Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Daniel Snchz
Scylla
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,474 Elo+
Party 1
Khepri
Khepri
RULAG
Khepri
Level 143
God Stats
6W - 4L
1,410 SR
Queue Stats
24W - 26L
1,462 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SMwap22
Tsukuyomi
Level 101
God Stats
9W - 3L
1,898 SR
Queue Stats
67W - 57L
1,588 Elo+
Party 3
Anubis
Anubis
ishootfadermags
Anubis
Level 86
God Stats
46W - 28L
1,768 SR
Queue Stats
56W - 37L
1,675 Elo+
Party 3
Team Averages
Level 112
1,615 SR
1,540 Elo+

VS

Team Averages
Level 94
1,528 SR
1,476 Elo+
Tiamat
Tiamat
AbsentFriend78
Tiamat
Level 31
God Stats
10W - 9L
1,485 SR
Queue Stats
172W - 150L
1,538 Elo+
Party 2
Bacchus
Bacchus
BlackIronTarkas
Bacchus
Level 158
God Stats
10W - 16L
1,463 SR
Queue Stats
357W - 324L
1,508 Elo+
Solo
Tyr
Tyr
OrangeLiger1
Tyr
Level 149
God Stats
1W - 1L
1,715 SR
Queue Stats
317W - 311L
1,528 Elo+
Party 2
Apollo
Apollo
Samagery
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 4
Awilix
Awilix
THC_PRODOGY69
Awilix
Level 106
God Stats
14W - 16L
1,475 SR
Queue Stats
52W - 64L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
8 / 0 / 1
7,328
666
9,191
8,215
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
10
0 / 0 / 2
5,769
524
1,576
4,680
1,522
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
RULAG
Khepri
10
1 / 0 / 3
6,218
565
1,796
2,791
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
SMwap22
Tsukuyomi
11
2 / 2 / 3
6,157
560
5,923
6,476
2,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 1
6,845
622
4,871
7,545
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,371
488
2,941
5,319
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 2
6,112
556
5,803
9,417
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 3 / 0
4,954
450
2,149
9,140
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Samagery
Apollo
8
0 / 4 / 0
4,736
431
2,964
8,102
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 1 / 0
5,617
511
3,446
7,114
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
13
Kills
2
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
1
8.5
L
0
2
0
0
L
0
3
2
0.33
W
Scylla
0
0
2
1
L
0
3
0
0
W
Khepri
RULAG
Khepri
1
0
3
2.5
W
Tsukuyomi
SMwap22
Tsukuyomi
2
2
3
1.75
L
Apollo
Samagery
Apollo
0
4
0
0
L
2
1
0
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,357
Damage
17,303
29,707
Taken
39,092
13,645
Mitigated
20,464
12,208
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
9,191
2,913
374
4,278
8,215
3,342
850
909
7,306
44,478
0
L
2,941
245
0
1,399
5,319
2,844
0
2,066
3,253
33,802
0
L
5,803
718
0
2,632
9,417
6,242
0
4,602
4,815
36,742
0
W
Scylla
1,576
326
263
1,892
4,680
1,522
46
1,040
3,640
35,319
0
L
2,149
514
0
2,406
9,140
6,290
0
5,216
3,924
0
14,091
W
Khepri
RULAG
Khepri
1,796
185
304
497
2,791
3,057
212
337
2,454
21,434
0
W
Tsukuyomi
SMwap22
Tsukuyomi
5,923
1,663
0
972
6,476
2,228
0
1,141
5,296
0
42,830
L
Apollo
Samagery
Apollo
2,964
1,504
0
2,118
8,102
2,624
0
4,159
3,943
0
25,199
L
3,446
1,301
0
250
7,114
2,464
0
1,391
5,723
0
45,543
W
4,871
618
0
3,628
7,545
3,496
0
4,412
2,267
46,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,317
Gold Earned
26,790
321
Minions Killed
269
0
Camps Cleared
0
1,149,648
Distance Traveled
1,101,747
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,328
666
68
6
0
237,105
0
L
Tiamat
5,371
488
84
8
0
215,467
0
L
Bacchus
6,112
556
66
6
0
195,348
0
W
Scylla
5,769
524
71
6
0
212,628
1
L
Tyr
4,954
450
21
2
0
226,406
0
W
Khepri
6,218
565
26
2
0
235,933
0
W
Tsukuyomi
6,157
560
67
6
0
269,809
1
L
Apollo
4,736
431
40
4
0
207,216
4
L
Awilix
5,617
511
58
5
0
257,310
4
W
Anubis
6,845
622
89
8
0
194,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role