Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
GreenBeast2000
Atlas
Level 126
God Stats
8W - 4L
1,516 SR
Queue Stats
182W - 200L
1,437 Elo+
Party 1
Artemis
Artemis
OneDarkSmile
Artemis
Level 45
God Stats
5W - 2L
1,843 SR
Queue Stats
205W - 201L
1,519 Elo+
Party 3
Amaterasu
Amaterasu
SoThatdHappened
Amaterasu
Level 170
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 122L
1,526 Elo+
Solo
Achilles
Achilles
mucousmoon1632
Achilles
Level 118
God Stats
5W - 2L
1,500 SR
Queue Stats
138W - 114L
1,402 Elo+
Party 3
Team Averages
Level 123
1,572 SR
1,477 Elo+

VS

Team Averages
Level 82
1,500 SR
1,492 Elo+
Ullr
Ullr
CloggedBirch
Ullr
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 90L
1,566 Elo+
Party 2
Baron Samedi
Baron Samedi
DUSSEPAPI4476
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,481 Elo+
Solo
Chernobog
Chernobog
Demoreaux
Chernobog
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,518 Elo+
Party 2
Nike
Nike
TurkeyTurk
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 83L
1,464 Elo+
Party 2
Nox
Nox
zachzaq
Nox
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
4 / 1 / 15
10,599
815
18,415
9,042
5,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 14
10,545
811
17,748
13,546
15,090
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
OneDarkSmile
Artemis
15
1 / 4 / 10
9,368
721
12,184
11,026
5,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
SoThatdHappened
Amaterasu
18
5 / 1 / 17
10,462
805
8,220
30,029
22,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
18
9 / 3 / 13
11,558
889
20,615
25,184
30,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,155
627
11,531
15,891
6,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DUSSEPAPI4476
Baron Samedi
16
2 / 4 / 3
8,760
674
17,081
14,313
7,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Demoreaux
Chernobog
14
2 / 5 / 4
8,284
637
12,613
12,636
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 6
9,639
741
15,366
26,273
18,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
16
2 / 4 / 7
9,996
769
14,914
13,442
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
34
24
Kills
10
11
Deaths
24
69
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
15
11.5
L
1
6
4
0.5
L
Baron Samedi
DUSSEPAPI4476
Baron Samedi
2
4
3
0.88
L
Chernobog
Demoreaux
Chernobog
2
5
4
0.8
W
5
2
14
6
W
Artemis
OneDarkSmile
Artemis
1
4
10
1.5
W
Amaterasu
SoThatdHappened
Amaterasu
5
1
17
13.5
L
3
5
6
1.2
W
Achilles
9
3
13
5.17
L
Nox
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,182
Damage
71,505
88,827
Taken
82,555
78,208
Mitigated
44,291
54,207
Healing
30,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,415
1,080
9,991
4,354
9,042
5,080
2,194
2,338
6,704
30,675
0
L
11,531
8,341
551
2,674
15,891
6,586
0
7,206
8,423
0
20,981
L
Baron Samedi
DUSSEPAPI4476
Baron Samedi
17,081
386
6,679
5,301
14,313
7,786
0
4,390
9,576
35,170
936
L
Chernobog
Demoreaux
Chernobog
12,613
7,807
0
1,741
12,636
4,922
0
6,686
5,810
0
22,247
W
17,748
3,608
657
2,142
13,546
15,090
527
4,854
8,692
39,753
0
W
Artemis
OneDarkSmile
Artemis
12,184
5,234
1,736
2,714
11,026
5,043
3,952
3,895
7,131
0
26,350
W
Amaterasu
SoThatdHappened
Amaterasu
8,220
2,826
2,421
16,902
30,029
22,577
559
11,720
18,309
0
12,273
L
15,366
709
1,089
8,699
26,273
18,879
0
11,574
14,125
0
20,600
W
Achilles
20,615
3,159
2,995
10,295
25,184
30,418
559
8,704
16,480
0
32,003
L
Nox
14,914
1,736
1,437
2,247
13,442
6,118
0
6,307
6,948
27,815
515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,532
Gold Earned
44,834
141
Minions Killed
116
0
Camps Cleared
0
1,289,555
Distance Traveled
1,170,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,599
815
34
3
0
257,180
0
L
Ullr
8,155
627
21
2
0
217,231
0
L
Baron Samedi
8,760
674
34
3
0
243,356
0
L
Chernobog
8,284
637
14
1
0
203,558
0
W
Atlas
10,545
811
44
3
0
265,141
0
W
Artemis
9,368
721
33
3
0
211,858
0
W
Amaterasu
10,462
805
7
1
0
292,179
0
L
Nike
9,639
741
5
0
0
258,404
0
W
Achilles
11,558
889
23
2
0
263,197
0
L
Nox
9,996
769
42
3
0
247,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role