Player Matchup

Hades
Hades
Brrrserker5350
Hades
Level 156
God Stats
7W - 2L
1,810 SR
Queue Stats
119W - 106L
1,553 Elo+
Party 3
Chaac
Chaac
Chino8231
Chaac
Level 90
God Stats
14W - 18L
1,540 SR
Queue Stats
250W - 301L
1,415 Elo+
Party 1
Cerberus
Cerberus
CurvyApoloPR
Cerberus
Level 118
God Stats
5W - 1L
1,464 SR
Queue Stats
90W - 133L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
DaBluntGod
Ne Zha
Level 102
God Stats
6W - 9L
1,142 SR
Queue Stats
167W - 177L
1,505 Elo+
Party 3
Neith
Neith
Uchiha5014
Neith
Level 46
God Stats
17W - 26L
1,419 SR
Queue Stats
227W - 336L
1,383 Elo+
Party 1
Team Averages
Level 102
1,475 SR
1,461 Elo+

VS

Team Averages
Level 103
1,513 SR
1,514 Elo+
Mercury
Mercury
ATB843
Mercury
Level 67
God Stats
4W - 3L
1,498 SR
Queue Stats
12W - 19L
1,379 Elo+
Party 2
Tyr
Tyr
JuanManriquez14
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 54L
1,654 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KidsInATrnchCoat
Ah Muzen Cab
Level 128
God Stats
7W - 6L
1,402 SR
Queue Stats
258W - 264L
1,478 Elo+
Solo
Kukulkan
Kukulkan
MeX xRiiCH BoYx
Kukulkan
Level 126
God Stats
4W - 4L
1,696 SR
Queue Stats
179W - 163L
1,517 Elo+
Party 2
Bacchus
Bacchus
UncleWhitt
Bacchus
Level 48
God Stats
2W - 3L
1,470 SR
Queue Stats
48W - 38L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
9,659
644
5,884
8,630
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Chino8231
Chaac
12
1 / 1 / 4
6,934
462
6,138
9,865
10,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
CurvyApoloPR
Cerberus
15
2 / 1 / 1
8,577
572
8,326
13,553
12,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
DaBluntGod
Ne Zha
14
5 / 2 / 1
8,433
562
9,238
13,106
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
11
2 / 2 / 2
7,109
474
6,520
6,527
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ATB843
Mercury
14
4 / 3 / 1
8,212
547
7,989
11,333
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 1
7,587
506
7,581
15,238
13,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
KidsInATrnchCoat
Ah Muzen Cab
6
0 / 6 / 1
4,963
331
565
8,237
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
13
1 / 3 / 0
7,954
530
5,138
9,085
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
UncleWhitt
Bacchus
10
0 / 2 / 3
6,393
426
4,871
12,363
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
15
Kills
5
6
Deaths
17
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ATB843
Mercury
4
3
1
1.5
W
5
0
3
6.5
W
Chaac
Chino8231
Chaac
1
1
4
3
W
Cerberus
CurvyApoloPR
Cerberus
2
1
1
2.5
W
Ne Zha
DaBluntGod
Ne Zha
5
2
1
2.75
L
0
3
1
0.17
L
Ah Muzen Cab
KidsInATrnchCoat
Ah Muzen Cab
0
6
1
0.08
L
Kukulkan
1
3
0
0.33
W
Neith
2
2
2
1.5
L
Bacchus
UncleWhitt
Bacchus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,106
Damage
26,144
51,681
Taken
56,256
36,351
Mitigated
35,518
22,220
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ATB843
Mercury
7,989
4,103
0
1,320
11,333
4,239
0
1,446
9,797
0
69,648
W
5,884
920
501
6,830
8,630
4,626
944
2,901
5,729
89,891
0
W
Chaac
Chino8231
Chaac
6,138
1,464
143
4,407
9,865
10,909
0
2,126
7,739
0
40,370
W
Cerberus
CurvyApoloPR
Cerberus
8,326
1,142
0
6,935
13,553
12,473
0
0
13,553
64,610
0
W
Ne Zha
DaBluntGod
Ne Zha
9,238
2,373
0
1,624
13,106
5,540
0
2,831
10,275
0
61,703
L
7,581
1,500
0
2,921
15,238
13,284
0
7,695
7,060
0
60,591
L
Ah Muzen Cab
KidsInATrnchCoat
Ah Muzen Cab
565
565
0
38
8,237
2,323
0
609
7,628
0
8,489
L
Kukulkan
5,138
456
0
500
9,085
3,433
0
3,317
5,768
70,883
1,070
W
Neith
6,520
3,397
0
1,780
6,527
2,803
524
1,936
4,591
0
34,578
L
Bacchus
UncleWhitt
Bacchus
4,871
449
131
3,998
12,363
12,239
0
570
11,793
25,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,712
Gold Earned
35,109
512
Minions Killed
369
0
Camps Cleared
0
1,387,254
Distance Traveled
1,363,307
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,212
547
104
7
0
324,973
0
W
Hades
9,659
644
168
11
0
291,395
0
W
Chaac
6,934
462
49
3
0
289,270
0
W
Cerberus
8,577
572
157
10
0
212,985
3
W
Ne Zha
8,433
562
82
5
0
335,549
1
L
Tyr
7,587
506
94
6
0
273,968
0
L
Ah Muzen Cab
4,963
331
13
1
0
208,429
0
L
Kukulkan
7,954
530
131
9
0
268,189
0
W
Neith
7,109
474
56
4
0
258,055
0
L
Bacchus
6,393
426
27
2
0
287,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role