Player Matchup

Sol
Sol
Bronze III
 
Sol
Bronze III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver III
HairyCauq
Cliodhna
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,421 MMR
Party 3
Atlas
Atlas
Gold IV
SundryPanic7
Atlas
Gold IV
Level 119
God Stats
4W - 2L
1,642 SR
Queue Stats
154W - 175L
1,508 MMR
Solo
Hades
Hades
Gold IV
Trenchezdownbad
Hades
Gold IV
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,508 MMR
Solo
Ne Zha
Ne Zha
Silver I
fearthabroom
Ne Zha
Silver I
Level 128
God Stats
4W - 5L
1,500 SR
Queue Stats
43W - 40L
1,593 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,528 SR
1,506 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,657 SR
1,508 MMR
Ullr
Ullr
Silver II
 
Ullr
Silver II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Gold IV
The_Joker_D98
Fenrir
Gold IV
Level 158
God Stats
45W - 35L
1,591 SR
Queue Stats
510W - 507L
1,601 MMR
Party 1
Sylvanus
Sylvanus
Silver II
TyBimGhost
Sylvanus
Silver II
Level 67
God Stats
2W - 2L
1,799 SR
Queue Stats
4W - 5L
1,504 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
jdcc2892
Guan Yu
Gold IV
Level 149
God Stats
15W - 21L
1,674 SR
Queue Stats
226W - 272L
1,505 MMR
Solo
Merlin
Merlin
Gold IV
quieteye8
Merlin
Gold IV
Level 81
God Stats
10W - 5L
1,722 SR
Queue Stats
218W - 202L
1,430 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 2
8,125
580
10,782
7,157
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
HairyCauq
Cliodhna
14
0 / 2 / 4
8,352
597
7,702
11,495
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 3
7,421
530
4,799
9,409
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 1
9,819
701
7,009
9,214
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
3 / 0 / 4
8,205
586
5,870
11,483
7,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ThanatosCu ChulainnAthenaPele

VS

Bans
MauiMorgan Le FayHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 2 / 3
6,151
439
4,693
10,548
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
5 / 4 / 0
6,970
498
6,112
10,921
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
TyBimGhost
Sylvanus
11
1 / 1 / 2
6,557
468
3,812
11,513
6,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
jdcc2892
Guan Yu
12
1 / 2 / 1
6,905
493
5,483
11,388
14,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
quieteye8
Merlin
12
0 / 5 / 3
7,311
522
4,884
8,807
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
14
Kills
7
7
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
2
4
L
Ullr
 
Ullr
0
2
3
0.75
W
Cliodhna
HairyCauq
Cliodhna
0
2
4
1
W
2
2
3
1.75
L
5
4
0
1.25
W
6
2
1
3.25
L
Sylvanus
TyBimGhost
Sylvanus
1
1
2
2
W
Ne Zha
3
0
4
5
L
Guan Yu
jdcc2892
Guan Yu
1
2
1
0.75
L
Merlin
quieteye8
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,162
Damage
24,984
48,758
Taken
53,177
27,573
Mitigated
31,656
15,195
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,782
4,497
0
2,965
7,157
2,586
618
739
6,418
70,435
7,014
L
Ullr
 
Ullr
4,693
1,520
0
1,110
10,548
4,165
0
6,241
4,307
0
45,054
W
Cliodhna
HairyCauq
Cliodhna
7,702
2,416
0
4,728
11,495
4,174
0
1,145
10,350
0
70,560
W
4,799
1,793
0
2,231
9,409
8,509
44
3,677
5,732
14,822
0
L
6,112
1,666
0
1,228
10,921
4,148
0
3,433
7,488
0
39,907
W
7,009
200
312
3,858
9,214
4,791
0
3,692
5,406
83,626
0
L
Sylvanus
TyBimGhost
Sylvanus
3,812
1,062
2,788
4,881
11,513
6,365
0
7,040
4,473
18,117
0
W
Ne Zha
5,870
1,360
0
1,101
11,483
7,513
0
892
10,566
837
68,020
L
Guan Yu
jdcc2892
Guan Yu
5,483
1,083
0
4,441
11,388
14,368
0
198
11,190
4,404
46,226
L
Merlin
quieteye8
Merlin
4,884
762
0
625
8,807
2,610
100
5,330
3,477
57,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,922
Gold Earned
33,894
517
Minions Killed
353
0
Camps Cleared
0
1,447,239
Distance Traveled
1,328,962
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,125
580
137
10
0
270,474
5
L
Ullr
6,151
439
82
6
0
249,087
0
W
Cliodhna
8,352
597
116
8
0
311,413
0
W
Atlas
7,421
530
12
1
0
265,012
5
L
Fenrir
6,970
498
53
4
0
272,595
1
W
Hades
9,819
701
153
11
0
292,483
2
L
Sylvanus
6,557
468
27
2
0
279,938
2
W
Ne Zha
8,205
586
99
7
0
307,857
1
L
Guan Yu
6,905
493
73
5
0
292,745
3
L
Merlin
7,311
522
118
8
0
234,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role