Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FiveSevenOwen
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,632 Elo+
Party 2
Sun Wukong
Sun Wukong
SlammingBillys
Sun Wukong
Level 106
God Stats
0W - 2L
1,258 SR
Queue Stats
52W - 67L
1,583 Elo+
Party 2
Merlin
Merlin
SmartBerna
Merlin
Level 157
God Stats
6W - 12L
1,500 SR
Queue Stats
387W - 372L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tick Dittie
Kumbhakarna
Level 115
God Stats
1W - 1L
1,743 SR
Queue Stats
81W - 74L
1,565 Elo+
Party 2
Team Averages
Level 115
1,500 SR
1,540 Elo+

VS

Team Averages
Level 134
1,572 SR
1,577 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BeastEnraged
Surtr
Level 129
God Stats
1W - 0L
1,413 SR
Queue Stats
13W - 5L
1,737 Elo+
Party 1
Zhong Kui
Zhong Kui
ScrewSpietz
Zhong Kui
Level 139
God Stats
2W - 0L
1,715 SR
Queue Stats
45W - 40L
1,589 Elo+
Party 1
Sobek
Sobek
ShadowUprise19
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,472 Elo+
Party 1
Merlin
Merlin
Zulgun
Merlin
Level 127
God Stats
3W - 0L
1,732 SR
Queue Stats
77W - 51L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
0 / 5 / 4
7,553
581
8,784
11,069
6,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
FiveSevenOwen
Ah Muzen Cab
18
5 / 1 / 8
10,116
778
20,916
6,652
3,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SlammingBillys
Sun Wukong
16
4 / 3 / 9
9,296
715
12,201
16,916
28,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
SmartBerna
Merlin
15
2 / 5 / 7
8,815
678
14,438
10,511
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Tick Dittie
Kumbhakarna
14
2 / 6 / 10
8,534
656
4,470
19,011
26,283
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
2 / 2 / 9
9,573
736
12,204
13,132
6,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 4 / 9
10,663
820
13,476
20,171
24,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ScrewSpietz
Zhong Kui
18
7 / 3 / 8
10,681
822
15,550
17,552
15,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 11
10,549
811
5,522
19,452
30,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Zulgun
Merlin
16
1 / 2 / 13
9,515
732
13,295
9,150
5,232
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
13
Kills
20
20
Deaths
14
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
5
4
0.4
W
Chronos
 
Chronos
2
2
9
3.25
W
7
4
9
2.88
L
Ah Muzen Cab
FiveSevenOwen
Ah Muzen Cab
5
1
8
9
W
Zhong Kui
ScrewSpietz
Zhong Kui
7
3
8
3.67
W
3
3
11
2.83
L
Sun Wukong
SlammingBillys
Sun Wukong
4
3
9
2.83
L
Merlin
SmartBerna
Merlin
2
5
7
1.1
L
Kumbhakarna
Tick Dittie
Kumbhakarna
2
6
10
1.17
W
Merlin
Zulgun
Merlin
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,809
Damage
60,047
64,159
Taken
79,457
69,537
Mitigated
81,737
21,899
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,784
2,282
498
1,476
11,069
6,345
0
6,935
3,908
0
17,929
W
Chronos
 
Chronos
12,204
4,244
1,258
5,107
13,132
6,742
2,249
2,521
10,611
21,293
0
W
13,476
1,282
979
2,922
20,171
24,637
363
6,501
13,670
3,044
18,798
L
Ah Muzen Cab
FiveSevenOwen
Ah Muzen Cab
20,916
2,712
1,181
3,142
6,652
3,478
0
5,118
1,317
0
41,799
W
Zhong Kui
ScrewSpietz
Zhong Kui
15,550
1,531
986
7,230
17,552
15,042
3,616
3,241
14,311
39,053
0
W
5,522
172
2,075
5,317
19,452
30,084
438
4,775
14,677
10,201
0
L
Sun Wukong
SlammingBillys
Sun Wukong
12,201
2,058
3,520
7,643
16,916
28,013
0
11,521
4,549
0
22,318
L
Merlin
SmartBerna
Merlin
14,438
918
0
1,275
10,511
5,418
0
8,778
1,221
31,110
708
L
Kumbhakarna
Tick Dittie
Kumbhakarna
4,470
197
1,371
1,793
19,011
26,283
0
13,084
4,851
10,057
0
W
Merlin
Zulgun
Merlin
13,295
1,401
2,725
2,639
9,150
5,232
1,503
1,430
7,720
29,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,314
Gold Earned
50,981
164
Minions Killed
168
0
Camps Cleared
0
1,219,756
Distance Traveled
1,205,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,553
581
26
2
0
239,198
0
W
Chronos
9,573
736
30
2
0
237,479
0
W
Surtr
10,663
820
20
2
0
250,583
0
L
Ah Muzen Cab
10,116
778
59
5
0
278,999
0
W
Zhong Kui
10,681
822
62
5
0
235,541
0
W
Sobek
10,549
811
11
1
0
246,476
0
L
Sun Wukong
9,296
715
27
2
0
243,992
0
L
Merlin
8,815
678
44
3
0
209,954
0
L
Kumbhakarna
8,534
656
8
1
0
247,613
0
W
Merlin
9,515
732
45
3
0
235,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role