Player Matchup

Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Pauly January
Medusa
Level 147
God Stats
6W - 3L
1,715 SR
Queue Stats
109W - 113L
1,409 Elo+
Party 1
Eset
Eset
Prozac1983
Eset
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 137L
1,409 Elo+
Party 1
Discordia
Discordia
The Touchera
Discordia
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 69L
1,436 Elo+
Party 1
Xbalanque
Xbalanque
Wajaras
Xbalanque
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,409 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,432 Elo+

VS

Team Averages
Level 105
1,441 SR
1,442 Elo+
Lancelot
Lancelot
Beenie420
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,453 Elo+
Solo
Hachiman
Hachiman
MARISZEPSLV
Hachiman
Level 107
God Stats
0W - 1L
1,207 SR
Queue Stats
21W - 32L
1,464 Elo+
Solo
Jing Wei
Jing Wei
Takkkun
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,345 Elo+
Solo
Ullr
Ullr
f4ttyg1
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,499 Elo+
Solo
Kumbhakarna
Kumbhakarna
matario
Kumbhakarna
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 173L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 4 / 20
10,897
681
8,130
17,860
23,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 18
11,360
710
15,369
14,462
7,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
13 / 1 / 13
13,000
813
23,194
14,994
8,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
The Touchera
Discordia
19
0 / 0 / 22
11,054
691
13,285
6,337
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Wajaras
Xbalanque
20
12 / 4 / 14
12,999
812
31,247
21,011
11,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Beenie420
Lancelot
14
1 / 9 / 2
9,174
573
4,189
19,568
16,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
MARISZEPSLV
Hachiman
16
1 / 7 / 6
9,800
613
10,199
16,476
8,584
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Takkkun
Jing Wei
20
7 / 7 / 3
12,156
760
20,173
21,416
14,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
f4ttyg1
Ullr
18
1 / 4 / 3
10,029
627
8,064
15,790
9,886
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
matario
Kumbhakarna
16
2 / 4 / 4
10,238
640
4,529
23,831
31,076
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
31
Kills
12
12
Deaths
31
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
20
3
L
Lancelot
Beenie420
Lancelot
1
9
2
0.22
L
Hachiman
MARISZEPSLV
Hachiman
1
7
6
0.57
W
4
3
18
4.33
W
13
1
13
19.5
L
Jing Wei
Takkkun
Jing Wei
7
7
3
1.21
W
Discordia
The Touchera
Discordia
0
0
22
11
W
Xbalanque
Wajaras
Xbalanque
12
4
14
4.75
L
Ullr
f4ttyg1
Ullr
1
4
3
0.63
L
Kumbhakarna
matario
Kumbhakarna
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,225
Damage
47,154
74,664
Taken
97,081
53,923
Mitigated
80,429
32,136
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
8,130
381
171
2,767
17,860
23,049
0
1,026
16,834
15,050
0
L
Lancelot
Beenie420
Lancelot
4,189
419
1,235
1,379
19,568
16,732
0
6,725
12,843
0
7,895
L
Hachiman
MARISZEPSLV
Hachiman
10,199
7,235
991
1,683
16,476
8,584
1,014
9,291
7,185
0
18,436
W
15,369
5,220
2,745
3,767
14,462
7,696
1,010
719
13,743
0
31,936
W
23,194
2,372
3,890
5,918
14,994
8,718
445
815
14,179
36,366
0
L
Jing Wei
Takkkun
Jing Wei
20,173
10,703
1,148
4,697
21,416
14,151
728
10,746
10,670
0
41,552
W
Discordia
The Touchera
Discordia
13,285
568
2,009
1,271
6,337
2,835
31
533
5,804
37,476
0
W
Xbalanque
Wajaras
Xbalanque
31,247
14,093
1,020
8,578
21,011
11,625
6,580
1,436
19,575
0
54,226
L
Ullr
f4ttyg1
Ullr
8,064
2,666
4,484
3,576
15,790
9,886
0
7,180
8,610
0
27,849
L
Kumbhakarna
matario
Kumbhakarna
4,529
226
2,002
3,736
23,831
31,076
0
10,667
13,164
17,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,310
Gold Earned
51,397
171
Minions Killed
141
0
Camps Cleared
0
1,529,647
Distance Traveled
1,310,169
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,897
681
12
1
0
308,089
0
L
Lancelot
9,174
573
5
0
0
261,256
0
L
Hachiman
9,800
613
15
1
0
231,434
0
W
Medusa
11,360
710
41
3
0
341,541
0
W
Eset
13,000
813
14
1
0
298,277
0
L
Jing Wei
12,156
760
64
4
0
257,738
0
W
Discordia
11,054
691
42
3
0
315,992
0
W
Xbalanque
12,999
812
62
4
0
265,748
0
L
Ullr
10,029
627
38
2
0
286,080
0
L
Kumbhakarna
10,238
640
19
1
0
273,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role