Player Matchup

Janus
Janus
Gold V
 
Janus
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
Alexmtnz114
Fenrir
Silver II
Level 134
God Stats
4W - 1L
1,540 SR
Queue Stats
88W - 94L
1,304 MMR
Solo
Hades
Hades
Bronze III
DMEager
Hades
Bronze III
Level 129
God Stats
0W - 2L
1,414 SR
Queue Stats
3W - 8L
1,308 MMR
Solo
Maui
Maui
Silver I
Messeery
Maui
Silver I
Level 125
God Stats
3W - 3L
1,752 SR
Queue Stats
65W - 70L
1,167 MMR
Solo
Jing Wei
Jing Wei
Silver III
roudyt56
Jing Wei
Silver III
Level 80
God Stats
1W - 3L
1,276 SR
Queue Stats
87W - 109L
1,299 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,497 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,583 SR
1,314 MMR
Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
Am0m
King Arthur
Silver I
Level 171
God Stats
3W - 3L
1,526 SR
Queue Stats
264W - 271L
1,120 MMR
Solo
Merlin
Merlin
Gold V
CreatureHen
Merlin
Gold V
Level 205
God Stats
19W - 17L
1,713 SR
Queue Stats
478W - 479L
1,323 MMR
Solo
Bacchus
Bacchus
Gold V
oCHORWEILERo
Bacchus
Gold V
Level 121
God Stats
40W - 20L
1,657 SR
Queue Stats
120W - 102L
1,311 MMR
Solo
Artemis
Artemis
Gold V
青青草原小红帽
Artemis
Gold V
Level 155
God Stats
34W - 29L
1,519 SR
Queue Stats
339W - 333L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 1
4,655
582
2,088
4,257
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
7
1 / 2 / 0
4,338
542
2,609
6,219
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
DMEager
Hades
4
0 / 2 / 0
3,501
438
170
2,664
816
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
7
1 / 0 / 1
4,598
575
813
4,403
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
roudyt56
Jing Wei
7
0 / 1 / 0
4,039
505
671
5,201
1,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Ao KuangThorIshtarMercury

VS

Bans
KumbhakarnaThanatosSusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
5 / 1 / 0
5,333
667
4,417
5,486
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Am0m
King Arthur
9
1 / 0 / 3
5,335
667
3,473
4,129
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
9
0 / 1 / 3
5,101
638
1,337
3,197
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
oCHORWEILERo
Bacchus
9
1 / 0 / 2
5,124
641
2,335
3,182
2,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 0 / 0
5,512
689
1,569
1,665
632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
8
8
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
1
0.17
W
Nemesis
 
Nemesis
5
1
0
5
L
Fenrir
1
2
0
0.5
W
King Arthur
Am0m
King Arthur
1
0
3
2.5
W
Merlin
0
1
3
1.5
L
Hades
DMEager
Hades
0
2
0
0
L
Maui
1
0
1
1.5
W
Bacchus
oCHORWEILERo
Bacchus
1
0
2
2
L
Jing Wei
roudyt56
Jing Wei
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,351
Damage
13,131
22,744
Taken
17,659
7,989
Mitigated
8,155
4,977
Healing
6,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,088
90
0
500
4,257
1,177
0
839
3,418
32,099
0
W
Nemesis
 
Nemesis
4,417
2,123
0
1,029
5,486
1,701
0
643
4,843
0
34,238
L
Fenrir
2,609
684
0
1,184
6,219
2,154
0
797
5,422
0
18,560
W
King Arthur
Am0m
King Arthur
3,473
294
0
1,262
4,129
2,368
0
170
3,959
0
33,322
W
Merlin
1,337
64
0
628
3,197
1,182
0
1,763
1,434
35,607
0
L
Hades
DMEager
Hades
170
67
0
697
2,664
816
0
103
2,561
7,997
0
L
Maui
813
77
0
1,210
4,403
2,264
0
967
3,436
6,467
0
W
Bacchus
oCHORWEILERo
Bacchus
2,335
238
1,281
1,469
3,182
2,272
0
421
2,761
12,589
0
L
Jing Wei
roudyt56
Jing Wei
671
499
0
1,386
5,201
1,578
0
966
4,235
0
20,652
W
1,569
671
0
1,043
1,665
632
0
74
1,591
0
35,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,131
Gold Earned
26,405
150
Minions Killed
273
0
Camps Cleared
0
668,665
Distance Traveled
854,868
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,655
582
57
7
0
142,088
3
W
Nemesis
5,333
667
56
7
0
209,603
0
L
Fenrir
4,338
542
35
4
0
155,621
0
W
King Arthur
5,335
667
59
7
0
161,802
0
W
Merlin
5,101
638
74
9
0
160,136
3
L
Hades
3,501
438
13
2
0
60,015
0
L
Maui
4,598
575
8
1
0
166,471
0
W
Bacchus
5,124
641
15
2
0
176,566
4
L
Jing Wei
4,039
505
37
5
0
144,470
0
W
Artemis
5,512
689
69
9
0
146,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role