Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Anarchy_Celtic
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,404 Elo+
Party 2
Bacchus
Bacchus
TKOxNight
Bacchus
Level 29
God Stats
9W - 7L
1,749 SR
Queue Stats
9W - 7L
1,707 Elo+
Party 2
Team Averages
Level 85
1,583 SR
1,537 Elo+

VS

Team Averages
Level 67
1,454 SR
1,337 Elo+
Artemis
Artemis
iMoistTissue
Artemis
Level 25
God Stats
2W - 8L
1,423 SR
Queue Stats
6W - 19L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
sgtred3
Cthulhu
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 157L
1,477 Elo+
Solo
Zhong Kui
Zhong Kui
z Ephesus z
Zhong Kui
Level 129
God Stats
0W - 1L
1,438 SR
Queue Stats
27W - 44L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 1 / 3
8,871
739
10,787
6,287
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
9,074
756
4,688
7,857
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
TKOxNight
Bacchus
15
1 / 0 / 5
9,555
796
5,018
8,308
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
iMoistTissue
Artemis
13
0 / 2 / 0
7,569
631
2,479
7,334
2,431
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
sgtred3
Cthulhu
11
0 / 2 / 1
8,024
669
5,413
9,016
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
z Ephesus z
Zhong Kui
14
2 / 2 / 0
8,635
720
9,546
11,457
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
2
2
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
3
4.5
W
2
1
2
3
W
Bacchus
TKOxNight
Bacchus
1
0
5
3.5
L
Artemis
iMoistTissue
Artemis
0
2
0
0
L
Cthulhu
sgtred3
Cthulhu
0
2
1
0.25
L
Zhong Kui
z Ephesus z
Zhong Kui
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
17,438
22,452
Taken
27,807
17,357
Mitigated
16,013
9,028
Healing
8,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,787
333
0
2,329
6,287
2,969
0
5,005
1,282
34,682
1,577
W
4,688
799
0
3,256
7,857
3,708
0
4,450
3,407
0
45,118
W
Bacchus
TKOxNight
Bacchus
5,018
584
298
3,145
8,308
10,680
0
5,594
2,714
16,157
0
L
Artemis
iMoistTissue
Artemis
2,479
713
0
685
7,334
2,431
0
4,260
3,074
0
15,799
L
Cthulhu
sgtred3
Cthulhu
5,413
343
745
2,766
9,016
5,482
0
5,002
4,014
18,073
0
L
Zhong Kui
z Ephesus z
Zhong Kui
9,546
608
0
4,265
11,457
8,100
192
6,141
5,316
35,266
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,500
Gold Earned
24,228
149
Minions Killed
131
0
Camps Cleared
0
666,694
Distance Traveled
602,609
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,871
739
68
6
0
192,941
0
W
Ne Zha
9,074
756
60
5
0
235,629
6
W
Bacchus
9,555
796
21
2
0
238,124
8
L
Artemis
7,569
631
38
3
0
212,570
0
L
Cthulhu
8,024
669
15
1
0
189,789
0
L
Zhong Kui
8,635
720
78
7
0
200,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role