Player Matchup

Ganesha
Ganesha
Silver IV
JK-Unknow
Ganesha
Silver IV
Level 144
God Stats
6W - 13L
1,501 SR
Queue Stats
478W - 505L
661 MMR
Solo
Kukulkan
Kukulkan
Silver V
Jacksimus10
Kukulkan
Silver V
Level 141
God Stats
10W - 12L
1,433 SR
Queue Stats
37W - 57L
681 MMR
Solo
Nemesis
Nemesis
Bronze I
dakaatdaddy
Nemesis
Bronze I
Level 108
God Stats
33W - 53L
1,204 SR
Queue Stats
287W - 352L
390 MMR
Solo
Amaterasu
Amaterasu
Silver V
oVirgoh
Amaterasu
Silver V
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
418W - 479L
661 MMR
Solo
Olorun
Olorun
Silver II
secretchicago333
Olorun
Silver II
Level 122
God Stats
3W - 6L
1,478 SR
Queue Stats
218W - 244L
964 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,423 SR
671 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,417 SR
669 MMR
Bacchus
Bacchus
Bronze I
BigGatoLola
Bacchus
Bronze I
Level 95
God Stats
11W - 10L
1,358 SR
Queue Stats
286W - 331L
511 MMR
Solo
Hercules
Hercules
Silver II
GhosteGoku
Hercules
Silver II
Level 145
God Stats
70W - 40L
1,576 SR
Queue Stats
565W - 595L
965 MMR
Solo
Skadi
Skadi
Silver V
GreyXBeard
Skadi
Silver V
Level 104
God Stats
167W - 145L
1,296 SR
Queue Stats
667W - 717L
590 MMR
Solo
Zeus
Zeus
Silver V
OmegaWarriorr
Zeus
Silver V
Level 181
God Stats
58W - 67L
1,333 SR
Queue Stats
130W - 143L
663 MMR
Solo
Fenrir
Fenrir
Silver IV
xLuffy_Xo
Fenrir
Silver IV
Level 64
God Stats
7W - 12L
1,525 SR
Queue Stats
97W - 119L
617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JK-Unknow
Ganesha
6
0 / 0 / 3
6,256
368
2,355
3,525
2,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Jacksimus10
Kukulkan
14
1 / 6 / 0
8,610
506
6,386
12,032
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
dakaatdaddy
Nemesis
12
0 / 3 / 3
7,305
430
3,280
12,789
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
oVirgoh
Amaterasu
14
3 / 7 / 0
8,691
511
6,911
17,402
10,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 0 / 1
9,327
549
5,355
7,805
3,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
IshtarVamanaThanatosArachne

VS

Bans
Ao KuangChironHadesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigGatoLola
Bacchus
12
1 / 1 / 1
8,015
471
3,038
13,922
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
GhosteGoku
Hercules
16
5 / 1 / 7
10,328
608
10,369
13,848
18,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
14
0 / 1 / 1
8,957
527
3,776
7,338
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

16
3 / 2 / 2
9,766
574
7,503
7,404
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
xLuffy_Xo
Fenrir
14
7 / 1 / 2
9,443
555
12,240
13,540
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BigGatoLola
Bacchus
1
1
1
1.5
W
Hercules
GhosteGoku
Hercules
5
1
7
8.5
W
Skadi
0
1
1
0.5
L
Ganesha
JK-Unknow
Ganesha
0
0
3
1.5
L
Kukulkan
Jacksimus10
Kukulkan
1
6
0
0.17
W
3
2
2
2
L
Nemesis
dakaatdaddy
Nemesis
0
3
3
0.5
L
Amaterasu
oVirgoh
Amaterasu
3
7
0
0.43
L
2
0
1
2.5
W
Fenrir
xLuffy_Xo
Fenrir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,287
Damage
36,926
53,553
Taken
56,052
25,086
Mitigated
44,674
14,869
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BigGatoLola
Bacchus
3,038
245
870
2,614
13,922
14,036
0
5,403
8,506
30,673
0
W
Hercules
GhosteGoku
Hercules
10,369
3,467
0
6,508
13,848
18,798
423
811
13,018
269
63,514
W
Skadi
3,776
1,069
0
2,765
7,338
2,688
4,672
3,112
4,226
0
77,624
L
Ganesha
JK-Unknow
Ganesha
2,355
507
356
1,912
3,525
2,384
0
758
2,767
10,845
0
L
Kukulkan
Jacksimus10
Kukulkan
6,386
421
0
1,453
12,032
4,607
0
5,744
6,288
65,558
0
W
7,503
1,005
0
1,067
7,404
2,940
60
838
6,562
77,516
0
L
Nemesis
dakaatdaddy
Nemesis
3,280
1,687
0
2,016
12,789
4,311
0
1,020
11,769
0
47,781
L
Amaterasu
oVirgoh
Amaterasu
6,911
3,397
0
5,410
17,402
10,433
0
2,411
14,991
0
55,859
L
5,355
2,381
136
3,586
7,805
3,351
700
721
7,084
83,634
0
W
Fenrir
xLuffy_Xo
Fenrir
12,240
2,706
0
2,392
13,540
6,212
1,065
4,790
8,717
0
52,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
46,509
446
Minions Killed
470
0
Camps Cleared
0
1,448,234
Distance Traveled
1,681,774
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,015
471
48
3
0
305,366
4
W
Hercules
10,328
608
111
7
0
348,916
0
W
Skadi
8,957
527
123
7
0
331,664
9
L
Ganesha
6,256
368
0
0
0
126,932
0
L
Kukulkan
8,610
506
132
8
0
287,560
0
W
Zeus
9,766
574
123
7
0
296,345
2
L
Nemesis
7,305
430
64
4
0
353,671
0
L
Amaterasu
8,691
511
89
5
0
341,014
0
L
Olorun
9,327
549
161
9
0
339,057
0
W
Fenrir
9,443
555
65
4
0
399,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role