Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
N0ms
Nemesis
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,598 Elo+
Party 3
Kukulkan
Kukulkan
Taaalian
Kukulkan
Level 29
God Stats
3W - 1L
1,736 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 3
Ra
Ra
Uhtred Crow
Ra
Level 145
God Stats
6W - 10L
1,704 SR
Queue Stats
267W - 265L
1,485 Elo+
Solo
Team Averages
Level 93
1,588 SR
1,536 Elo+

VS

Team Averages
Level 78
1,487 SR
1,530 Elo+
Freya
Freya
Herpiee
Freya
Level 129
God Stats
0W - 4L
1,516 SR
Queue Stats
473W - 443L
1,632 Elo+
Solo
Mulan
Mulan
Jakeasuh
Mulan
Level 58
God Stats
6W - 8L
1,465 SR
Queue Stats
276W - 285L
1,498 Elo+
Solo
Cabrakan
Cabrakan
LurkBelow
Cabrakan
Level 46
God Stats
2W - 5L
1,287 SR
Queue Stats
35W - 32L
1,533 Elo+
Party 2
Ymir
Ymir
Nickster101010
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,540 Elo+
Party 2
Artemis
Artemis
Tordom
Artemis
Level 92
God Stats
7W - 5L
1,667 SR
Queue Stats
420W - 393L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
2 / 0 / 1
7,858
561
2,150
9,430
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hou Yi
 
Hou Yi
13
2 / 1 / 2
7,800
557
3,553
7,109
3,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
N0ms
Nemesis
14
3 / 1 / 2
8,327
595
5,798
9,158
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Taaalian
Kukulkan
14
1 / 2 / 0
8,673
620
4,993
5,288
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 2 / 3
8,080
577
5,442
8,276
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Herpiee
Freya
12
1 / 3 / 2
7,468
533
6,021
10,383
3,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Jakeasuh
Mulan
13
1 / 0 / 1
7,100
507
1,856
7,909
4,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
LurkBelow
Cabrakan
9
1 / 0 / 0
5,935
424
1,161
3,621
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 3 / 2
7,759
554
5,587
12,415
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Tordom
Artemis
4
0 / 3 / 0
4,634
331
983
3,172
545
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
9
Kills
6
6
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
1
2.5
W
Hou Yi
 
Hou Yi
2
1
2
3
L
Freya
Herpiee
Freya
1
3
2
0.67
L
Mulan
Jakeasuh
Mulan
1
0
1
1.5
L
Cabrakan
LurkBelow
Cabrakan
1
0
0
1
W
Nemesis
N0ms
Nemesis
3
1
2
4
L
3
3
2
1.33
W
Kukulkan
Taaalian
Kukulkan
1
2
0
0.5
L
Artemis
Tordom
Artemis
0
3
0
0
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
15,608
39,261
Taken
37,500
19,673
Mitigated
18,571
16,873
Healing
13,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,150
295
721
3,683
9,430
7,163
1,162
1,119
8,311
0
34,346
W
Hou Yi
 
Hou Yi
3,553
2,252
0
2,941
7,109
3,140
2,783
1,589
5,520
0
51,915
L
Freya
Herpiee
Freya
6,021
1,879
0
3,308
10,383
3,852
371
3,714
6,669
61,272
0
L
Mulan
Jakeasuh
Mulan
1,856
210
0
4,354
7,909
4,171
0
4,628
3,258
0
45,530
L
Cabrakan
LurkBelow
Cabrakan
1,161
180
139
827
3,621
3,253
0
476
3,145
3,943
0
W
Nemesis
N0ms
Nemesis
5,798
3,412
0
5,211
9,158
3,448
563
2,412
6,746
0
58,162
L
5,587
1,365
0
4,540
12,415
6,750
0
1,594
10,821
59,004
0
W
Kukulkan
Taaalian
Kukulkan
4,993
394
0
730
5,288
2,192
22
1,013
4,117
73,545
0
L
Artemis
Tordom
Artemis
983
452
0
305
3,172
545
0
0
3,172
0
8,815
W
5,442
281
263
3,324
8,276
3,730
315
6,636
1,640
57,993
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,738
Gold Earned
32,896
502
Minions Killed
317
0
Camps Cleared
0
1,326,687
Distance Traveled
1,085,233
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,858
561
63
5
0
269,911
2
W
Hou Yi
7,800
557
89
6
0
231,210
0
L
Freya
7,468
533
109
8
0
253,012
3
L
Mulan
7,100
507
84
6
0
236,187
1
L
Cabrakan
5,935
424
6
0
0
208,709
3
W
Nemesis
8,327
595
93
7
0
326,079
0
L
Ymir
7,759
554
100
7
0
289,936
0
W
Kukulkan
8,673
620
145
10
0
260,415
0
L
Artemis
4,634
331
18
1
0
97,389
0
W
Ra
8,080
577
112
8
0
239,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role