Player Matchup

Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Arael15
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,463 Elo+
Party 2
Serqet
Serqet
Primcrane
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 2
King Arthur
King Arthur
TK421WasTaken
King Arthur
Level 54
God Stats
0W - 1L
1,285 SR
Queue Stats
8W - 16L
1,422 Elo+
Party 2
Ullr
Ullr
waifu_wifey12
Ullr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 66L
1,384 Elo+
Solo
Team Averages
Level 30
1,457 SR
1,497 Elo+

VS

Team Averages
Level 41
1,472 SR
1,543 Elo+
Mulan
Mulan
AntiSocialNando
Mulan
Level 28
God Stats
1W - 1L
1,386 SR
Queue Stats
68W - 72L
1,475 Elo+
Party 1
Ganesha
Ganesha
D4HB4K3R
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,660 Elo+
Solo
Zhong Kui
Zhong Kui
Eve owo3059
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Chiron
Chiron
I42B0BBY
Chiron
Level 125
God Stats
6W - 2L
1,474 SR
Queue Stats
139W - 138L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
bigboysteaks
Kuzenbo
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 51L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 8 / 6
7,074
707
10,893
12,876
5,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Arael15
He Bo
14
3 / 9 / 3
8,113
811
9,568
14,432
6,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Primcrane
Serqet
12
3 / 8 / 1
7,356
736
5,381
15,858
14,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
TK421WasTaken
King Arthur
14
1 / 11 / 4
7,388
739
9,303
19,895
19,084
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 8 / 6
6,827
683
4,045
12,098
4,666
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 19
9,783
978
13,739
15,456
15,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
D4HB4K3R
Ganesha
16
1 / 1 / 39
9,090
909
8,460
10,476
12,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Eve owo3059
Zhong Kui
18
16 / 0 / 21
11,243
1,124
13,670
10,136
9,705
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
I42B0BBY
Chiron
17
10 / 2 / 26
10,078
1,008
20,106
11,075
6,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
bigboysteaks
Kuzenbo
14
6 / 3 / 22
9,436
944
12,817
16,221
23,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
171
8
Kills
44
44
Deaths
9
20
Assists
127
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
8
6
0.5
W
11
3
19
6.83
L
He Bo
Arael15
He Bo
3
9
3
0.5
W
Ganesha
D4HB4K3R
Ganesha
1
1
39
20.5
W
Zhong Kui
Eve owo3059
Zhong Kui
16
0
21
26.5
W
Chiron
I42B0BBY
Chiron
10
2
26
11.5
L
Serqet
Primcrane
Serqet
3
8
1
0.44
L
King Arthur
TK421WasTaken
King Arthur
1
11
4
0.27
W
Kuzenbo
bigboysteaks
Kuzenbo
6
3
22
5.67
L
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
68,792
75,159
Taken
63,364
49,963
Mitigated
67,123
4,412
Healing
27,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,893
6,350
0
1,291
12,876
5,554
0
5,642
7,146
0
17,291
W
13,739
2,437
1,288
4,275
15,456
15,450
1,300
2,874
12,480
0
19,202
L
He Bo
Arael15
He Bo
9,568
798
366
1,510
14,432
6,133
0
6,548
7,692
19,079
32
W
Ganesha
D4HB4K3R
Ganesha
8,460
457
1,683
1,485
10,476
12,042
781
1,531
8,843
21,846
0
W
Zhong Kui
Eve owo3059
Zhong Kui
13,670
3,440
1,475
4,306
10,136
9,705
2,714
1,713
8,423
30,663
0
W
Chiron
I42B0BBY
Chiron
20,106
8,763
2,384
3,546
11,075
6,107
2,791
1,279
9,384
0
31,373
L
Serqet
Primcrane
Serqet
5,381
1,180
0
314
15,858
14,526
0
8,827
6,845
0
6,421
L
King Arthur
TK421WasTaken
King Arthur
9,303
221
422
509
19,895
19,084
0
8,186
11,311
0
20,442
W
Kuzenbo
bigboysteaks
Kuzenbo
12,817
4,019
2,100
5,034
16,221
23,819
92
2,139
14,006
18,079
0
L
4,045
2,186
0
0
12,098
4,666
0
5,744
6,312
0
6,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
49,630
69
Minions Killed
112
0
Camps Cleared
0
680,216
Distance Traveled
892,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,074
707
15
2
0
122,798
0
W
Mulan
9,783
978
17
2
0
190,245
0
L
He Bo
8,113
811
20
2
0
135,421
0
W
Ganesha
9,090
909
0
0
0
182,673
0
W
Zhong Kui
11,243
1,124
54
5
0
176,591
0
W
Chiron
10,078
1,008
34
3
0
168,887
0
L
Serqet
7,356
736
2
0
0
139,532
0
L
King Arthur
7,388
739
17
2
0
149,806
0
W
Kuzenbo
9,436
944
7
1
0
174,532
0
L
Ullr
6,827
683
15
2
0
132,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role