Player Matchup

Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Diamond V
Beαu
He Bo
Diamond V
Level 125
God Stats
1W - 0L
1,752 SR
Queue Stats
214W - 192L
1,951 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond IV
Squooshiee
Sun Wukong
Diamond IV
Level 82
God Stats
4W - 2L
1,536 SR
Queue Stats
228W - 175L
2,144 MMR
Party 3
Thor
Thor
Diamond V
YoungBloodJoel
Thor
Diamond V
Level 193
God Stats
18W - 9L
1,765 SR
Queue Stats
413W - 390L
2,098 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,611 SR
1,839 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,644 SR
2,056 MMR
Rama
Rama
Diamond IV
Mytchx
Rama
Diamond IV
Level 137
God Stats
17W - 13L
1,723 SR
Queue Stats
118W - 101L
2,023 MMR
Solo
Thoth
Thoth
Diamond IV
TurtleGoose1
Thoth
Diamond IV
Level 145
God Stats
2W - 3L
1,488 SR
Queue Stats
159W - 136L
2,095 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
basikally
Guan Yu
Diamond V
Level 179
God Stats
8W - 5L
1,500 SR
Queue Stats
340W - 315L
2,095 MMR
Party 2
Geb
Geb
Diamond V
roips
Geb
Diamond V
Level 138
God Stats
4W - 5L
1,556 SR
Queue Stats
65W - 55L
2,031 MMR
Solo
Pele
Pele
Diamond V
thydoc
Pele
Diamond V
Level 132
God Stats
3W - 2L
1,954 SR
Queue Stats
250W - 200L
2,036 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
7 / 0 / 5
9,983
666
12,996
9,404
3,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
 
Agni
14
1 / 3 / 7
8,658
577
9,780
8,474
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

He Bo
Beαu
He Bo
15
3 / 0 / 7
8,956
597
7,386
6,238
2,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Squooshiee
Sun Wukong
15
1 / 2 / 3
8,931
595
4,334
12,728
7,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 1 / 7
7,963
531
12,657
11,786
4,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
Cu ChulainnAo KuangFenrir

VS

Bans
FreyaNe ZhaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Mytchx
Rama
12
0 / 5 / 1
7,251
483
5,648
13,949
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 2 / 1
8,048
537
9,156
9,251
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
basikally
Guan Yu
14
0 / 1 / 2
8,581
572
4,041
10,646
10,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
roips
Geb
10
0 / 4 / 0
6,388
426
4,318
16,677
10,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
thydoc
Pele
13
3 / 5 / 1
7,942
529
4,856
12,958
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
6
6
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
0
5
9.5
W
Agni
 
Agni
1
3
7
1.5
W
He Bo
Beαu
He Bo
3
0
7
6.5
L
Rama
Mytchx
Rama
0
5
1
0.1
W
Sun Wukong
Squooshiee
Sun Wukong
1
2
3
1.25
L
3
2
1
1.75
W
5
1
7
8.5
L
Guan Yu
basikally
Guan Yu
0
1
2
1
L
Geb
roips
Geb
0
4
0
0
L
Pele
thydoc
Pele
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,153
Damage
28,019
48,630
Taken
63,481
21,385
Mitigated
36,018
17,900
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,996
8,127
0
6,847
9,404
3,663
706
1,388
8,016
0
90,973
W
Agni
 
Agni
9,780
749
0
110
8,474
2,861
0
5,468
2,855
69,677
0
W
He Bo
Beαu
He Bo
7,386
321
0
4,421
6,238
2,053
0
2,466
3,686
75,839
0
L
Rama
Mytchx
Rama
5,648
4,545
0
4,351
13,949
5,664
0
768
13,181
0
65,969
W
Sun Wukong
Squooshiee
Sun Wukong
4,334
525
0
4,913
12,728
7,957
0
1,258
11,417
0
81,345
L
9,156
137
0
3,532
9,251
3,650
111
4,999
4,159
63,705
0
W
12,657
2,052
271
1,338
11,786
4,851
0
3,206
8,487
0
39,378
L
Guan Yu
basikally
Guan Yu
4,041
269
128
4,408
10,646
10,650
0
2,084
8,510
0
75,632
L
Geb
roips
Geb
4,318
970
2,088
2,583
16,677
10,788
0
5,640
10,696
13,672
0
L
Pele
thydoc
Pele
4,856
742
0
841
12,958
5,266
0
3,028
9,769
0
72,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,491
Gold Earned
38,210
576
Minions Killed
530
0
Camps Cleared
0
1,607,338
Distance Traveled
1,537,236
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,983
666
144
10
0
279,173
2
W
Agni
8,658
577
127
8
0
321,961
0
W
He Bo
8,956
597
121
8
0
363,945
4
L
Rama
7,251
483
130
9
0
263,283
3
W
Sun Wukong
8,931
595
147
10
0
312,441
5
L
Thoth
8,048
537
144
10
0
309,256
9
W
Thor
7,963
531
37
2
0
329,818
3
L
Guan Yu
8,581
572
152
10
0
333,092
1
L
Geb
6,388
426
10
1
0
307,810
8
L
Pele
7,942
529
94
6
0
323,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role