Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
CdnMayhem
Tiamat
Level 158
God Stats
1W - 2L
1,317 SR
Queue Stats
460W - 470L
1,480 Elo+
Solo
Cthulhu
Cthulhu
HungOver799
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,414 Elo+
Solo
Xing Tian
Xing Tian
Nostratomas
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,686 Elo+
Solo
Ishtar
Ishtar
SoardX
Ishtar
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,469 Elo+
Party 2
Team Averages
Level 110
1,463 SR
1,510 Elo+

VS

Team Averages
Level 105
1,637 SR
1,562 Elo+
Surtr
Surtr
DopierThunder46
Surtr
Level 85
God Stats
25W - 16L
1,892 SR
Queue Stats
825W - 839L
1,444 Elo+
Solo
Anubis
Anubis
El_Phantasmo__
Anubis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,457 Elo+
Solo
Kukulkan
Kukulkan
LORD x CYDONIA
Kukulkan
Level 148
God Stats
1W - 1L
1,791 SR
Queue Stats
86W - 78L
1,729 Elo+
Party 1
Bellona
Bellona
OLacott
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 226L
1,535 Elo+
Solo
Poseidon
Poseidon
Phenominaltea04
Poseidon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
3 / 7 / 8
7,637
694
7,025
12,047
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
CdnMayhem
Tiamat
16
4 / 5 / 8
9,309
846
9,038
10,866
7,808
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
HungOver799
Cthulhu
14
2 / 5 / 7
8,867
806
7,795
12,828
16,320
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Nostratomas
Xing Tian
15
3 / 5 / 7
8,606
782
4,390
10,786
12,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
SoardX
Ishtar
17
5 / 4 / 9
9,444
859
10,232
9,276
4,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 16
9,830
894
10,485
15,654
19,501
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 16
9,146
831
7,418
8,030
4,877
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
17
5 / 2 / 20
10,150
923
16,930
7,613
4,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
OLacott
Bellona
15
4 / 4 / 16
8,860
805
8,899
9,324
6,833
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
14
3 / 4 / 17
8,729
794
6,185
7,863
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
17
Kills
26
26
Deaths
18
39
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
8
1
L
Tiamat
CdnMayhem
Tiamat
4
5
8
1.6
W
9
5
16
3.4
W
5
3
16
4.33
L
Cthulhu
HungOver799
Cthulhu
2
5
7
1.1
W
Kukulkan
5
2
20
7.5
L
Xing Tian
Nostratomas
Xing Tian
3
5
7
1.3
W
Bellona
OLacott
Bellona
4
4
16
3
W
Poseidon
3
4
17
2.88
L
Ishtar
SoardX
Ishtar
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,480
Damage
49,917
55,803
Taken
48,484
47,048
Mitigated
39,199
9,984
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,025
1,626
500
1,213
12,047
5,467
0
6,131
5,916
0
10,358
L
Tiamat
CdnMayhem
Tiamat
9,038
777
373
3,235
10,866
7,808
33
6,280
4,586
21,140
0
W
10,485
2,677
1,456
2,731
15,654
19,501
1,296
3,981
11,427
305
16,994
W
7,418
37
2,197
2,325
8,030
4,877
1,267
4,646
3,228
13,276
2,058
L
Cthulhu
HungOver799
Cthulhu
7,795
302
596
998
12,828
16,320
28
6,890
5,938
16,968
0
W
Kukulkan
16,930
1,056
2,119
1,887
7,613
4,228
1,861
4,415
3,098
42,657
0
L
Xing Tian
Nostratomas
Xing Tian
4,390
340
227
221
10,786
12,708
0
5,806
4,980
10,419
0
W
Bellona
OLacott
Bellona
8,899
1,573
528
401
9,324
6,833
1,552
3,262
5,992
0
10,825
W
Poseidon
6,185
1,277
268
1,080
7,863
3,760
1,566
4,315
3,516
18,333
0
L
Ishtar
SoardX
Ishtar
10,232
3,649
964
1,657
9,276
4,745
58
4,532
4,744
0
29,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,863
Gold Earned
46,715
130
Minions Killed
109
0
Camps Cleared
0
889,511
Distance Traveled
913,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,637
694
14
1
0
160,364
0
L
Tiamat
9,309
846
30
3
0
172,475
0
W
Surtr
9,830
894
15
1
0
163,988
0
W
Anubis
9,146
831
20
2
0
199,794
0
L
Cthulhu
8,867
806
22
2
0
173,347
0
W
Kukulkan
10,150
923
48
4
0
208,622
0
L
Xing Tian
8,606
782
13
1
0
193,364
0
W
Bellona
8,860
805
3
0
0
183,573
0
W
Poseidon
8,729
794
23
2
0
157,850
0
L
Ishtar
9,444
859
51
5
0
189,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role