Player Matchup

Merlin
Merlin
Awsombot2000
Merlin
Level 67
God Stats
8W - 0L
1,811 SR
Queue Stats
68W - 52L
1,534 Elo+
Party 2
Bakasura
Bakasura
THE_CUNexTime
Bakasura
Level 24
God Stats
22W - 9L
1,815 SR
Queue Stats
51W - 36L
1,572 Elo+
Party 2
Surtr
Surtr
lightning8573
Surtr
Level 68
God Stats
20W - 7L
1,695 SR
Queue Stats
49W - 32L
1,572 Elo+
Party 2
Team Averages
Level 53
1,774 SR
1,559 Elo+

VS

Team Averages
Level 65
1,566 SR
1,142 Elo+
Apollo
Apollo
KILL7RIKE
Apollo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 1
Freya
Freya
LucidAngiee1
Freya
Level 12
God Stats
0W - 1L
1,699 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Shiva
Shiva
stealthshot410
Shiva
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 186L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 0 / 9
8,334
926
11,541
3,160
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
THE_CUNexTime
Bakasura
12
5 / 1 / 4
8,015
891
7,884
7,710
3,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
5 / 0 / 7
8,054
895
9,256
10,833
10,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KILL7RIKE
Apollo
9
0 / 3 / 0
5,915
657
3,412
11,470
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 1
6,055
673
3,626
8,941
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 0
6,204
689
3,389
13,997
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
15
Kills
0
1
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
9
9.5
L
Apollo
KILL7RIKE
Apollo
0
3
0
0
L
0
6
1
0.08
W
Bakasura
THE_CUNexTime
Bakasura
5
1
4
7
W
5
0
7
8.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,681
Damage
10,427
21,703
Taken
34,408
15,124
Mitigated
16,735
4,323
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,541
945
0
399
3,160
1,329
1,368
49
3,111
36,289
0
L
Apollo
KILL7RIKE
Apollo
3,412
1,417
0
2,682
11,470
4,104
0
5,869
5,601
0
18,873
L
3,626
1,164
0
1,295
8,941
3,259
0
2,485
6,283
13,546
0
W
Bakasura
THE_CUNexTime
Bakasura
7,884
6,359
0
2,333
7,710
3,698
258
976
6,392
0
29,599
W
9,256
2,397
0
1,591
10,833
10,097
348
2,327
7,836
688
20,400
L
3,389
572
137
1,815
13,997
9,372
0
3,691
9,996
0
18,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
18,174
130
Minions Killed
89
0
Camps Cleared
0
568,532
Distance Traveled
463,563
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,334
926
53
6
0
181,934
0
L
Apollo
5,915
657
35
4
0
167,089
2
L
Freya
6,055
673
23
3
0
152,584
0
W
Bakasura
8,015
891
54
6
0
196,258
0
W
Surtr
8,054
895
23
3
0
190,340
3
L
Shiva
6,204
689
31
3
0
143,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role