Player Matchup

Mulan
Mulan
Caeraic
Mulan
Level 36
God Stats
6W - 1L
1,695 SR
Queue Stats
35W - 20L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
Longneckasaurus
Hou Yi
Level 159
God Stats
35W - 28L
1,926 SR
Queue Stats
237W - 194L
1,689 Elo+
Party 2
Tiamat
Tiamat
Polkaaa
Tiamat
Level 66
God Stats
30W - 20L
1,663 SR
Queue Stats
162W - 127L
1,635 Elo+
Party 2
Maui
Maui
StalinSama
Maui
Level 147
God Stats
18W - 13L
1,762 SR
Queue Stats
163W - 147L
1,623 Elo+
Party 2
Bakasura
Bakasura
bopappa
Bakasura
Level 64
God Stats
20W - 8L
1,676 SR
Queue Stats
89W - 67L
1,616 Elo+
Party 2
Team Averages
Level 94
1,745 SR
1,643 Elo+

VS

Team Averages
Level 146
1,580 SR
1,597 Elo+
Nu Wa
Nu Wa
GodNamedThicc
Nu Wa
Level 129
God Stats
22W - 22L
1,596 SR
Queue Stats
105W - 96L
1,569 Elo+
Party 1
He Bo
He Bo
Homiemax97
He Bo
Level 148
God Stats
5W - 13L
1,442 SR
Queue Stats
331W - 410L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
NELSON1013
Ratatoskr
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
283W - 275L
1,631 Elo+
Party 1
Cernunnos
Cernunnos
Saffian
Cernunnos
Level 147
God Stats
10W - 9L
1,596 SR
Queue Stats
249W - 230L
1,589 Elo+
Solo
Athena
Athena
cryariver95
Athena
Level 176
God Stats
1W - 1L
1,768 SR
Queue Stats
65W - 65L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Caeraic
Mulan
13
3 / 1 / 0
7,977
614
8,394
11,509
11,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 3 / 1
8,141
626
10,643
10,850
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
Polkaaa
Tiamat
13
2 / 0 / 6
7,695
592
7,752
7,348
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 8
7,142
549
3,484
9,525
8,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
bopappa
Bakasura
14
7 / 0 / 4
8,785
676
7,838
9,605
4,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,232
556
7,365
9,368
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

He Bo
11
0 / 5 / 0
6,302
485
5,089
7,840
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
NELSON1013
Ratatoskr
13
2 / 1 / 0
7,252
558
5,403
11,519
6,560
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Saffian
Cernunnos
13
2 / 4 / 1
7,217
555
6,932
12,946
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
0 / 3 / 0
5,884
453
2,280
12,031
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
Caeraic
Mulan
3
1
0
3
L
0
3
1
0.17
L
He Bo
0
5
0
0
W
4
3
1
1.5
L
Ratatoskr
NELSON1013
Ratatoskr
2
1
0
2
W
Tiamat
Polkaaa
Tiamat
2
0
6
5
L
Cernunnos
Saffian
Cernunnos
2
4
1
0.63
W
0
0
8
4
W
Bakasura
bopappa
Bakasura
7
0
4
9
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
27,069
48,837
Taken
53,704
33,450
Mitigated
25,941
22,376
Healing
16,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Caeraic
Mulan
8,394
1,186
0
5,824
11,509
11,451
140
5,185
6,270
0
59,462
L
7,365
1,314
101
2,732
9,368
3,612
0
254
9,099
59,753
0
L
He Bo
5,089
490
0
804
7,840
3,010
0
3,033
4,576
57,599
0
W
10,643
5,655
0
3,125
10,850
4,262
532
573
10,277
0
62,826
L
Ratatoskr
NELSON1013
Ratatoskr
5,403
1,863
0
5,087
11,519
6,560
0
2,404
8,739
0
57,132
W
Tiamat
Polkaaa
Tiamat
7,752
911
0
3,880
7,348
4,730
690
4,598
2,750
51,854
0
L
Cernunnos
Saffian
Cernunnos
6,932
3,896
0
5,249
12,946
5,380
0
1,223
11,723
0
55,082
W
3,484
572
202
4,279
9,525
8,932
135
2,401
7,113
16,549
0
W
Bakasura
bopappa
Bakasura
7,838
5,772
0
5,066
9,605
4,075
1,084
2,227
7,364
0
64,087
L
Athena
2,280
670
0
2,419
12,031
7,379
0
4,275
7,026
12,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
33,887
410
Minions Killed
405
0
Camps Cleared
0
1,411,570
Distance Traveled
1,388,146
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,977
614
98
8
0
240,174
0
L
Nu Wa
7,232
556
98
8
0
256,616
0
L
He Bo
6,302
485
111
9
0
274,698
0
W
Hou Yi
8,141
626
94
7
0
255,636
0
L
Ratatoskr
7,252
558
92
7
0
323,428
2
W
Tiamat
7,695
592
88
7
0
285,776
0
L
Cernunnos
7,217
555
87
7
0
256,713
0
W
Maui
7,142
549
10
1
0
302,125
1
W
Bakasura
8,785
676
120
9
0
327,859
0
L
Athena
5,884
453
17
1
0
276,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role