Player Matchup

Charybdis
Charybdis
AshPooZoo
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 49L
1,399 Elo+
Solo
Terra
Terra
Atypical Monkey
Terra
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
268W - 260L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Ch3aPgAr
Kukulkan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,469 Elo+
Solo
Agni
Agni
Chlorine1
Agni
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
242W - 226L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
MediumOctopus
Erlang Shen
Level 116
God Stats
7W - 2L
1,905 SR
Queue Stats
254W - 251L
1,463 Elo+
Party 2
Team Averages
Level 115
1,581 SR
1,461 Elo+

VS

Team Averages
Level 147
1,500 SR
1,501 Elo+
Horus
Horus
CptPriceMW3
Horus
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
233W - 232L
1,584 Elo+
Party 1
Raijin
Raijin
Crazymonkeyj117
Raijin
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,745 Elo+
Solo
Merlin
Merlin
ElectricDragon13
Merlin
Level 129
God Stats
6W - 7L
1,500 SR
Queue Stats
272W - 271L
1,376 Elo+
Party 1
Medusa
Medusa
bigman27665
Medusa
Level 157
God Stats
4W - 5L
1,500 SR
Queue Stats
359W - 358L
1,444 Elo+
Party 1
Hachiman
Hachiman
ddeeccooyy
Hachiman
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AshPooZoo
Charybdis
16
3 / 5 / 5
9,212
709
11,786
12,915
5,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 9
9,518
732
8,771
24,651
21,577
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Ch3aPgAr
Kukulkan
17
8 / 6 / 6
9,769
751
22,426
12,616
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Agni
15
1 / 7 / 5
9,131
702
7,731
10,334
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
MediumOctopus
Erlang Shen
16
2 / 5 / 9
8,894
684
13,497
20,737
20,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 15
9,885
760
7,636
19,809
15,357
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 5 / 14
11,074
852
14,243
13,052
5,953
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 2 / 22
11,880
914
19,038
17,321
8,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
18
6 / 3 / 11
10,908
839
14,312
15,041
7,475
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hachiman
ddeeccooyy
Hachiman
18
13 / 3 / 9
12,040
926
22,693
14,113
6,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
16
Kills
31
31
Deaths
18
34
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AshPooZoo
Charybdis
3
5
5
1.1
L
2
8
9
0.81
L
Kukulkan
Ch3aPgAr
Kukulkan
8
6
6
1.83
L
Agni
1
7
5
0.5
W
2
5
15
1.9
W
6
5
14
2.6
W
4
2
22
7.5
L
Erlang Shen
MediumOctopus
Erlang Shen
2
5
9
1.3
W
Medusa
6
3
11
3.83
W
Hachiman
ddeeccooyy
Hachiman
13
3
9
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,211
Damage
77,922
81,253
Taken
79,336
57,768
Mitigated
43,918
22,448
Healing
35,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AshPooZoo
Charybdis
11,786
4,640
0
2,205
12,915
5,467
0
5,873
7,042
0
21,604
L
8,771
1,692
4,636
5,325
24,651
21,577
0
9,569
15,082
15,310
788
L
Kukulkan
Ch3aPgAr
Kukulkan
22,426
818
1,114
854
12,616
6,231
0
5,334
7,282
39,511
0
L
Agni
7,731
103
406
238
10,334
3,994
0
4,950
5,384
18,467
1,899
W
7,636
3,649
10,373
6,391
19,809
15,357
181
8,241
11,256
0
8,998
W
14,243
1,199
2,588
2,183
13,052
5,953
658
6,070
6,896
24,622
2,031
W
19,038
1,011
2,611
4,392
17,321
8,515
1,654
8,418
8,680
48,625
0
L
Erlang Shen
MediumOctopus
Erlang Shen
13,497
5,585
1,637
6,033
20,737
20,499
0
6,260
14,477
0
24,464
W
Medusa
14,312
4,746
1,729
1,829
15,041
7,475
1,813
7,922
6,796
0
36,077
W
Hachiman
ddeeccooyy
Hachiman
22,693
11,821
213
2,979
14,113
6,618
3,950
7,248
6,567
0
34,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,524
Gold Earned
55,787
137
Minions Killed
160
0
Camps Cleared
0
1,089,746
Distance Traveled
1,200,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,212
709
17
1
0
214,807
0
L
Terra
9,518
732
10
1
0
217,162
0
L
Kukulkan
9,769
751
48
4
0
224,736
0
L
Agni
9,131
702
29
2
0
203,598
0
W
Horus
9,885
760
1
0
0
265,120
0
W
Raijin
11,074
852
24
2
0
179,577
0
W
Merlin
11,880
914
58
4
0
277,701
0
L
Erlang Shen
8,894
684
33
3
0
229,443
0
W
Medusa
10,908
839
44
3
0
243,963
0
W
Hachiman
12,040
926
33
3
0
234,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role