Player Matchup

Artio
Artio
Malefisense
Artio
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 79L
1,580 Elo+
Party 1
Pele
Pele
XxlilxanxX3545
Pele
Level 24
God Stats
14W - 11L
1,639 SR
Queue Stats
15W - 17L
1,516 Elo+
Party 1
Nu Wa
Nu Wa
ziggy0229
Nu Wa
Level 24
God Stats
9W - 5L
1,666 SR
Queue Stats
9W - 7L
1,558 Elo+
Party 1
Team Averages
Level 59
1,602 SR
1,551 Elo+

VS

Team Averages
Level 73
1,520 SR
1,543 Elo+
Neith
Neith
Dragholoki
Neith
Level 20
God Stats
2W - 2L
1,422 SR
Queue Stats
14W - 12L
1,528 Elo+
Party 2
Achilles
Achilles
ItzSave-Clipz
Achilles
Level 98
God Stats
35W - 30L
1,610 SR
Queue Stats
141W - 143L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
TDO_BlackMyth
Baron Samedi
Level 102
God Stats
3W - 3L
1,527 SR
Queue Stats
148W - 150L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,464
705
13,528
21,347
25,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 8 / 1
8,012
668
9,641
14,770
5,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
ziggy0229
Nu Wa
11
0 / 9 / 2
7,306
609
8,736
13,128
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
8 / 0 / 9
10,651
888
14,849
10,924
4,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
ItzSave-Clipz
Achilles
14
5 / 2 / 11
9,557
796
12,124
20,204
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baron Samedi
TDO_BlackMyth
Baron Samedi
15
7 / 1 / 11
10,084
840
13,240
12,109
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
20
20
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
8
0
9
12.5
W
Achilles
ItzSave-Clipz
Achilles
5
2
11
5.25
L
1
3
1
0.5
W
Baron Samedi
TDO_BlackMyth
Baron Samedi
7
1
11
12.5
L
2
8
1
0.31
L
Nu Wa
ziggy0229
Nu Wa
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,905
Damage
40,213
49,245
Taken
43,237
35,322
Mitigated
31,759
9,692
Healing
20,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,849
4,948
893
6,662
10,924
4,542
2,308
4,564
6,360
0
61,749
W
Achilles
ItzSave-Clipz
Achilles
12,124
1,964
328
4,971
20,204
21,419
22
8,367
11,837
0
24,418
L
13,528
858
2,210
6,595
21,347
25,243
243
5,648
14,913
28,427
940
W
Baron Samedi
TDO_BlackMyth
Baron Samedi
13,240
835
1,875
6,015
12,109
5,798
949
8,450
3,659
43,261
0
L
9,641
2,085
0
345
14,770
5,504
463
3,558
10,994
0
31,245
L
Nu Wa
ziggy0229
Nu Wa
8,736
5,070
0
542
13,128
4,575
632
4,132
8,862
22,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
30,292
105
Minions Killed
165
0
Camps Cleared
0
607,962
Distance Traveled
649,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,651
888
76
6
0
197,920
0
W
Achilles
9,557
796
17
1
0
234,838
0
L
Artio
8,464
705
19
2
0
243,250
0
W
Baron Samedi
10,084
840
72
6
0
217,011
0
L
Pele
8,012
668
58
5
0
198,747
0
L
Nu Wa
7,306
609
28
2
0
165,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role