
211W - 238L
1,337 Elo+
Solo
Mulan
Mulan
StealthyFISH602
Mulan
Level 27
God Stats
0W - 1L
1,119 SR
Queue Stats
5W - 9L
1,561 Elo+
Party 4
Janus
Janus
VeganDuck
Janus
Level 120
God Stats
0W - 1L
1,090 SR
Queue Stats
7W - 11L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChosenCrow2
Danzaburou
15
9 / 1 / 7
10,366
740
22,957
14,839
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
D4RKxAGRO
Amaterasu
15
2 / 0 / 3
9,204
657
7,607
10,188
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
OneBanjo
Nu Wa
10
0 / 1 / 3
6,386
456
5,041
6,988
2,293
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
OneBanjo30
Yemoja
10
0 / 0 / 3
7,244
517
2,135
6,107
3,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
ZJL7
Ao Kuang
15
13 / 0 / 0
9,174
655
11,386
14,439
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,205
372
1,728
9,386
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
HUNT3R BAT
Achilles
8
0 / 4 / 1
5,155
368
4,896
16,755
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Soggyracoon
Arachne
9
2 / 7 / 0
5,916
423
5,755
14,239
5,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
5,789
414
5,189
14,513
7,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
VeganDuck
Janus
11
0 / 2 / 0
6,367
455
7,484
7,309
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
24
Kills
2
2
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
ChosenCrow2
Danzaburou
9
1
7
12.5
W
Amaterasu
D4RKxAGRO
Amaterasu
2
0
3
3.5
L
Achilles
HUNT3R BAT
Achilles
0
4
1
0.13
W
Nu Wa
OneBanjo
Nu Wa
0
1
3
1.5
W
Yemoja
OneBanjo30
Yemoja
0
0
3
1.5
L
Arachne
Soggyracoon
Arachne
2
7
0
0.29
L
0
6
0
0
L
Janus
VeganDuck
Janus
0
2
0
0
W
Ao Kuang
ZJL7
Ao Kuang
13
0
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
25,052
52,561
Taken
62,202
27,373
Mitigated
28,073
26,378
Healing
15,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,728
447
2,895
3,145
9,386
3,383
0
1,178
8,208
17,200
0
W
Danzaburou
ChosenCrow2
Danzaburou
22,957
14,458
0
9,494
14,839
6,635
4,934
2,342
12,453
0
84,204
W
Amaterasu
D4RKxAGRO
Amaterasu
7,607
2,650
0
3,778
10,188
9,478
898
64
9,615
911
72,613
L
Achilles
HUNT3R BAT
Achilles
4,896
1,301
269
1,964
16,755
9,135
0
3,575
13,180
0
25,426
W
Nu Wa
OneBanjo
Nu Wa
5,041
2,031
0
2,155
6,988
2,293
1,406
2,790
4,198
32,379
0
W
Yemoja
OneBanjo30
Yemoja
2,135
154
2,483
2,456
6,107
3,066
351
2,734
3,373
22,060
0
L
Arachne
Soggyracoon
Arachne
5,755
3,089
0
3,116
14,239
5,025
0
4,881
9,256
0
30,844
L
5,189
670
0
2,659
14,513
7,812
0
4,086
9,928
0
33,277
L
Janus
VeganDuck
Janus
7,484
475
0
1,293
7,309
2,718
0
4,958
2,351
57,298
0
W
Ao Kuang
ZJL7
Ao Kuang
11,386
2,906
0
6,012
14,439
5,901
0
1,282
13,072
72,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
28,432
441
Minions Killed
273
0
Camps Cleared
0
1,313,063
Distance Traveled
1,228,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,205
372
27
2
0
248,782
0
W
Danzaburou
10,366
740
118
8
0
256,624
0
W
Amaterasu
9,204
657
137
10
0
291,164
0
L
Achilles
5,155
368
44
3
0
256,565
0
W
Nu Wa
6,386
456
52
4
0
223,788
0
W
Yemoja
7,244
517
32
2
0
214,172
0
L
Arachne
5,916
423
46
3
0
223,447
0
L
Mulan
5,789
414
58
4
0
234,504
0
L
Janus
6,367
455
98
7
0
265,238
0
W
Ao Kuang
9,174
655
102
7
0
327,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role