Player Matchup

Surtr
Surtr
Dashman00
Surtr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Scylla
Scylla
H0riZon
Scylla
Level 132
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 44L
1,587 Elo+
Party 1
Ymir
Ymir
Thaumuturgy
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,559 Elo+
Party 1
Serqet
Serqet
ganglez
Serqet
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 63L
1,678 Elo+
Party 1
Chernobog
Chernobog
kingapplepie
Chernobog
Level 126
God Stats
8W - 4L
1,520 SR
Queue Stats
89W - 75L
1,585 Elo+
Party 1
Team Averages
Level 103
1,504 SR
1,582 Elo+

VS

Team Averages
Level 62
1,495 SR
1,405 Elo+
Baron Samedi
Baron Samedi
DaddyStone
Baron Samedi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,465 Elo+
Party 3
Kukulkan
Kukulkan
Hmmistooshort
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Party 3
Thanatos
Thanatos
KingKorn
Thanatos
Level 51
God Stats
2W - 4L
1,500 SR
Queue Stats
153W - 156L
1,423 Elo+
Party 2
Rama
Rama
OG_WOMP_AS5
Rama
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 277L
1,405 Elo+
Party 2
Surtr
Surtr
Raebridar
Surtr
Level 155
God Stats
18W - 22L
1,473 SR
Queue Stats
458W - 517L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dashman00
Surtr
15
4 / 1 / 3
9,456
591
8,911
11,502
10,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
H0riZon
Scylla
17
14 / 1 / 8
10,847
678
16,325
6,007
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 3 / 12
8,497
531
6,266
17,216
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
ganglez
Serqet
15
6 / 1 / 13
9,732
608
9,010
13,171
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
kingapplepie
Chernobog
16
8 / 2 / 7
9,737
609
13,551
14,126
6,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyStone
Baron Samedi
11
2 / 6 / 4
8,064
504
7,763
17,271
17,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Hmmistooshort
Kukulkan
12
2 / 9 / 2
7,745
484
7,664
12,744
5,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
KingKorn
Thanatos
11
2 / 11 / 2
7,161
448
4,550
16,259
6,680
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 8 / 1
7,278
455
4,502
14,800
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Raebridar
Surtr
13
0 / 1 / 1
7,509
469
2,935
11,167
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
35
Kills
7
8
Deaths
35
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaddyStone
Baron Samedi
2
6
4
0.67
W
Surtr
Dashman00
Surtr
4
1
3
5.5
W
Scylla
H0riZon
Scylla
14
1
8
18
L
Kukulkan
Hmmistooshort
Kukulkan
2
9
2
0.33
L
Thanatos
KingKorn
Thanatos
2
11
2
0.27
L
1
8
1
0.19
L
Surtr
Raebridar
Surtr
0
1
1
0.5
W
3
3
12
3
W
Serqet
ganglez
Serqet
6
1
13
12.5
W
Chernobog
kingapplepie
Chernobog
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
27,414
62,022
Taken
72,241
42,265
Mitigated
44,010
20,616
Healing
13,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaddyStone
Baron Samedi
7,763
997
1,252
3,231
17,271
17,883
0
6,060
10,711
30,884
0
W
Surtr
Dashman00
Surtr
8,911
2,968
0
5,028
11,502
10,953
184
2,695
8,698
912
66,765
W
Scylla
H0riZon
Scylla
16,325
2,309
0
457
6,007
2,102
598
1,072
4,883
92,208
0
L
Kukulkan
Hmmistooshort
Kukulkan
7,664
1,227
0
500
12,744
5,605
0
6,485
6,155
40,031
0
L
Thanatos
KingKorn
Thanatos
4,550
1,554
0
5,177
16,259
6,680
0
4,108
11,550
0
40,628
L
4,502
3,681
0
1,820
14,800
5,223
100
4,778
10,022
0
36,845
L
Surtr
Raebridar
Surtr
2,935
790
0
1,988
11,167
8,619
0
1,520
9,104
3,103
43,115
W
6,266
1,156
0
2,225
17,216
17,049
162
5,725
11,233
19,649
0
W
Serqet
ganglez
Serqet
9,010
2,170
0
5,624
13,171
5,765
322
2,417
10,673
0
64,744
W
Chernobog
kingapplepie
Chernobog
13,551
8,830
0
7,282
14,126
6,396
639
4,840
9,255
0
74,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,269
Gold Earned
37,757
476
Minions Killed
318
0
Camps Cleared
0
1,566,440
Distance Traveled
1,334,740
2
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,064
504
16
1
0
265,430
4
W
Surtr
9,456
591
119
7
0
295,635
0
W
Scylla
10,847
678
120
8
0
301,810
0
L
Kukulkan
7,745
484
78
5
0
254,686
0
L
Thanatos
7,161
448
64
4
0
306,213
14
L
Rama
7,278
455
71
4
0
243,684
5
L
Surtr
7,509
469
89
6
0
264,727
0
W
Ymir
8,497
531
18
1
0
288,414
0
W
Serqet
9,732
608
112
7
0
373,597
0
W
Chernobog
9,737
609
107
7
0
306,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role