Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
CHIProjoseph
Thanatos
Level 42
God Stats
2W - 3L
1,100 SR
Queue Stats
80W - 90L
1,063 Elo+
Party 1
Set
Set
QuanDaDonXXV
Set
Level 39
God Stats
1W - 3L
1,737 SR
Queue Stats
213W - 245L
1,213 Elo+
Party 1
Zeus
Zeus
TAKEOFFxPERK
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,174 Elo+
Party 1
Artemis
Artemis
Take0ffXXV
Artemis
Level 17
God Stats
0W - 6L
1,046 SR
Queue Stats
3W - 24L
1,104 Elo+
Party 1
Team Averages
Level 54
1,377 SR
1,211 Elo+

VS

Team Averages
Level 118
1,564 SR
1,546 Elo+
Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BennyFish
Sylvanus
Level 159
God Stats
17W - 12L
1,460 SR
Queue Stats
72W - 65L
1,553 Elo+
Party 2
Sol
Sol
MajorSinclair
Sol
Level 207
God Stats
3W - 1L
1,640 SR
Queue Stats
136W - 111L
1,666 Elo+
Party 2
Horus
Horus
satoru217
Horus
Level 48
God Stats
21W - 23L
1,429 SR
Queue Stats
208W - 211L
1,431 Elo+
Solo
Eset
Eset
yonnnks
Eset
Level 128
God Stats
4W - 0L
1,792 SR
Queue Stats
394W - 346L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 1 / 1
5,080
318
700
6,536
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CHIProjoseph
Thanatos
12
0 / 9 / 1
7,436
465
7,242
16,906
6,572
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 11 / 0
7,042
440
5,828
20,263
8,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 13 / 1
7,175
448
7,255
16,257
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Take0ffXXV
Artemis
13
1 / 9 / 0
7,484
468
3,758
15,779
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
11 / 1 / 6
10,748
672
13,731
13,630
6,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
BennyFish
Sylvanus
15
7 / 1 / 12
10,009
626
6,892
13,110
14,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 2 / 6
11,869
742
26,253
18,173
8,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
satoru217
Horus
14
2 / 2 / 11
9,475
592
3,582
18,886
12,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Eset
yonnnks
Eset
17
7 / 0 / 4
10,865
679
8,457
7,054
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
82
4
Kills
43
43
Deaths
6
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
1
0.5
W
Fenrir
 
Fenrir
11
1
6
14
W
Sylvanus
BennyFish
Sylvanus
7
1
12
13
L
Thanatos
CHIProjoseph
Thanatos
0
9
1
0.06
W
16
2
6
9.5
L
1
11
0
0.09
L
2
13
1
0.19
L
Artemis
Take0ffXXV
Artemis
1
9
0
0.11
W
Horus
satoru217
Horus
2
2
11
3.75
W
Eset
yonnnks
Eset
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,783
Damage
58,915
75,741
Taken
70,853
29,050
Mitigated
45,197
10,848
Healing
30,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
700
0
0
1,024
6,536
3,092
0
5,525
1,011
3,632
0
W
Fenrir
 
Fenrir
13,731
2,783
0
3,911
13,630
6,496
1,498
314
13,316
0
67,457
W
Sylvanus
BennyFish
Sylvanus
6,892
2,507
3,022
4,846
13,110
14,563
1,314
2,743
10,367
35,405
16,616
L
Thanatos
CHIProjoseph
Thanatos
7,242
2,860
0
7,941
16,906
6,572
535
4,279
12,627
0
45,555
W
26,253
11,425
0
8,538
18,173
8,049
11,802
3,134
15,039
118,954
0
L
5,828
2,495
0
156
20,263
8,248
0
10,449
9,693
0
36,328
L
7,255
2,043
0
356
16,257
5,707
0
13,050
2,965
38,715
227
L
Artemis
Take0ffXXV
Artemis
3,758
2,080
0
1,371
15,779
5,431
0
7,467
8,215
0
35,180
W
Horus
satoru217
Horus
3,582
1,465
2,689
5,795
18,886
12,855
455
458
18,428
545
30,636
W
Eset
yonnnks
Eset
8,457
618
410
1,447
7,054
3,234
1,257
1,278
5,776
99,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
52,966
263
Minions Killed
536
0
Camps Cleared
0
1,037,558
Distance Traveled
1,437,012
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,080
318
1
0
0
68,945
0
W
Fenrir
10,748
672
96
6
0
366,383
2
W
Sylvanus
10,009
626
76
5
0
243,903
0
L
Thanatos
7,436
465
74
5
0
253,142
0
W
Sol
11,869
742
162
10
0
250,969
0
L
Set
7,042
440
60
4
0
280,582
0
L
Zeus
7,175
448
51
3
0
203,714
0
L
Artemis
7,484
468
77
5
0
231,175
0
W
Horus
9,475
592
38
2
0
283,633
5
W
Eset
10,865
679
164
10
0
292,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role