Player Matchup

Heimdallr
Heimdallr
BLACKJACK_139711
Heimdallr
Level 146
God Stats
0W - 2L
1,317 SR
Queue Stats
14W - 23L
1,447 Elo+
Solo
Hercules
Hercules
RAWR_LENIN_UwU
Hercules
Level 131
God Stats
2W - 4L
1,500 SR
Queue Stats
168W - 163L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
RAWR_STALIN_UwU
Nu Wa
Level 89
God Stats
1W - 5L
1,103 SR
Queue Stats
32W - 38L
1,501 Elo+
Party 1
Cerberus
Cerberus
SquinTree34
Cerberus
Level 101
God Stats
1W - 1L
1,732 SR
Queue Stats
141W - 140L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
ndman_21
Xing Tian
Level 45
God Stats
3W - 5L
1,175 SR
Queue Stats
59W - 70L
1,536 Elo+
Party 1
Team Averages
Level 102
1,365 SR
1,510 Elo+

VS

Team Averages
Level 93
1,425 SR
1,411 Elo+
Chang'e
Chang'e
Gatoroid201
Chang'e
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
282W - 261L
1,557 Elo+
Solo
Athena
Athena
Greekgeekmaster
Athena
Level 21
God Stats
1W - 3L
1,197 SR
Queue Stats
8W - 14L
1,326 Elo+
Party 2
Lancelot
Lancelot
LightFeatherGod
Lancelot
Level 128
God Stats
6W - 3L
1,426 SR
Queue Stats
91W - 89L
1,412 Elo+
Party 2
He Bo
He Bo
MaoZedong7844
He Bo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,460 Elo+
Solo
Chiron
Chiron
eli-dad0n
Chiron
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 55L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
1 / 3 / 0
6,092
435
5,733
11,904
4,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
4 / 4 / 1
7,715
551
7,759
14,323
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 2
7,262
519
6,413
8,711
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
SquinTree34
Cerberus
11
1 / 4 / 1
6,651
475
5,945
14,025
9,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
ndman_21
Xing Tian
9
0 / 0 / 2
6,213
444
3,025
8,588
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gatoroid201
Chang'e
14
4 / 2 / 1
8,403
600
11,606
14,024
8,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 7
6,999
500
5,588
9,971
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Lancelot
12
4 / 0 / 5
7,613
544
8,313
11,167
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
5 / 3 / 1
8,766
626
8,833
10,702
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
eli-dad0n
Chiron
11
1 / 1 / 3
6,636
474
5,905
7,687
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
15
15
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
1
3
0
0.33
W
Chang'e
Gatoroid201
Chang'e
4
2
1
2.25
W
1
1
7
4.5
W
Lancelot
4
0
5
6.5
W
5
3
1
1.83
L
Hercules
4
4
1
1.13
L
1
4
2
0.5
L
Cerberus
SquinTree34
Cerberus
1
4
1
0.38
W
Chiron
eli-dad0n
Chiron
1
1
3
2.5
L
Xing Tian
ndman_21
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,875
Damage
40,245
57,551
Taken
53,551
29,754
Mitigated
28,180
18,913
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
5,733
3,419
0
5,080
11,904
4,400
0
2,025
9,879
0
44,090
W
Chang'e
Gatoroid201
Chang'e
11,606
502
460
4,315
14,024
8,012
123
5,008
8,549
64,440
0
W
5,588
1,214
0
2,580
9,971
8,348
0
2,971
6,873
22,159
0
W
Lancelot
8,313
1,933
0
3,633
11,167
5,279
0
1,507
9,479
0
52,217
W
8,833
312
241
3,384
10,702
3,839
0
3,923
6,527
79,521
0
L
Hercules
7,759
3,101
0
3,906
14,323
7,120
0
5,011
8,903
0
60,583
L
6,413
1,315
44
2,141
8,711
3,372
0
6,558
2,153
51,081
0
L
Cerberus
SquinTree34
Cerberus
5,945
407
0
4,445
14,025
9,692
0
8,264
4,150
46,284
0
W
Chiron
eli-dad0n
Chiron
5,905
2,973
579
2,375
7,687
2,702
0
841
6,740
0
40,909
L
Xing Tian
ndman_21
Xing Tian
3,025
224
210
3,087
8,588
5,170
0
2,149
6,439
16,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,933
Gold Earned
38,417
396
Minions Killed
420
0
Camps Cleared
0
1,326,138
Distance Traveled
1,497,127
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,092
435
80
6
0
261,919
2
W
Chang'e
8,403
600
106
8
0
242,774
0
W
Athena
6,999
500
24
2
0
322,608
0
W
Lancelot
7,613
544
77
6
0
381,306
0
W
He Bo
8,766
626
133
10
0
265,048
0
L
Hercules
7,715
551
91
7
0
304,234
0
L
Nu Wa
7,262
519
94
7
0
243,200
0
L
Cerberus
6,651
475
109
8
0
232,504
0
W
Chiron
6,636
474
80
6
0
285,391
4
L
Xing Tian
6,213
444
22
2
0
284,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role