Player Matchup

Kumbhakarna
Kumbhakarna
Shaun Kuno
Kumbhakarna
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
262W - 239L
1,441 Elo+
Party 1
Danzaburou
Danzaburou
Silent Kuno
Danzaburou
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
609W - 572L
1,503 Elo+
Party 1
Charybdis
Charybdis
kur2pac
Charybdis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
shikamaru55
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
tenzokuno
Heimdallr
Level 34
God Stats
1W - 1L
1,260 SR
Queue Stats
13W - 7L
1,137 Elo+
Party 1
Team Averages
Level 83
1,452 SR
1,416 Elo+

VS

Team Averages
Level 49
1,462 SR
1,362 Elo+
Chiron
Chiron
PotentialDOA
Chiron
Level 17
God Stats
0W - 2L
1,311 SR
Queue Stats
6W - 13L
1,080 Elo+
Solo
Pele
Pele
eliaz1999
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
midget_assassin9
Zeus
Level 69
God Stats
9W - 5L
1,732 SR
Queue Stats
462W - 460L
1,449 Elo+
Solo
Ishtar
Ishtar
roaringharp
Ishtar
Level 103
God Stats
0W - 2L
1,268 SR
Queue Stats
17W - 29L
1,319 Elo+
Solo
Thoth
Thoth
thickish_bod
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 99L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Shaun Kuno
Kumbhakarna
14
5 / 3 / 13
8,789
879
5,007
12,337
10,319
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
Silent Kuno
Danzaburou
16
5 / 2 / 16
9,287
929
13,021
9,724
4,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
kur2pac
Charybdis
17
10 / 2 / 9
9,835
984
15,815
12,206
6,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 5 / 16
8,527
853
6,597
14,856
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
tenzokuno
Heimdallr
16
4 / 3 / 14
8,842
884
6,031
8,756
4,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
1 / 6 / 8
7,893
789
4,822
11,089
5,080
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
11
1 / 6 / 7
7,398
740
4,500
9,980
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 8
7,580
758
8,728
9,984
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
15
2 / 6 / 9
8,352
835
9,706
12,391
6,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
8 / 4 / 4
9,226
923
15,291
7,898
3,466
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
50
27
Kills
14
15
Deaths
27
68
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
6
8
0.83
W
Kumbhakarna
Shaun Kuno
Kumbhakarna
5
3
13
3.83
W
Danzaburou
Silent Kuno
Danzaburou
5
2
16
6.5
L
Pele
1
6
7
0.75
W
Charybdis
kur2pac
Charybdis
10
2
9
7.25
L
2
5
8
1.2
L
Ishtar
2
6
9
1.08
W
3
5
16
2.2
W
Heimdallr
tenzokuno
Heimdallr
4
3
14
3.67
L
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,471
Damage
43,047
57,879
Taken
51,342
41,888
Mitigated
23,244
19,971
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,822
1,638
904
1,589
11,089
5,080
282
2,491
8,510
0
11,535
W
Kumbhakarna
Shaun Kuno
Kumbhakarna
5,007
192
3,835
4,264
12,337
10,319
454
2,773
9,564
9,849
0
W
Danzaburou
Silent Kuno
Danzaburou
13,021
5,739
1,557
2,556
9,724
4,801
1,852
4,719
5,005
0
24,125
L
Pele
4,500
712
479
924
9,980
4,325
0
1,526
8,454
0
8,664
W
Charybdis
kur2pac
Charybdis
15,815
7,968
0
4,944
12,206
6,470
1,691
5,745
6,461
0
30,783
L
8,728
810
1,177
1,482
9,984
4,272
347
2,231
7,753
20,373
0
L
Ishtar
9,706
4,111
0
1,725
12,391
6,101
0
2,277
10,114
0
21,192
W
6,597
379
0
703
14,856
15,925
360
5,926
8,930
10,455
0
W
Heimdallr
tenzokuno
Heimdallr
6,031
1,167
760
1,352
8,756
4,373
221
4,856
3,900
0
12,686
L
15,291
637
297
1,265
7,898
3,466
17
3,079
4,819
23,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,280
Gold Earned
40,449
87
Minions Killed
104
0
Camps Cleared
0
840,810
Distance Traveled
825,212
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,893
789
14
1
0
175,229
0
W
Kumbhakarna
8,789
879
14
1
0
149,203
0
W
Danzaburou
9,287
929
21
2
0
201,550
0
L
Pele
7,398
740
9
1
0
190,608
0
W
Charybdis
9,835
984
33
3
0
150,347
0
L
Zeus
7,580
758
29
3
0
144,880
0
L
Ishtar
8,352
835
24
2
0
136,680
0
W
Ares
8,527
853
3
0
0
175,352
0
W
Heimdallr
8,842
884
16
2
0
164,358
0
L
Thoth
9,226
923
28
3
0
177,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role