Player Matchup

Izanami
Izanami
AsianLiam56
Izanami
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Solo
Ymir
Ymir
ConstantFawn336
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,424 Elo+
Party 2
Chang'e
Chang'e
Junkerboss
Chang'e
Level 56
God Stats
2W - 3L
1,474 SR
Queue Stats
35W - 36L
1,424 Elo+
Party 2
Set
Set
Sh4dowSn4k3
Set
Level 100
God Stats
1W - 1L
1,774 SR
Queue Stats
353W - 380L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Xgang89X
Hun Batz
Level 69
God Stats
22W - 18L
1,780 SR
Queue Stats
370W - 358L
1,464 Elo+
Solo
Team Averages
Level 68
1,605 SR
1,468 Elo+

VS

Team Averages
Level 53
1,472 SR
1,391 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
APupNamedLeo714
Nu Wa
Level 18
God Stats
4W - 12L
1,285 SR
Queue Stats
7W - 21L
1,164 Elo+
Party 3
Set
Set
Cyro1144
Set
Level 58
God Stats
31W - 21L
1,513 SR
Queue Stats
363W - 320L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
DevhonRex
Baron Samedi
Level 58
God Stats
5W - 2L
1,500 SR
Queue Stats
40W - 69L
1,285 Elo+
Party 3
Ishtar
Ishtar
LoKi_Young
Ishtar
Level 45
God Stats
13W - 10L
1,562 SR
Queue Stats
103W - 81L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsianLiam56
Izanami
8
0 / 3 / 1
5,236
436
6,356
8,472
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,470
456
3,423
13,734
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Junkerboss
Chang'e
10
0 / 3 / 0
5,256
438
3,470
10,430
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
5,999
500
4,758
10,083
9,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Xgang89X
Hun Batz
11
1 / 3 / 0
6,062
505
6,845
11,599
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 0
7,229
602
6,915
11,212
12,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 4
6,428
536
5,880
6,221
1,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 1 / 1
8,090
674
7,312
10,242
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
DevhonRex
Baron Samedi
10
5 / 0 / 1
6,356
530
4,776
9,193
6,987
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
LoKi_Young
Ishtar
10
2 / 0 / 4
5,984
499
7,256
7,969
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
14
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
0
2
W
0
0
4
2
L
Izanami
AsianLiam56
Izanami
0
3
1
0.17
L
0
4
0
0
W
4
1
1
4.5
W
Baron Samedi
DevhonRex
Baron Samedi
5
0
1
5.5
L
Chang'e
Junkerboss
Chang'e
0
3
0
0
W
Ishtar
LoKi_Young
Ishtar
2
0
4
4
L
0
1
1
0.5
L
Hun Batz
Xgang89X
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,852
Damage
32,139
54,318
Taken
44,837
30,670
Mitigated
28,764
15,967
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,915
3,266
0
7,167
11,212
12,199
0
0
10,258
0
45,227
W
5,880
1,136
0
338
6,221
1,814
287
2,534
3,687
43,912
0
L
Izanami
AsianLiam56
Izanami
6,356
4,388
205
2,532
8,472
2,913
96
1,963
6,509
0
41,821
L
3,423
785
0
3,496
13,734
10,530
135
3,000
10,734
14,307
0
W
7,312
3,656
0
2,006
10,242
4,916
0
729
9,513
0
87,552
W
Baron Samedi
DevhonRex
Baron Samedi
4,776
304
664
2,383
9,193
6,987
47
1,560
7,633
16,839
0
L
Chang'e
Junkerboss
Chang'e
3,470
318
71
4,061
10,430
3,539
0
3,288
7,142
40,354
0
W
Ishtar
LoKi_Young
Ishtar
7,256
4,086
0
3,792
7,969
2,848
396
2,070
5,899
0
33,693
L
4,758
1,804
0
2,071
10,083
9,445
0
478
9,605
0
31,943
L
Hun Batz
Xgang89X
Hun Batz
6,845
2,876
0
3,531
11,599
4,243
0
1,927
9,672
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,023
Gold Earned
34,087
256
Minions Killed
358
0
Camps Cleared
0
1,144,738
Distance Traveled
1,103,714
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,229
602
87
7
0
210,350
0
W
Nu Wa
6,428
536
74
6
0
215,544
0
L
Izanami
5,236
436
63
5
0
218,351
0
L
Ymir
5,470
456
13
1
0
227,908
0
W
Set
8,090
674
126
11
0
253,962
3
W
Baron Samedi
6,356
530
18
2
0
235,415
1
L
Chang'e
5,256
438
54
5
0
194,958
0
W
Ishtar
5,984
499
53
4
0
188,443
0
L
Set
5,999
500
53
4
0
239,659
7
L
Hun Batz
6,062
505
73
6
0
263,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role