Player Matchup

Janus
Janus
CazBCS
Janus
Level 66
God Stats
61W - 51L
1,541 SR
Queue Stats
376W - 358L
1,405 Elo+
Solo
Neith
Neith
ChrisCunge
Neith
Level 28
God Stats
36W - 30L
1,731 SR
Queue Stats
124W - 115L
1,490 Elo+
Party 1
Achilles
Achilles
JNKrusty
Achilles
Level 60
God Stats
6W - 4L
1,714 SR
Queue Stats
216W - 211L
1,497 Elo+
Party 1
Team Averages
Level 51
1,662 SR
1,464 Elo+

VS

Team Averages
Level 77
1,508 SR
1,469 Elo+
Discordia
Discordia
The_Panda_Reaper
Discordia
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,633 Elo+
Solo
Bacchus
Bacchus
XLordxZeusX
Bacchus
Level 67
God Stats
0W - 3L
1,310 SR
Queue Stats
129W - 128L
1,505 Elo+
Party 2
Thor
Thor
x1shotx shooter
Thor
Level 96
God Stats
1W - 1L
1,715 SR
Queue Stats
13W - 14L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CazBCS
Janus
17
5 / 3 / 4
10,953
782
12,509
13,075
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
16
2 / 1 / 5
9,768
698
7,945
7,809
3,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
JNKrusty
Achilles
16
3 / 2 / 6
10,228
731
8,130
13,862
17,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
0 / 5 / 2
8,717
623
8,260
10,182
4,286
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
XLordxZeusX
Bacchus
16
2 / 1 / 3
10,812
772
7,471
12,143
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 4 / 1
10,504
750
9,547
14,946
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
6
6
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
CazBCS
Janus
5
3
4
2.33
W
Neith
2
1
5
4.5
W
Achilles
JNKrusty
Achilles
3
2
6
3
L
Discordia
0
5
2
0.2
L
Bacchus
XLordxZeusX
Bacchus
2
1
3
3.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,584
Damage
25,278
34,746
Taken
37,271
26,076
Mitigated
33,269
6,624
Healing
4,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CazBCS
Janus
12,509
801
0
2,054
13,075
5,077
1,456
5,975
6,626
58,014
0
W
Neith
7,945
2,193
0
1,725
7,809
3,171
1,175
4,582
3,053
0
43,041
W
Achilles
JNKrusty
Achilles
8,130
2,435
0
2,845
13,862
17,828
900
5,044
8,395
0
22,326
L
Discordia
8,260
462
87
277
10,182
4,286
1,019
3,682
6,500
32,245
885
L
Bacchus
XLordxZeusX
Bacchus
7,471
1,013
0
3,539
12,143
19,978
0
4,393
7,750
20,213
0
L
9,547
965
0
885
14,946
9,005
0
4,512
10,434
0
44,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
30,033
184
Minions Killed
152
0
Camps Cleared
0
790,866
Distance Traveled
808,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,953
782
99
7
0
258,964
0
W
Neith
9,768
698
60
4
0
258,575
0
W
Achilles
10,228
731
25
2
0
273,327
0
L
Discordia
8,717
623
66
5
0
243,401
0
L
Bacchus
10,812
772
29
2
0
290,817
0
L
Thor
10,504
750
57
4
0
274,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role