Player Matchup

Tsukuyomi
Tsukuyomi
DoomDoctor125
Tsukuyomi
Level 103
God Stats
1W - 1L
1,328 SR
Queue Stats
52W - 54L
1,614 Elo+
Party 2
Artemis
Artemis
Nackee
Artemis
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 75L
1,489 Elo+
Solo
Aphrodite
Aphrodite
OhDangleJunkie
Aphrodite
Level 145
God Stats
2W - 1L
1,502 SR
Queue Stats
126W - 141L
1,542 Elo+
Party 2
Rama
Rama
pizzaquails
Rama
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 34L
1,584 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tangdatank
Morgan Le Fay
Level 154
God Stats
4W - 2L
1,715 SR
Queue Stats
211W - 196L
1,548 Elo+
Party 2
Team Averages
Level 108
1,509 SR
1,556 Elo+

VS

Team Averages
Level 59
1,686 SR
1,610 Elo+
Hel
Hel
AsianPastatute
Hel
Level 69
God Stats
1W - 2L
1,284 SR
Queue Stats
136W - 106L
1,631 Elo+
Party 1
Jormungandr
Jormungandr
BlackSapphire69
Jormungandr
Level 28
God Stats
7W - 2L
1,856 SR
Queue Stats
96W - 87L
1,548 Elo+
Party 1
He Bo
He Bo
NeonRival
He Bo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
jigward
Ne Zha
Level 26
God Stats
1W - 1L
1,854 SR
Queue Stats
35W - 24L
1,651 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mayverick
Morgan Le Fay
Level 145
God Stats
3W - 2L
1,934 SR
Queue Stats
92W - 67L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoomDoctor125
Tsukuyomi
19
2 / 3 / 16
11,234
702
14,516
15,841
8,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Nackee
Artemis
20
11 / 4 / 8
13,693
856
21,487
15,470
8,257
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Aphrodite
OhDangleJunkie
Aphrodite
17
2 / 3 / 16
10,725
670
8,410
19,682
16,592
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 7 / 16
11,098
694
11,945
20,121
10,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
tangdatank
Morgan Le Fay
19
5 / 3 / 14
11,869
742
25,224
18,794
9,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 8
11,077
692
10,876
22,821
10,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jormungandr
BlackSapphire69
Jormungandr
18
2 / 3 / 13
11,255
703
12,048
21,045
28,439
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
NeonRival
He Bo
15
2 / 8 / 8
9,994
625
7,401
18,496
7,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
jigward
Ne Zha
17
5 / 2 / 7
10,360
648
14,720
13,093
7,673
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
mayverick
Morgan Le Fay
20
7 / 3 / 10
12,857
804
31,414
18,577
10,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
66
23
Kills
20
20
Deaths
23
70
Assists
46
Player
Kills
Deaths
Assists
KDA
L
4
7
8
1.14
L
Jormungandr
BlackSapphire69
Jormungandr
2
3
13
2.83
W
Tsukuyomi
DoomDoctor125
Tsukuyomi
2
3
16
3.33
W
Artemis
Nackee
Artemis
11
4
8
3.75
L
He Bo
NeonRival
He Bo
2
8
8
0.75
W
Aphrodite
OhDangleJunkie
Aphrodite
2
3
16
3.33
L
Ne Zha
jigward
Ne Zha
5
2
7
4.25
L
Morgan Le Fay
mayverick
Morgan Le Fay
7
3
10
4
W
3
7
16
1.57
W
Morgan Le Fay
tangdatank
Morgan Le Fay
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,582
Damage
76,459
89,908
Taken
94,032
53,135
Mitigated
65,156
47,601
Healing
38,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,876
235
14,004
7,098
22,821
10,494
735
7,485
15,336
19,272
0
L
Jormungandr
BlackSapphire69
Jormungandr
12,048
591
1,108
1,905
21,045
28,439
308
7,552
13,493
23,519
0
W
Tsukuyomi
DoomDoctor125
Tsukuyomi
14,516
1,590
2,719
2,754
15,841
8,249
1,271
11,064
4,777
0
31,239
W
Artemis
Nackee
Artemis
21,487
8,063
2,133
3,742
15,470
8,257
5,036
10,465
5,005
0
48,854
L
He Bo
NeonRival
He Bo
7,401
163
1,596
1,543
18,496
7,969
681
6,757
11,739
14,078
1,034
W
Aphrodite
OhDangleJunkie
Aphrodite
8,410
951
14,635
11,097
19,682
16,592
347
9,451
10,231
12,343
0
L
Ne Zha
jigward
Ne Zha
14,720
156
2,920
2,946
13,093
7,673
736
2,941
10,152
0
34,260
L
Morgan Le Fay
mayverick
Morgan Le Fay
31,414
854
1,862
3,168
18,577
10,581
1,337
6,760
11,817
53,447
1,828
W
11,945
8,502
0
2,090
20,121
10,197
830
16,295
3,826
0
28,217
W
Morgan Le Fay
tangdatank
Morgan Le Fay
25,224
571
3,470
4,961
18,794
9,840
988
13,205
5,589
44,556
2,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,619
Gold Earned
55,543
176
Minions Killed
156
0
Camps Cleared
0
1,485,068
Distance Traveled
1,417,117
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,077
692
23
1
0
266,218
0
L
Jormungandr
11,255
703
24
2
0
275,194
0
W
Tsukuyomi
11,234
702
32
2
0
328,256
0
W
Artemis
13,693
856
67
4
0
284,595
0
L
He Bo
9,994
625
26
2
0
256,736
0
W
Aphrodite
10,725
670
11
1
0
316,461
0
L
Ne Zha
10,360
648
16
1
0
320,277
0
L
Morgan Le Fay
12,857
804
67
4
0
298,692
0
W
Rama
11,098
694
33
2
0
260,899
0
W
Morgan Le Fay
11,869
742
33
2
0
294,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role