Player Matchup

Mercury
Mercury
 
Mercury
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ToxicGangsterpig
Nu Wa
Level 69
God Stats
23W - 23L
1,737 SR
Queue Stats
58W - 56L
1,924 Elo+
Party 1
Ganesha
Ganesha
Toxic_alan1234
Ganesha
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,938 Elo+
Party 1
Sobek
Sobek
Tyrrorem
Sobek
Level 158
God Stats
1W - 4L
1,500 SR
Queue Stats
279W - 270L
1,477 Elo+
Solo
Cupid
Cupid
envy_frosty1
Cupid
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 36L
1,617 Elo+
Party 1
Team Averages
Level 104
1,547 SR
1,691 Elo+

VS

Team Averages
Level 111
1,544 SR
1,540 Elo+
Surtr
Surtr
BarryAllen52
Surtr
Level 64
God Stats
12W - 7L
1,745 SR
Queue Stats
64W - 46L
1,600 Elo+
Party 3
Yu Huang
Yu Huang
Fenant
Yu Huang
Level 122
God Stats
1W - 2L
1,283 SR
Queue Stats
43W - 42L
1,532 Elo+
Solo
Athena
Athena
LilDino300
Athena
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 95L
1,527 Elo+
Party 2
Bakasura
Bakasura
So Puch Love
Bakasura
Level 117
God Stats
2W - 1L
1,577 SR
Queue Stats
5W - 7L
1,485 Elo+
Party 3
Kali
Kali
tyeray2016
Kali
Level 124
God Stats
16W - 10L
1,614 SR
Queue Stats
92W - 76L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 4 / 0
5,864
533
2,913
9,817
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,712
519
5,813
6,022
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,969
452
2,062
6,970
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sobek
Tyrrorem
Sobek
10
0 / 3 / 0
5,782
526
6,330
12,028
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 1
5,526
502
2,493
6,492
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,180
562
8,758
8,762
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Fenant
Yu Huang
11
3 / 0 / 1
6,571
597
2,805
4,000
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
LilDino300
Athena
10
1 / 0 / 11
6,683
608
4,497
8,886
4,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
So Puch Love
Bakasura
12
6 / 1 / 3
7,262
660
7,966
9,971
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
6,357
578
5,645
7,901
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
0
Kills
16
16
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
0
0
W
3
0
5
5.5
W
Yu Huang
Fenant
Yu Huang
3
0
1
3.5
W
Athena
LilDino300
Athena
1
0
11
6.5
W
Bakasura
So Puch Love
Bakasura
6
1
3
7.5
L
0
3
0
0
L
0
3
0
0
L
Sobek
Tyrrorem
Sobek
0
3
0
0
L
0
3
1
0.17
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
29,671
41,329
Taken
39,520
19,036
Mitigated
20,020
8,857
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,913
1,432
0
750
9,817
3,095
0
1,036
8,495
0
43,464
W
8,758
2,584
0
2,886
8,762
6,303
101
3,914
4,330
3,187
32,441
W
Yu Huang
Fenant
Yu Huang
2,805
181
0
550
4,000
1,427
76
2,384
1,576
43,165
0
W
Athena
LilDino300
Athena
4,497
1,440
2,246
3,818
8,886
4,894
0
4,379
4,311
19,908
0
W
Bakasura
So Puch Love
Bakasura
7,966
6,012
0
3,150
9,971
4,034
0
1,046
8,925
0
44,477
L
5,813
1,266
0
209
6,022
1,837
0
2,795
3,126
39,069
0
L
2,062
337
133
1,314
6,970
4,846
0
2,216
4,442
9,969
0
L
Sobek
Tyrrorem
Sobek
6,330
447
0
4,711
12,028
7,549
0
1,780
9,239
35,928
0
L
2,493
1,600
0
1,740
6,492
1,709
968
833
5,564
0
30,966
W
5,645
2,495
0
3,898
7,901
3,362
0
1,664
6,173
0
34,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,853
Gold Earned
33,053
293
Minions Killed
310
0
Camps Cleared
0
1,089,517
Distance Traveled
1,239,987
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,864
533
74
7
0
268,762
0
W
Surtr
6,180
562
57
5
0
240,529
0
W
Yu Huang
6,571
597
75
7
0
219,088
2
W
Athena
6,683
608
27
2
0
249,006
1
W
Bakasura
7,262
660
104
9
0
271,132
1
L
Nu Wa
5,712
519
82
7
0
222,297
0
L
Ganesha
4,969
452
4
0
0
173,553
0
L
Sobek
5,782
526
79
7
0
208,306
0
L
Cupid
5,526
502
54
5
0
216,599
0
W
Kali
6,357
578
47
4
0
260,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role