Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
K1ller_wolf1234
Danzaburou
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,770 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Red Agent20
Morgan Le Fay
Level 80
God Stats
2W - 3L
1,424 SR
Queue Stats
10W - 16L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
Vuila
Cthulhu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,423 Elo+
Party 3
Arachne
Arachne
clown-masacer42
Arachne
Level 127
God Stats
3W - 0L
1,923 SR
Queue Stats
25W - 31L
1,546 Elo+
Party 1
Team Averages
Level 131
1,570 SR
1,521 Elo+

VS

Team Averages
Level 141
1,485 SR
1,507 Elo+
Anhur
Anhur
Bullet_Blip_
Anhur
Level 155
God Stats
1W - 4L
1,357 SR
Queue Stats
175W - 198L
1,518 Elo+
Party 2
Thanatos
Thanatos
JudgeRyutha1st
Thanatos
Level 149
God Stats
18W - 16L
1,416 SR
Queue Stats
227W - 213L
1,525 Elo+
Solo
Apollo
Apollo
PapaVoodoo313
Apollo
Level 158
God Stats
0W - 3L
1,219 SR
Queue Stats
34W - 36L
1,513 Elo+
Party 2
Hera
Hera
createdonlyonce
Hera
Level 141
God Stats
33W - 21L
1,702 SR
Queue Stats
238W - 228L
1,523 Elo+
Solo
Sobek
Sobek
kmharr
Sobek
Level 104
God Stats
1W - 1L
1,729 SR
Queue Stats
33W - 55L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 1 / 0
7,057
642
7,237
8,659
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
K1ller_wolf1234
Danzaburou
11
3 / 1 / 2
6,716
611
6,551
7,995
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Red Agent20
Morgan Le Fay
10
1 / 3 / 2
6,049
550
3,139
8,206
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cthulhu
Vuila
Cthulhu
9
1 / 4 / 4
5,487
499
3,720
10,619
7,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
6 / 2 / 2
6,666
606
7,316
10,701
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 2
5,881
535
4,451
8,636
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
8
1 / 4 / 3
5,404
491
5,146
12,328
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 3 / 1
5,436
494
4,946
8,617
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
6,894
627
8,411
4,665
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
kmharr
Sobek
8
2 / 3 / 3
5,662
515
3,425
11,305
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
20
13
Kills
11
11
Deaths
13
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
0
2
L
3
3
2
1.33
L
Thanatos
1
4
3
0.63
W
Danzaburou
K1ller_wolf1234
Danzaburou
3
1
2
4
L
0
3
1
0.17
W
Morgan Le Fay
Red Agent20
Morgan Le Fay
1
3
2
0.67
W
Cthulhu
Vuila
Cthulhu
1
4
4
0.75
W
6
2
2
3.5
L
5
0
0
5
L
Sobek
kmharr
Sobek
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
26,379
46,180
Taken
45,551
20,544
Mitigated
21,240
14,244
Healing
18,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
7,237
2,539
0
2,342
8,659
3,241
378
0
8,659
0
60,054
L
4,451
2,897
0
3,740
8,636
3,304
0
947
7,689
0
34,991
L
Thanatos
5,146
1,662
0
8,314
12,328
5,105
0
1,600
10,728
0
38,200
W
Danzaburou
K1ller_wolf1234
Danzaburou
6,551
3,373
0
5,018
7,995
2,492
548
1,185
6,810
0
42,479
L
4,946
2,766
0
2,867
8,617
3,094
0
0
8,617
0
38,859
W
Morgan Le Fay
Red Agent20
Morgan Le Fay
3,139
389
0
1,447
8,206
3,113
0
3,846
4,342
36,442
0
W
Cthulhu
Vuila
Cthulhu
3,720
361
228
826
10,619
7,964
25
3,454
7,147
19,362
0
W
7,316
6,058
0
4,383
10,701
3,734
0
3,281
7,386
0
28,111
L
8,411
2,571
0
0
4,665
1,724
0
2,519
2,146
49,380
0
L
Sobek
kmharr
Sobek
3,425
542
192
3,364
11,305
8,013
0
1,793
9,512
12,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,975
Gold Earned
29,277
327
Minions Killed
291
0
Camps Cleared
0
1,084,884
Distance Traveled
1,086,420
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,057
642
110
10
0
220,819
0
L
Anhur
5,881
535
56
5
0
182,215
2
L
Thanatos
5,404
491
58
5
0
234,219
0
W
Danzaburou
6,716
611
76
7
0
219,350
0
L
Apollo
5,436
494
81
7
0
201,571
0
W
Morgan Le Fay
6,049
550
67
6
0
198,177
0
W
Cthulhu
5,487
499
28
3
0
219,597
0
W
Arachne
6,666
606
46
4
0
226,941
0
L
Hera
6,894
627
80
7
0
219,186
0
L
Sobek
5,662
515
16
1
0
249,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role