Player Matchup

Agni
Agni
Bcw515
Agni
Level 156
God Stats
7W - 5L
1,564 SR
Queue Stats
62W - 47L
1,625 Elo+
Party 3
Nemesis
Nemesis
Eelektrick
Nemesis
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
1,589 Elo+
Party 3
Chaac
Chaac
ZeeDeathMan
Chaac
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,254 Elo+
Party 2
Jormungandr
Jormungandr
oPsychology
Jormungandr
Level 102
God Stats
1W - 3L
1,285 SR
Queue Stats
166W - 171L
1,460 Elo+
Solo
Chiron
Chiron
traditionalCaste
Chiron
Level 101
God Stats
2W - 2L
1,252 SR
Queue Stats
5W - 4L
1,254 Elo+
Party 2
Team Averages
Level 108
1,420 SR
1,436 Elo+

VS

Team Averages
Level 107
1,567 SR
1,565 Elo+
Hades
Hades
VolSkimmer
Hades
Level 128
God Stats
69W - 62L
1,595 SR
Queue Stats
189W - 171L
1,556 Elo+
Solo
Atlas
Atlas
bleedrs
Atlas
Level 145
God Stats
7W - 4L
1,726 SR
Queue Stats
306W - 327L
1,567 Elo+
Party 1
Ra
Ra
dipdipchip
Ra
Level 45
God Stats
7W - 7L
1,561 SR
Queue Stats
173W - 183L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
kel03
Gilgamesh
Level 73
God Stats
8W - 8L
1,769 SR
Queue Stats
305W - 318L
1,532 Elo+
Party 1
Ishtar
Ishtar
lI pierre Il
Ishtar
Level 142
God Stats
14W - 16L
1,185 SR
Queue Stats
225W - 208L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bcw515
Agni
12
8 / 2 / 0
7,658
547
14,739
6,113
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Eelektrick
Nemesis
14
4 / 1 / 2
8,123
580
7,086
8,804
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 0
7,841
560
6,849
9,247
11,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
oPsychology
Jormungandr
11
0 / 0 / 6
6,861
490
8,127
11,243
10,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 1 / 3
7,197
514
5,515
9,972
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
3 / 1 / 0
7,960
569
5,210
13,722
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
bleedrs
Atlas
10
0 / 4 / 2
6,803
486
4,724
15,439
10,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,582
470
5,713
10,818
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
kel03
Gilgamesh
13
0 / 1 / 0
7,444
532
5,091
12,976
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
14
0 / 1 / 1
7,713
551
6,421
11,074
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
Bcw515
Agni
8
2
0
4
W
Nemesis
Eelektrick
Nemesis
4
1
2
5
L
Hades
3
1
0
3
W
1
0
0
1
L
Atlas
bleedrs
Atlas
0
4
2
0.25
L
1
6
0
0.17
L
Gilgamesh
kel03
Gilgamesh
0
1
0
0
L
Ishtar
0
1
1
0.5
W
Jormungandr
oPsychology
Jormungandr
0
0
6
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,316
Damage
27,159
45,379
Taken
64,029
31,273
Mitigated
38,774
15,770
Healing
18,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Bcw515
Agni
14,739
954
0
1,014
6,113
2,236
1,101
3,768
2,345
51,697
964
W
Nemesis
Eelektrick
Nemesis
7,086
3,438
0
2,211
8,804
3,456
0
3,111
5,693
0
71,145
L
Hades
5,210
373
19
3,073
13,722
6,439
0
6,670
7,052
67,792
0
W
6,849
1,011
0
4,433
9,247
11,017
0
904
7,423
663
62,012
L
Atlas
bleedrs
Atlas
4,724
2,190
1,782
2,158
15,439
10,645
0
7,451
7,892
22,793
0
L
5,713
727
759
1,999
10,818
4,240
118
7,427
3,391
57,583
663
L
Gilgamesh
kel03
Gilgamesh
5,091
1,563
0
2,444
12,976
13,012
0
517
11,625
0
52,183
L
Ishtar
6,421
3,300
0
6,121
11,074
4,438
0
1,098
9,976
0
73,567
W
Jormungandr
oPsychology
Jormungandr
8,127
2,403
399
3,686
11,243
10,242
0
6,514
4,729
38,249
0
W
5,515
2,444
188
3,839
9,972
4,322
380
1,254
8,688
0
62,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
36,502
459
Minions Killed
481
0
Camps Cleared
0
1,440,908
Distance Traveled
1,378,647
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,658
547
88
6
0
268,182
2
W
Nemesis
8,123
580
105
8
0
362,235
2
L
Hades
7,960
569
103
7
0
300,340
0
W
Chaac
7,841
560
111
8
0
291,931
0
L
Atlas
6,803
486
21
2
0
278,446
2
L
Ra
6,582
470
95
7
0
270,264
0
L
Gilgamesh
7,444
532
112
8
0
274,288
0
L
Ishtar
7,713
551
150
11
0
255,309
2
W
Jormungandr
6,861
490
45
3
0
273,733
3
W
Chiron
7,197
514
110
8
0
244,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role