Player Matchup

Athena
Athena
Blackboichri
Athena
Level 118
God Stats
1W - 1L
1,248 SR
Queue Stats
97W - 112L
1,412 Elo+
Party 1
Vulcan
Vulcan
ScoobDeuce
Vulcan
Level 193
God Stats
72W - 56L
1,583 SR
Queue Stats
255W - 255L
1,559 Elo+
Party 1
Kali
Kali
concertedM0neyX
Kali
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
772W - 778L
1,601 Elo+
Party 1
Team Averages
Level 147
1,443 SR
1,524 Elo+

VS

Team Averages
Level 44
1,187 SR
1,313 Elo+
Cupid
Cupid
ChaoticCuddles
Cupid
Level 66
God Stats
0W - 3L
1,477 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 2
Sun Wukong
Sun Wukong
Michaelh126
Sun Wukong
Level 25
God Stats
3W - 12L
982 SR
Queue Stats
43W - 99L
1,356 Elo+
Party 2
Fafnir
Fafnir
SniffierSine33
Fafnir
Level 42
God Stats
0W - 4L
1,102 SR
Queue Stats
4W - 9L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 1 / 7
8,057
806
7,575
9,572
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
ScoobDeuce
Vulcan
14
6 / 0 / 6
8,639
864
20,958
3,193
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
2 / 2 / 4
7,829
783
5,247
8,176
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
6,805
681
3,879
12,002
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Michaelh126
Sun Wukong
9
0 / 7 / 1
6,069
607
3,831
14,125
7,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
8,018
802
4,301
13,285
12,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
3
3
Deaths
12
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
7
7.5
L
2
3
0
0.67
L
Sun Wukong
Michaelh126
Sun Wukong
0
7
1
0.07
W
Vulcan
ScoobDeuce
Vulcan
6
0
6
9
L
1
2
2
1
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
12,011
20,941
Taken
39,412
16,933
Mitigated
23,973
5,584
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
7,575
1,218
0
2,110
9,572
11,175
0
2,213
7,359
14,719
0
L
3,879
2,351
284
3,361
12,002
4,557
0
8,641
3,113
0
24,627
L
Sun Wukong
Michaelh126
Sun Wukong
3,831
1,062
0
1,111
14,125
7,299
0
9,263
4,445
0
21,157
W
Vulcan
ScoobDeuce
Vulcan
20,958
11,193
74
816
3,193
1,378
232
947
2,246
45,245
0
L
4,301
1,514
0
3,866
13,285
12,117
0
9,736
3,192
15,290
0
W
5,247
2,739
0
2,584
8,176
4,380
0
1,198
6,978
0
30,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
20,892
127
Minions Killed
104
0
Camps Cleared
0
611,288
Distance Traveled
504,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,057
806
19
2
0
190,275
0
L
Cupid
6,805
681
55
6
0
167,227
0
L
Sun Wukong
6,069
607
34
3
0
167,334
0
W
Vulcan
8,639
864
60
6
0
220,577
0
L
Fafnir
8,018
802
15
2
0
170,391
0
W
Kali
7,829
783
48
5
0
200,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role