Player Matchup

Raijin
Raijin
ImperialWizard23
Raijin
Level 26
God Stats
1W - 2L
1,170 SR
Queue Stats
53W - 61L
1,407 Elo+
Party 1
Khepri
Khepri
LuisBacarYT
Khepri
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
THEG1GACHAD
Danzaburou
Level 38
God Stats
1W - 1L
1,585 SR
Queue Stats
23W - 36L
1,380 Elo+
Party 1
Team Averages
Level 49
1,418 SR
1,383 Elo+

VS

Team Averages
Level 119
1,670 SR
1,527 Elo+
Terra
Terra
 
Terra
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FyahStatah
Achilles
Level 68
God Stats
6W - 1L
1,715 SR
Queue Stats
67W - 57L
1,549 Elo+
Party 2
Yu Huang
Yu Huang
Mocut
Yu Huang
Level 135
God Stats
6W - 4L
1,795 SR
Queue Stats
118W - 104L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,401
640
4,579
7,491
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
11
1 / 3 / 0
6,974
697
3,895
12,746
9,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
THEG1GACHAD
Danzaburou
11
0 / 4 / 1
6,849
685
6,862
12,893
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 0 / 7
7,596
760
7,948
10,138
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
FyahStatah
Achilles
13
3 / 1 / 5
7,884
788
7,674
10,797
11,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Mocut
Yu Huang
14
6 / 0 / 3
8,513
851
14,421
8,641
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
11
11
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
7
5.5
W
Achilles
FyahStatah
Achilles
3
1
5
5.5
L
0
4
1
0.13
L
Khepri
1
3
0
0.33
W
Yu Huang
Mocut
Yu Huang
6
0
3
7.5
L
Danzaburou
THEG1GACHAD
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,336
Damage
30,043
33,130
Taken
29,576
18,595
Mitigated
26,201
4,064
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,948
1,192
3,284
4,874
10,138
10,774
274
3,055
6,826
16,291
0
W
Achilles
FyahStatah
Achilles
7,674
2,072
0
1,799
10,797
11,502
452
3,411
6,965
0
22,854
L
4,579
471
0
374
7,491
3,153
0
3,447
3,589
20,962
0
L
Khepri
3,895
594
0
1,072
12,746
9,707
0
8,570
3,618
12,007
0
W
Yu Huang
Mocut
Yu Huang
14,421
1,247
74
1,851
8,641
3,925
868
1,296
7,233
47,145
0
L
Danzaburou
THEG1GACHAD
Danzaburou
6,862
2,629
0
2,618
12,893
5,735
0
9,381
2,959
0
26,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,224
Gold Earned
23,993
91
Minions Killed
130
0
Camps Cleared
0
517,070
Distance Traveled
574,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,596
760
15
2
0
182,925
0
W
Achilles
7,884
788
47
5
0
203,703
0
L
Raijin
6,401
640
36
4
0
156,691
0
L
Khepri
6,974
697
22
2
0
186,248
0
W
Yu Huang
8,513
851
68
7
0
188,202
0
L
Danzaburou
6,849
685
33
3
0
174,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role