Player Matchup

Tiamat
Tiamat
BUZZLIGHTYEAR133
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
GodFearingSchizo
Arachne
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sol
Sol
OxyLean
Sol
Level 129
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
brokenlegos
Atlas
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
yungmomdoer
Lancelot
Level 71
God Stats
1W - 1L
1,316 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,504 SR
1,500 Elo+

VS

Team Averages
Level 32
1,578 SR
1,404 Elo+
Thanatos
Thanatos
Bmmta
Thanatos
Level 16
God Stats
0W - 1L
1,730 SR
Queue Stats
2W - 5L
1,408 Elo+
Party 1
Rama
Rama
Hollywood54
Rama
Level 26
God Stats
7W - 6L
1,620 SR
Queue Stats
27W - 50L
1,331 Elo+
Party 1
Nemesis
Nemesis
RaMainNoodles
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Horus
Horus
Skisse
Horus
Level 60
God Stats
14W - 9L
1,516 SR
Queue Stats
32W - 48L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
True_Tn
Kukulkan
Level 30
God Stats
10W - 18L
1,525 SR
Queue Stats
13W - 25L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,101
675
13,138
8,313
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
3 / 3 / 2
6,755
563
3,613
12,531
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
11
5 / 1 / 3
6,935
578
9,127
5,154
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 0 / 6
6,961
580
4,622
7,230
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
yungmomdoer
Lancelot
12
2 / 0 / 5
7,382
615
6,480
10,123
5,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bmmta
Thanatos
9
0 / 5 / 1
4,985
415
5,321
9,446
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,295
441
5,036
7,080
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
11
1 / 2 / 1
6,294
525
3,873
12,113
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
Skisse
Horus
9
1 / 2 / 1
5,846
487
3,200
12,343
9,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
True_Tn
Kukulkan
9
1 / 6 / 0
5,784
482
3,927
10,201
3,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
18
Kills
4
4
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
Thanatos
Bmmta
Thanatos
0
5
1
0.1
W
3
3
2
1.33
L
1
3
1
0.5
W
Sol
5
1
3
6.5
L
Nemesis
1
2
1
0.75
L
Horus
Skisse
Horus
1
2
1
0.75
L
Kukulkan
True_Tn
Kukulkan
1
6
0
0.17
W
1
0
6
4
W
Lancelot
yungmomdoer
Lancelot
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,980
Damage
21,357
43,351
Taken
51,183
24,029
Mitigated
24,614
16,492
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,138
1,265
0
3,080
8,313
5,848
0
2,016
6,297
53,974
0
L
Thanatos
Bmmta
Thanatos
5,321
1,479
0
3,983
9,446
3,795
0
1,972
7,361
0
22,646
W
3,613
2,261
0
3,406
12,531
4,657
0
2,035
10,496
0
38,671
L
5,036
3,426
348
1,516
7,080
2,816
0
5,358
1,588
0
27,244
W
Sol
9,127
5,586
0
3,083
5,154
1,653
823
68
5,086
53,776
0
L
Nemesis
3,873
1,140
0
2,459
12,113
4,511
0
3,422
8,604
0
55,205
L
Horus
Skisse
Horus
3,200
1,294
798
3,140
12,343
9,622
0
7,498
4,734
0
17,151
L
Kukulkan
True_Tn
Kukulkan
3,927
871
0
1,100
10,201
3,870
0
7,822
2,009
39,315
0
W
4,622
1,847
442
2,602
7,230
6,291
62
0
7,230
16,340
0
W
Lancelot
yungmomdoer
Lancelot
6,480
1,074
0
3,879
10,123
5,580
504
448
9,675
0
46,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,134
Gold Earned
28,204
307
Minions Killed
281
0
Camps Cleared
0
1,309,151
Distance Traveled
1,203,628
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,101
675
85
7
0
254,281
0
L
Thanatos
4,985
415
41
3
0
230,219
0
W
Arachne
6,755
563
48
4
0
294,329
0
L
Rama
5,295
441
58
5
0
235,347
0
W
Sol
6,935
578
84
7
0
231,294
0
L
Nemesis
6,294
525
85
7
0
273,197
0
L
Horus
5,846
487
17
1
0
252,252
1
L
Kukulkan
5,784
482
80
7
0
212,613
0
W
Atlas
6,961
580
16
1
0
238,744
0
W
Lancelot
7,382
615
74
6
0
290,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role