Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
AndreCR117
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 62L
1,335 Elo+
Party 2
Thanatos
Thanatos
CertifiedSadBoi
Thanatos
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
13W - 36L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
OJNeverDidIt23
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,360 Elo+
Party 2
Ishtar
Ishtar
SEBAS_IS_AWESOME
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,364 Elo+
Party 2
Team Averages
Level 39
1,500 SR
1,384 Elo+

VS

Team Averages
Level 104
1,672 SR
1,530 Elo+
Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Bstmaddog
Cliodhna
Level 154
God Stats
4W - 5L
1,847 SR
Queue Stats
139W - 122L
1,541 Elo+
Solo
Surtr
Surtr
FrostyyChaoss
Surtr
Level 48
God Stats
32W - 25L
1,729 SR
Queue Stats
124W - 109L
1,483 Elo+
Party 1
Tiamat
Tiamat
ManicYeww
Tiamat
Level 72
God Stats
26W - 15L
1,847 SR
Queue Stats
198W - 161L
1,547 Elo+
Party 1
Horus
Horus
P-o-W_W-o-W
Horus
Level 82
God Stats
2W - 1L
1,435 SR
Queue Stats
20W - 13L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 0
4,490
449
1,605
7,800
4,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 1
5,087
509
3,190
5,254
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
9
2 / 3 / 0
5,309
531
4,155
9,769
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
OJNeverDidIt23
Gilgamesh
8
0 / 1 / 0
4,801
480
2,574
8,762
5,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,430
443
2,722
6,363
2,119
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 0 / 4
5,977
598
7,510
4,143
1,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Bstmaddog
Cliodhna
11
6 / 1 / 2
6,473
647
4,415
6,609
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 0 / 2
5,876
588
5,632
7,819
5,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
ManicYeww
Tiamat
10
1 / 1 / 1
6,055
606
2,445
5,437
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 6
5,733
573
2,585
7,174
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
13
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Sol
 
Sol
4
0
4
6
L
0
3
1
0.17
W
Cliodhna
Bstmaddog
Cliodhna
6
1
2
7
L
Thanatos
2
3
0
0.67
W
1
0
2
2
W
Tiamat
ManicYeww
Tiamat
1
1
1
1.5
L
Gilgamesh
OJNeverDidIt23
Gilgamesh
0
1
0
0
W
1
0
6
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,246
Damage
22,587
37,948
Taken
31,182
16,951
Mitigated
14,958
13,219
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,605
251
951
2,271
7,800
4,262
0
4,225
3,575
11,545
0
W
Sol
 
Sol
7,510
4,199
0
1,764
4,143
1,248
941
398
3,745
49,414
0
L
3,190
642
0
1,010
5,254
1,668
0
2,125
3,129
27,198
0
W
Cliodhna
Bstmaddog
Cliodhna
4,415
515
0
1,186
6,609
2,251
0
1,235
5,374
0
45,023
L
Thanatos
4,155
1,764
0
6,434
9,769
3,429
0
624
9,145
0
28,307
W
5,632
2,129
0
2,424
7,819
5,402
0
0
7,819
435
34,559
W
Tiamat
ManicYeww
Tiamat
2,445
304
0
1,516
5,437
2,504
0
2,059
3,378
37,443
0
L
Gilgamesh
OJNeverDidIt23
Gilgamesh
2,574
525
0
1,469
8,762
5,473
0
154
8,608
0
30,573
W
2,585
1,153
1,924
3,408
7,174
3,553
114
1,103
6,071
0
9,512
L
2,722
1,737
172
912
6,363
2,119
0
3,021
3,342
0
23,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
30,114
211
Minions Killed
288
0
Camps Cleared
0
973,520
Distance Traveled
1,005,281
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,490
449
12
1
0
178,000
1
W
Sol
5,977
598
90
9
0
172,297
2
L
Agni
5,087
509
53
5
0
187,781
4
W
Cliodhna
6,473
647
62
6
0
249,128
2
L
Thanatos
5,309
531
56
6
0
227,507
0
W
Surtr
5,876
588
55
6
0
200,927
0
W
Tiamat
6,055
606
71
7
0
192,807
3
L
Gilgamesh
4,801
480
54
5
0
187,204
1
W
Horus
5,733
573
10
1
0
190,122
1
L
Ishtar
4,430
443
36
4
0
193,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role