Player Matchup

Chaac
Chaac
BeastMode24Sevn
Chaac
Level 64
God Stats
2W - 1L
1,678 SR
Queue Stats
92W - 97L
1,458 Elo+
Solo
Cliodhna
Cliodhna
DankyMcgoo
Cliodhna
Level 148
God Stats
0W - 1L
1,758 SR
Queue Stats
7W - 10L
1,807 Elo+
Party 2
Shiva
Shiva
I Nu King I
Shiva
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,732 Elo+
Party 2
Medusa
Medusa
bigboss623
Medusa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,808 Elo+
Party 2
Jormungandr
Jormungandr
kpok01
Jormungandr
Level 157
God Stats
3W - 1L
1,712 SR
Queue Stats
46W - 61L
1,458 Elo+
Solo
Team Averages
Level 107
1,629 SR
1,653 Elo+

VS

Team Averages
Level 112
1,589 SR
1,481 Elo+
Chernobog
Chernobog
 
Chernobog
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AEMELIA
Cu Chulainn
Level 108
God Stats
11W - 5L
1,717 SR
Queue Stats
794W - 461L
1,536 Elo+
Party 1
Olorun
Olorun
Guzzzler
Olorun
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
muphaniel
Morgan Le Fay
Level 155
God Stats
7W - 3L
1,726 SR
Queue Stats
335W - 184L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,157
716
7,275
11,414
7,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
DankyMcgoo
Cliodhna
16
6 / 2 / 4
8,628
863
11,945
10,597
5,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 4 / 3
6,677
668
3,082
13,297
11,825
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
bigboss623
Medusa
11
2 / 4 / 3
7,257
726
6,517
8,020
3,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
kpok01
Jormungandr
16
3 / 4 / 8
8,891
889
11,352
12,819
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
1 / 3 / 14
8,225
823
9,988
9,182
4,467
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
13
0 / 4 / 11
8,160
816
5,483
13,558
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cu Chulainn
AEMELIA
Cu Chulainn
17
10 / 2 / 8
9,880
988
19,467
12,446
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Guzzzler
Olorun
12
0 / 2 / 11
7,480
748
1,799
4,605
2,203
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
muphaniel
Morgan Le Fay
16
8 / 3 / 7
9,813
981
15,028
12,892
8,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
70
11
Kills
19
19
Deaths
14
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
3
14
2.67
W
Kuzenbo
 
Kuzenbo
0
4
11
1.38
W
Cu Chulainn
AEMELIA
Cu Chulainn
10
2
8
7
L
0
5
7
0.7
L
Cliodhna
DankyMcgoo
Cliodhna
6
2
4
4
W
Olorun
Guzzzler
Olorun
0
2
11
2.75
L
0
4
3
0.38
L
Medusa
bigboss623
Medusa
2
4
3
0.88
L
Jormungandr
kpok01
Jormungandr
3
4
8
1.75
W
Morgan Le Fay
muphaniel
Morgan Le Fay
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,171
Damage
51,765
56,147
Taken
52,683
44,389
Mitigated
56,449
15,839
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
9,988
6,402
880
2,525
9,182
4,467
1,685
1,947
7,235
0
19,150
W
Kuzenbo
 
Kuzenbo
5,483
1,385
769
1,169
13,558
23,036
484
2,212
11,346
8,914
0
W
Cu Chulainn
AEMELIA
Cu Chulainn
19,467
2,092
1,208
3,460
12,446
18,143
566
2,047
10,399
5,674
25,245
L
7,275
648
309
1,706
11,414
7,435
219
5,136
6,060
0
20,764
L
Cliodhna
DankyMcgoo
Cliodhna
11,945
1,107
1,619
4,065
10,597
5,696
0
5,317
5,094
0
18,508
W
Olorun
Guzzzler
Olorun
1,799
956
1,257
1,175
4,605
2,203
1,800
1,837
2,768
5,525
0
L
3,082
215
2,130
3,158
13,297
11,825
77
5,514
7,506
0
5,353
L
Medusa
bigboss623
Medusa
6,517
2,274
605
776
8,020
3,431
0
4,837
2,904
0
12,917
L
Jormungandr
kpok01
Jormungandr
11,352
1,255
156
1,315
12,819
16,002
0
5,274
7,226
29,583
0
W
Morgan Le Fay
muphaniel
Morgan Le Fay
15,028
2,273
352
3,108
12,892
8,600
98
3,309
9,583
32,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,610
Gold Earned
43,558
109
Minions Killed
104
0
Camps Cleared
0
1,007,978
Distance Traveled
883,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,225
823
29
3
0
171,780
0
W
Kuzenbo
8,160
816
4
0
0
190,253
0
W
Cu Chulainn
9,880
988
26
3
0
193,164
0
L
Chaac
7,157
716
36
4
0
187,329
0
L
Cliodhna
8,628
863
19
2
0
213,944
0
W
Olorun
7,480
748
8
1
0
140,973
0
L
Shiva
6,677
668
4
0
0
208,701
0
L
Medusa
7,257
726
8
1
0
212,081
0
L
Jormungandr
8,891
889
42
4
0
185,923
0
W
Morgan Le Fay
9,813
981
37
4
0
187,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role